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Eliminate Honest Brute Combat Logs

L2L - Death Code

Shwetansh wakes up in a dark, unforgiving dungeon—a labyrinthine world filled with monstrous creatures, undead flora, and ancient secrets. In a body not entirely his own and stripped of his former life, he quickly learns that survival here depends not just on brute strength, but on wits, adaptability, and a mysterious system that grants him skills and attributes as if he were in a twisted game. From his first moments of terror in claustrophobic caverns to the expansive, living forest where the very trees attack, Shwetansh endures battles that push his limits. He masters an array of skills—from stealth and rapid dashes to advanced movement techniques—each acquired at a steep cost and accompanied by brutal backlash. As he navigates the dungeon’s shifting layers, he discovers that its inhabitants aren’t mindless monsters; instead, they form a complex, interconnected ecosystem that hints at a deeper, darker power at work. Every victory, every near-death encounter, gradually transforms him. He evolves from a desperate survivor into a calculating predator, learning to exploit the environment and even command lesser creatures through mysterious titles like "Predator" and "Silk Guardian." Yet, even as his abilities grow, so does the dungeon’s mystery. The system’s cryptic notifications and his ever-changing stats reveal a new world of power—and a burden of responsibility—he never imagined. With each step, Shwetansh unravels more about the dungeon’s true nature: a living, sentient labyrinth that regenerates its monstrous flora and conceals a core of unimaginable influence. His journey is one of relentless combat, heart-pounding escapes, and moments of introspection where he questions his humanity, the cost of power, and the destiny that awaits him in this underground hell. Trapped in a world where every wound is healed only to be inflicted anew, and where even the very forest turns against him, Shwetansh must decide whether to cling to his past self or embrace his new role as an apex predator—a decision that may determine not only his fate but the future of the labyrinth itself. What to Expect - Intelligent/Mature MC System Aid Magic/Skills Detailed Bloody Battles Weak To Strong Troupe Lesser Plot Armour Solo Survival (Side characters unimportant to combat only) Diversity in Monsters and Antagonists A overall super hard situation to be dropped in where Death awaits at every step and the MC must Level Up to Live.
EgglessOmelette · 4.4K Views

The Exiled Strategist Who United a Broken World (Iron Spell)

In Concordia, a man’s fate is decided before he is even born. Rank, profession, future… everything is predetermined in a prosperous and orderly society where magic is a tool of control, and freedom is an illusion. But when Bastien’s world collapses, he realizes that nothing is set in stone—least of all his destiny. Thrown into a world where only the cunning survive, he discovers a magical affinity no one should possess. Now, he must outthink before being outplayed, strike before being struck, facing enemies who can bend reality with a mere gesture. Deceptive illusions, devastating enchantments, battles where raw energy becomes a weapon—every fight is a deadly dance where the smallest mistake could mean death. But the more he fights, the more he realizes that magic itself seems to respond to his presence, as if something—or someone—has been waiting for his awakening. By pushing past every limit, he may soon reach a point of no return… and when that happens, nothing will be able to stop the fall. How far can one go before they destroy the world? What to Expect in The Iron SpellDystopian Fantasy World – A society where magic is controlled and questioning authority is a crime.Weak-to-Strong Protagonist – From an obedient student to a hunted fugitive seeking the truth.Techno-Magic System – A fusion of ancient magic and high-tech machinery.Political Intrigue & Rebellion – Secrets hidden within the archives, and a regime built on lies.Mystery & Forbidden Knowledge – The truth about the Holy War that erased a kingdom from history.Psychological Depth – Mind games, indoctrination, and the cost of free will.Explosive Combat – Tactical magic duels, techno-enhanced warfare, and illusions versus brute force.A Web of Manipulation – Who is truly an ally, and who is just another pawn of the system? Youtube Chanel: https://www.youtube.com/@FantasyWebnovel
Mohammed_Ngom · 5.7K Views

The Extra’s Survival: Logging into the Game Master System!

