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Somewhere A Great Rune Broken

The Great Titans

Alternative Title: Titans In a world where gods once roamed freely, their power is now fractured, scattered across humanity in the form of "Titan Fragments"—artifacts that grant extraordinary abilities to their wielders. These fragments, said to be remnants of the gods themselves, bestow unimaginable strength, speed, and intelligence, but at a cost: they draw their bearers into an eternal struggle for dominance. Eren Kael, a young scavenger from the forgotten city of Ashenvale, stumbles upon a mysterious fragment buried in the ruins of an ancient battlefield. Unlike others, his fragment doesn't seem to amplify his strength or speed—it grants him visions of the gods’ downfall and whispers of a secret that could change the balance of the world. As Eren is thrust into the chaotic battles of the Titans, he must navigate alliances and rivalries with other bearers, each with their own ambitions and dark pasts. Among them are Lysara, a rogue strategist seeking vengeance for her family; Kaelen, a knight determined to restore honor to his kingdom; and Darius, a warlord who believes he is the reincarnation of a fallen god. But as the fragments call for blood and power, Eren begins to unravel a chilling truth: the fragments are not just relics of the gods—they are the gods, imprisoned within shards of their former glory, desperate to reclaim their dominion. Caught between the Titans' unending war and the gods’ looming resurrection, Eren must decide: Will he use his fragment to end the cycle of violence, or will he succumb to its intoxicating power and become the very thing he fears? Titans is a gripping tale of power, ambition, and the eternal question: What does it mean to be a god in a world of mortals?
Lkjgh_1 · 435 Views

The First Legendary Rune Mage

In the mystical realm of Eryndor, where magic is the lifeblood of society, young Luth Hxavion, a scion of the prestigious Hxavion noble house, grapples with a debilitating condition known as Mana Invocation Disorder. This rare ailment prevents him from casting spells, rendering him an outcast in a world where magical prowess is revered above all. Despite his deep understanding of magic theory, Luth’s condition leaves him powerless, constantly overshadowed by his peers and the expectations of his lineage. One fateful day, while rummaging through the forgotten remnants of his family’s library, Luth stumbles upon an old, tarnished magic pen. At first glance, it appears to be a faulty relic of no significance. But as he grips the pen, he feels a faint, unfamiliar tingle—a spark of mana. Desperate to harness any semblance of power, Luth begins to experiment with the pen, tracing intricate patterns and symbols with his mana. To his astonishment, these symbols, though foreign and mysterious, manifest as spells. Unlike traditional magic, these symbols hold a raw, unrefined power, capable of feats beyond ordinary spellcasting. With each stroke, Luth pioneers a new form of magic, creating what he dubs "Runes." These arcane symbols become his lifeline, a way to channel his mana and assert his place in the world. As Luth delves deeper into the secrets of rune magic, he uncovers ancient prophecies hinting at a time before magic was formalized, when primordial forces shaped the world. His discovery of rune magic, it seems, is no accident. Luth's journey is intertwined with a greater destiny: to bring balance to Eryndor and restore a lost age of magic.
JF_StarShadow · 51.3K Views
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