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English Dungeon

English is the Language of Magic

 What happened when language became the ultimate weapon in a world of magic and conflict. Imagine what would happen if you go to a magical world and there you find out that everything you say comes true, this is what happens with our main character. Adam, an ordinary resident of Earth, is mysteriously teleported to a magical world where the impossible becomes reality. To his astonishment, Adam discovers that by speaking in English, he can unleash incredible powers. Simple words like "Lightning" summon devastating bolts of energy, and a phrase like "Magic Bullet" turns his hand into a weapon, firing light projectiles capable of obliterating stone. In this new world brimming with magical creatures, kingdoms, and rival mages, Adam begins his rise to power, using his unique ability to reshape battles, challenge rulers, and rewrite the laws of magic itself. But as he grows stronger, others begin to take notice—powerful adversaries, mystical factions, and those who will stop at nothing to uncover the secret behind his words. Armed with nothing but his language and wit, Adam sets out to become the strongest force in this world, proving that sometimes, words hold the greatest power of all. English is the Language of Magic" – Follow Adam, an ordinary young man teleported into a magical world ruled by warring forces: the Mage Tower and the Sword Plains. Discover his journey as he uncovers his unique ability to wield both magic and swordsmanship, a feat unheard of in this mystical realm. Action, intrigue, and adventure await as Adam navigates the chaos and discovers the power of words New chapter every day. --- "Hello everyone! I'm excited to share that my novel, "English is the Language of Magic", is now available exclusively on my Patreon! If you're eager to read more chapters before they're released here, I invite you to join my Patreon community! By becoming a patron, you'll get: - Early access to new chapters and 70+ chapter of this book - Exclusive Web comic for this book. - Exclusive content and updates - Behind-the-scenes insights into my writing process Your support means the world to me, and I'm grateful for your enthusiasm for my work. Join me on Patreon today and get ready to dive into the world of "English is the Language of Magic"! patreon.com/AlphaBoss169 Thank you for being an amazing reader!
Alphaboss · 5.8K Views

Not another Dungeon Story

It did not matter who you were. A noble’s blood, a scholar’s wisdom, a merchant’s wealth—none of it meant a damn thing inside the dungeons. Once you stepped beyond those gates, past the threshold where light faded and the unknown swallowed all, there was only one truth that mattered. The strong ruled. The weak perished. It did not matter if you were a prince or a beggar, a decorated warrior or a nameless fool. The dungeon did not care. It did not discriminate. It only tested, again and again, until your bones lay among the countless others who had thought themselves worthy. For most, dungeon diving was not a choice—it was survival. In this city of towering walls and endless ambition, men and women bled for the chance to carve their names into history. They fought for coin, for glory, for the slim chance of rising above their station. They fought because, in Dragnir, power was the only thing that truly mattered. Some dove for wealth, their eyes glimmering with the promise of fortune buried in the depths. Others sought fame, desperate for their names to be whispered in awe, their deeds recorded in legend. And then there were those who fought for power—not for riches, not for glory, but for strength itself. Because in the end, power was the only thing that meant anything. And so, they fought. Again and again, against monsters that never died, in dungeons that never emptied. They struggled, they endured, they bled, and still, the dungeons called for more. For some, the call was a curse. For others, a promise. But no matter the reason, no matter their fate—once they stepped inside, they belonged to the dungeon. And the dungeons… never let go. Right Dungeons, because it's not only one but Three of them with different kinds of hell to offer, will you dive?.
57Hertz · 12.6K Views

Dungeon of Niflheim

In the grand world of Nova, many different races exist such as elves, humans, dwarves and beastmen and through years of war, strife and competition the world has grown, becoming home to great empires and countries throughout the oceans and five continents. However, to the great creators the world has become stagnant and boring, ever since the calamity that was the Church of Light and their Holy White empire. Now the Dark God has created a new race after years upon years of dedicated effort. A species that is like none other and his hope for Nova’s future….Dungeon cores, beings that have the ability to reshape the very world itself, entering the domain of the gods. Join Frost a newly born first generation Dungeon core as he embarks upon his journey within Nova and carves out his place in the world. How will the world’s current denizens react to his birth? Will they be friends or foes? And most of all how the Light God react to this new addition to the world, will he accept them or seek to destroy them? This novel incorporates dungeon building and management but most of that won't fully take off until the later volumes when Frost has much more floors and money to play around with. This is not a solely dungeon story as the MC Frost will have to explore and interact with the world of Nova much like how an adventurer would and forewarning the story is slow. There's a lot of details and avenues which the story goes into, not simply battles, wars and action, it follows all aspects of Frost's life, his growth and interactions with Nova not only as a Dungeon core but also as a person.
Sword_immortal1 · 1.8M Views

Dogmatic Dungeon Dominion

In a world where the supernatural collides with the ordinary, dungeons—dangerous rifts to other realms—begin appearing across the city, threatening humanity. The Hunter Association, tasked with sealing these rifts, relies on Guides who are psychically linked to Hunters with extraordinary powers. A former soldier, becomes a newly awakened Guide at 27, struggling to adapt to his role. Paired with an S-ranked Hunter, a reckless veteran esper, he faces the daunting challenge of navigating deadly dungeons filled with nightmarish creatures. Their partnership is strained—A disciplined and methodical solider, and an esper who's impulsive and dismissive of rules. As dungeons appear more frequently, each mission tests their limits and teamwork. While the Guide adjusts to his new life and role, the esper wrestles with his haunted past and growing responsibilities. Together, they uncover a disturbing pattern behind the dungeon outbreaks, suggesting a larger, sinister plot at play. Amid the chaos, the guide grapples with losing his former life and his growing attachment to his esper, while the looming danger threatens to push them—and their fragile trust—apart. Every decision they make could determine the city's fate, or possibly the entire world. NOTE: This is a slow-burn light-romance BL. It means there are no mature or sexual themes, and it focuses on action, plot, character growth, and relationships between characters and their adversaries. Cover Art: V.R. Wilde (IG: its.forevermonday)
SchuylerLisette · 46.9K Views
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