The Apocalypse descended as the world turned into a game. And while everyone panicked, I couldn’t help but wonder if there was something wrong with my eyes. [Logging into the Game Master’s Account!] And my ‘oh-so-average’ destiny, changed into ‘is this a cheat life?’ Kind of destiny. [Would you like to Create a Skill? GM Points will be consumed!] While others struggled to kill a single goblin, I was searching for stronger monsters. While they were happy with getting even a random weak skill, I was customizing what kind of skills I needed. Even my Talents and Gifts can be customised. The only limit was my imagination. Heck, even the hidden quests that people would trigger randomly were present in front of me even before the scenario began.  It wasn’t fair by any means. But isn’t that how life is already? [Would you like to make changes to the quests in the next scenario? GM Points will be consumed!] Is this how an apocalypse is supposed to be? I don’t know. I just tried following the script in front of everyone while trying out my cheat in hindsight. Don't get me wrong with the ‘pig eating tiger’ kind of thing. I just don’t like attention. I would rather stay with two trusted friends than with 10 fake ones. [Would you like to Initiate a Custom quest for the Players? GM Points will be consumed!] And for the players who were bullying the ‘weak’ me. One may even wonder how they ended up losing half of their stats and skills in a randomly triggered impossible type of quest.  Fate can be truly scary, you know?  One must always be careful of it.
Ethel_Imaginations · 1.1M Views

Card Apprentice Daily Log

Dalton Wyatt, a world-renowned scientist and inventor, is transmigrated into the body of a high school student, also named Dalton Wyatt, who had tragically committed suicide due to unfortunate circumstances and a complicated life. The enchanting world of cards he finds himself in is vastly different from Earth, yet eerily similar in certain aspects. Unlike the peaceful Earth, where humans fought only amongst themselves, this new world is plagued by dungeons and monsters. Here, humanity's survival hinges on battling these mythical and legendary creatures. Ordinary mortals lack the strength to stand against such formidable foes. Thankfully, a select few are blessed with the ability to harness their souls, manifest soul power, and become card apprentices—humanity’s last hope against extinction. Card apprentices are individuals who form contracts with grimoires, mystical artifacts that allow them to wield powerful and versatile cards to fend off monsters and conquer dungeons. A grimoire provides card apprentices with abilities such as card creation and card fusion. Most importantly, it enables them to unlock their full potential in card battles. While this world shares the concept of science with Earth, its focus is not on electronics or industrialization. Instead, cards replace the need for most technologies, fulfilling even the smallest of daily necessities. This world revolves entirely around the grimoire’s abilities, particularly card creation and card fusion. Transmigrated to a place where strength can be bought with money, Dr. Wyatt is forced to earn a living to ensure his survival. Fortunately, with his otherworldly knowledge and expertise, card creation comes naturally to him, setting him apart from other card apprentices. Dr. Wyatt crafts and sells perfect, powerful, and resourceful cards, steadily growing stronger in this monster-ridden world. --- "What did you say? Making good cards is hard? Bah! Card creation is a breeze." "My friend, let me enlighten you—there are no 'trash card ingredients,' only incompetent card creationists." [Commencing card creation using ingredients, i)Bloody Veins - G Rank, Mortal Grade ii)Nyon Rope - G Rank, Mortal Grade iii)Common Core - G Rank, Mortal Grade Card creation… complete! Card Name: Bloody Rope Card Type: Item Card Card Rank: E Rank, Common Grade Card Rating: 3 Stars Card Durability: 100/100 Card Effect: The Bloody Rope can bind and incapacitate its target. When in contact with a target’s wound, it triggers paralysis and blood drain effects. Additional Effect: Paralysis, Blood Drain] "This can’t be real! You used G-rank mortal-grade ingredients and yet crafted an E-rank common-grade card with full durability and a three-star rating? This isn’t real—I must still be dreaming! I couldn’t possibly have woken up today—this has to be a dream!"
IGotStones · 8.8M Views
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