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Final Fantasy Sleep

The Alpha's Final Redemption

I, Marius Devin, hereby reject and divorce you, Annika Lativia, as my mate." His voice is like a knife stabbing through her chest and cutting her heart into small pieces. He looks at her with a face that shows no emotion at all. At that moment, the princess knows that he is determined to cut her out of his life. "I, Annika Lativia, accept your rejection wholeheartedly. I hope you will be happy now, Alpha Prince." -/-/-/- Annika Lativia is a poor princess born without receiving love and affection from others. She was abused, maltreated, and threatened all her life. But because of a huge incident with her stepbrother, Annika was forced to flee away from her kingdom. When she thought her life would finally come to an end, an Alpha saved her and pulled her out of the abyss. He is Prince Marius Devin, the Alpha Prince of their enemy kingdom and her mate. Seeing her situation, the Alpha offered the princess a deal—He would marry her in exchange for a child. During the three years of their marriage, not only did Annika find herself loving her mate. She also succeeded in conceiving their child. But before the princess can share the news, Prince Marius divorces her and even ends their fated connection. Hurt and lost, Annika disappeared from their lives and promised not to come back. Seven years later, Annika has to go back to her kingdom due to some unavoidable circumstances. The moment it happens, Annika already knows she will need to face the people who broke her heart in the past including her former mate.
PickledPlums · 116 Views

Batyr of the Final Gate

In the rugged landscapes of Bashkortostan, a land steeped in ancient myths and untamed nature, mysterious "Gates" begin to tear open reality. From these portals emerge monstrous beings—twisted versions of Bashkir folklore creatures like Shurale, Azraka, and Ubyr—threatening to overrun the world. Amid the chaos, an unlikely hero emerges: Aydar Salavatov, a lowly courier from Sterlitamak with no grand ambitions. Chosen by a cryptic "System," Aydar gains the powers of a batyr, a legendary warrior of Bashkir epics, starting with the humble "Voice of the Urals." Weak but determined, he must level up his abilities, confront the horrors spilling from the Gates, and uncover the dark force behind them. In a journey across Bashkortostan’s mountains, rivers, and cities, Aydar will rise from obscurity to become the batyr the world needs—if he can survive. *** Notes for English Readers: Bashkortostan: A republic in Russia, located in the Ural Mountains region, known for its rich history, diverse landscapes, and unique Bashkir culture. Think of it as a land where ancient traditions meet modern life. Batyr: A heroic figure from Bashkir folklore, akin to a knight or warrior of epic tales, often blessed with extraordinary strength or wisdom. Shurale: A forest spirit in Bashkir and Tatar mythology, typically a trickster with long claws who lures people to their doom. Here, it’s a towering, menacing monster. Azraka: A mythical dragon-like creature tied to the Ural Mountains, guarding treasures or secrets. Ubyr: A malevolent spirit or vampire-like entity that feeds on life force, sometimes possessing humans. System: Inspired by "Solo Leveling," a game-like interface that grants powers, levels, and quests to chosen individuals.
Fuzhi · 683 Views

Within the Fantasy

Title: Within the Fantasy (WTF) Synopsis: In a world where the harsh realities of life crush the spirit of young individuals, a group of strangers struggles under the weight of their personal burdens. Each one, scarred by bullying, overwork, guilt, trauma, deception, or abuse, yearns for an escape from the oppressive forces shaping their lives. When a mysterious portal appears, offering a chance to leave their painful realities behind, they take the leap into a fantastical realm filled with magic, danger, and adventure. In this new world, they are thrust into a daunting mission: to defeat an ancient Demon King whose dark power threatens to plunge the entire fantasy world into chaos and destruction. But this realm isn’t just a physical escape—it's a mirror of their inner turmoil. The fantasy world forces them to confront the demons they've carried from their past, and as they embark on this quest, they must face their deepest fears and darkest memories. To survive, they must not only master their new environment but also heal the wounds they’ve long ignored. Their journey takes them through enchanted forests, mystical cities, and treacherous landscapes, but the true challenge lies in the battle within themselves. To defeat the Demon King, they must first overcome their personal struggles, find strength in each other, and understand that the most powerful force in this world isn’t just magic—it’s the ability to grow and change from within. The fantasy they seek isn’t just an escape—it’s the key to discovering who they truly are.
SleepyAuthor · 3.5K Views

