Gamma-Born: The Rise of Scarragon's Outcast
So picture this: you wake up in a rusty, beetle-shaped contraption sliding sideways across a murder-dune in a place called Scarragon. Your shoulder is basically shredded toast, your memory's fuzzy, and there’s absolutely no customer service in sight. That was Grahilo’s morning.
Then things got weird.
After limping through the desert like a very angry tumbleweed, he spots a glowing green orb chilling in the sand like it’s waiting for a meet-cute. The orb hypnotizes him. Forces him to swallow it. Cue excruciating cosmic body reboot. There’s screaming, convulsing, and then—boom. New upgrade unlocked: silver hair, neon eyes, and gamma veins that look like someone installed a nuclear reactor in his circulatory system.
After that? He tests out his fancy powers. Accidentally punches the ground so hard it opens an ancient ruin. Then he raises his hand and materializes a black dagger with green runes and “probably haunted” vibes. Grahilo officially levels up from "lost desert guy" to "walking superhero origin story."
Kirigaar, the city that kicked him out like last season's leftovers? They’re about to regret that. Grahilo vows to leave Scarragon completely and start fresh in a new country.
One small problem: the country is dealing with portal chaos. Monsters, energy signatures, things that snarl and break physics. Naturally, Grahilo decides to join the local defense force. And while he might not understand the rules, he’s got glowing eyes, punch magic, and void daggers. He’s the guy they didn’t ask for—but might just need.
Expect mystical relics, combat training, teammates who aren’t sure if he's a threat or a miracle, and one gamma-born outcast rewriting his fate with every sarcastic thought and every step forward.