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How Many Runes Does Elden Beast Drop

Beast Callers

In a world where mystical beasts shape the fabric of society, the bond between human and creature can determine destinies—or destroy them. At the age of 10, every child awakens their talent by forging their first beast contract. For Aeris, it wasn’t a mighty predator but a frail Dandelion Sprout, marking him as a failure in the eyes of the world. Yet Aeris harbors an extraordinary secret: the ability to see the evolution paths of every beast, an unassuming gift with the potential to reshape their entire world. Aeris has spent most of his life on the move, avoiding attention and quietly mastering the art of nurturing even the weakest beasts into formidable allies. But his carefully guarded peace begins to unravel when he settles in a new town, only to encounter whispers of a mysterious figure leading a beast rebellion against humanity. This figure is Lyra, a fierce and enigmatic leader who shares a connection with Aeris that runs deeper than either expected. As tensions rise, Aeris and Lyra find themselves on opposite sides of a growing conflict. Lyra seeks retribution for humanity’s exploitation of beasts, while Aeris envisions a path of coexistence. When rogue tamers emerge with forbidden methods threatening the delicate balance between humans and beasts, the two must set aside their differences to face a greater threat. Yet their opposing ideals—and the weight of unspoken truths—risk tearing them apart. Beast Caller is a tale of quiet resilience, fractured bonds, and the enduring hope for a better world.
SaltdFsh · 593 Views

The First Legendary Rune Mage

In the mystical realm of Eryndor, where magic is the lifeblood of society, young Luth Hxavion, a scion of the prestigious Hxavion noble house, grapples with a debilitating condition known as Mana Invocation Disorder. This rare ailment prevents him from casting spells, rendering him an outcast in a world where magical prowess is revered above all. Despite his deep understanding of magic theory, Luth’s condition leaves him powerless, constantly overshadowed by his peers and the expectations of his lineage. One fateful day, while rummaging through the forgotten remnants of his family’s library, Luth stumbles upon an old, tarnished magic pen. At first glance, it appears to be a faulty relic of no significance. But as he grips the pen, he feels a faint, unfamiliar tingle—a spark of mana. Desperate to harness any semblance of power, Luth begins to experiment with the pen, tracing intricate patterns and symbols with his mana. To his astonishment, these symbols, though foreign and mysterious, manifest as spells. Unlike traditional magic, these symbols hold a raw, unrefined power, capable of feats beyond ordinary spellcasting. With each stroke, Luth pioneers a new form of magic, creating what he dubs "Runes." These arcane symbols become his lifeline, a way to channel his mana and assert his place in the world. As Luth delves deeper into the secrets of rune magic, he uncovers ancient prophecies hinting at a time before magic was formalized, when primordial forces shaped the world. His discovery of rune magic, it seems, is no accident. Luth's journey is intertwined with a greater destiny: to bring balance to Eryndor and restore a lost age of magic.
Dixtar · 52.6K Views
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