To Sleep In The Sea Of Time

This is a story of a guy who loses everything, and then gets it back. Same old new world story, just a different kind of story teller. *** They took away our hunter tags. They had us grow our hair. They gave us a new brand, when we were over there. They staged us out of Dragur, East of the Olim Horn. I guess they call us Slaves, but no one calls us much anymore. There is no fun in killing. I don't want to do it anymore. Karn brought Sorrow. Pookie brought Fear. Milk brought the fly boys. They did work in Undia. I worked mostly clandestine. Some Legends I should not say. We played with better wands. I could use the extra pay. Did Mara give the order? Did venom pay the way? They said we were slaying demons, but it was kind of hard to tell. There is no fun in killing. I don't want to do it anymore. This was before HALO, and Codex was king. Hej atop the rider, he never felt a thing. When our rider caught a spell, and both the mages killed. It pitched us over sideways on some cold Sylph hill. My back felt like it was broken, my legs I could not feel. I kept on slaying demons, but it was kind of hard to tell. There is no fun in killing. I don't want to do it anymore. I never did heal up right from injuries sustained Officially in Torin, unofficially we train. I remember all their faces. They dream about me still. I guess I'm slaying demons, but it's kind of hard to tell. There no fun in killing. I don't want to do it anymore. I speak the cold logistic, that old boys speak so well. Veni, Vedi, Vici. I'll see you in Hel. Maybe it's bravado, or an unspeakable guilt. That village, they were demons, but it was kind of hard to tell. There is no fun in killing. I don't wanna to do it anymore. I've done plenty. What is one more? -Corb Lund *** Come guess me this riddle. What beats shire leaves and fiddle? What is hotter than pleasures touch, and whiter than cream? What best wets his whistle? What is clearer than crystal? What is sweeter than honey and stronger than steam? What will make the lame walk? What will make the dumb talk? What is the elixir of life and philosopher's stone? And what helped Pookie-Baba dig up a tunnel, that runs from Shalamanda to West-Torin? When you are digging a crater, It is the best thing in nature, for sinking your sorrows and raising your joys. Sometimes I wonder, if lightning and thunder, is made out of the plunder, of the reddest hiski and oils. *** If you can keep your head when all about you, are losing theirs and blaming it on you. If you can trust yourself when all men doubt you, but make allowance for their doubting too. If you can wait and not be tired by waiting, or being lied about, don’t deal in lies, or being hated, don’t give way to hating, And yet don’t look too good, nor talk too wise. If you can dream, and not make dreams your master. If you can think, and not make thoughts your aim. If you can meet with Triumph and Disaster, and treat those two impostors just the same. If you can bear to hear the truth you’ve spoken, twisted by knaves to make a trap for fools, or watch the things you gave your life to, broken, and stoop and build them up with worn-out tools. If you can make one heap of all your winnings, and risk it on one turn of pitch-and-toss and lose, and start again at your beginnings, and never breathe a word about your loss. If you can force your heart and nerve and sinew, to serve your turn long after they are gone, and so hold on when there is nothing in you; Except the Will which says to them ‘Hold on!’ If you can talk with crowds and keep your virtue, nor walk with Kings, nor lose the common touch. If neither foes nor loving friends can hurt you. If all men count with you, but none too much. If you can fill the unforgiving minute, with sixty seconds worth of distance, run. Yours is the World and everything that’s in it, and which is more you’ll be a Man, my son. - Rudyard Kipling
man_of_culture3030 · 706.6K Views

Fena - The Final Shinobi

If the entire world were conspiring to take the person you loved most away, how far would you go to steal them back? One of the unfortunate few to fall through the web of the divine not to receive the blessing of the Goddess 'Origin', Fena Alexandria's miserable life was slated to end shortly after it'd even begun and so she'd only one wish : To live a peaceful life with her mother. Technological revolution sweeps the lands of the outside world that she'd seen little to nothing of, rejuvenating the 'Era of Shinobi' and spearheading it all was her mother, Melina Alexandria, whose sheer genius shook the four continents to their very cores. They were all taking her mother away from her and she was powerless to intervene. With that innovation came opportunity. Upon declaring her desire to become a Shinobi herself, Fena's mother had warned her, "The Shinobi world is built entirely upon strength, nothing else matters", which meant that there existed only one solution to Fena's problem: Become the ultimate power in the Shinobi world; take her mother back from the thieves who took advantage of her brilliance. Join Fena as she takes her first steps into a rapidly developing world as she discovers what it means to make friends, foes and rivals, fight Shinobi hunting lunatics and power hungry clans whilst she discovers just who she really is herself piece by piece. The 'Era of Shinobi' enters it's greatest revolution and in turn, its final act,in Fena : The Final Shinobi!
AWanderingTanuki · 1.3K Views
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