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Ship Design Stellaris

-Hell on Earth-

In a distant future where humanity thrives in the far reaches of space, the Skeld II, a colossal research and exploration vessel, serves as a beacon of hope and progress. Manned by a diverse crew of scientists, engineers, and military personnel, the ship’s mission is to push the boundaries of human knowledge. But beneath its polished exterior lies a creeping darkness—a sinister force that threatens not only the Skeld but the fragile fabric of human civilization. When a series of gruesome murders shatters the ship’s tranquility, rookie crew member Jean finds himself thrust into a nightmare of betrayal and fear. As paranoia spreads, Captain Max must rally his dwindling team against an unseen foe. Meanwhile, Kenneth, a trusted officer, descends into madness, invoking ancient powers and summoning the Dark One, a malevolent entity from a forgotten age. As alliances crumble and the body count rises, the survivors must confront the truth: the parasite that plagues them isn’t just physical—it’s spiritual, tearing apart their minds and sowing distrust. Their mission becomes clear: unite or perish. But in the face of overwhelming darkness, sacrifice becomes inevitable, and each character must wrestle with their own humanity. Hell on Earth is a gripping tale of survival, betrayal, and redemption, blending visceral horror with intense action. In a universe where shadows linger and light feels scarce, the Skeld’s crew must fight not only for their lives but for their souls. For on this ship, even the stars can’t save you from what lurks in the void.
StudioVEGA_Novels · 8.1K Views

The Choice of The Universe

The most powerful and advanced race in the Chaos universe has sent its state-of-the-art research ship into space to search for inhabited planets and, if necessary, colonize them. Years later, on their way back home, their sensors caught a strange energy fluctuation coming from the black hole they passed near. Therefore, they changed direction and got as close to the black hole as possible. At that moment, the lightning energy suddenly released from the black hole hit the research ship. The ship, whose all systems suddenly shut down, lost its balance and was pulled into the black hole. After a while, the ship started working again, but it was too late. They could not escape from the black hole due to their insufficient energy, but sensors discovered that there was a wormhole inside the black hole. The ship heading to that point passed through the wormhole at the last moment and reached a very small universe. When they began to examine the new universe closely, they were immediately spotted by the local races and a war broke out between them. They lost the war because their advanced weapons were useless in this universe. And the new owner of the ship became the clan of the Immortal Ahzab. About 20 years later, all the clans who wanted to take over the ship united and declared war on Ahzab's clan. Ahzab's clan managed to escape from this green world by ship, but suffered many casualties. When they left the black hole with the ship and reached the universe of chaos, there was no trace of those following them. However, the condition of the ship was not very good. They set out for the nearest habitable planet. The ship quickly entered the atmosphere after many problems and sank after hitting the ground . Time passed quickly and years later, a new student joined the clan of the immortal Ahzab.
CalmWindofTheNorth · 24.3K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 94K Views
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