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Captain Levi Age

Serpent’s Wrath: The Age of Chaos

Once, Oliver was just an ordinary student in a small American town. But one fateful afternoon, while browsing a second-hand market, he touched an ancient, otherworldly book. When he awoke, he found himself transported to a time before the creation of the world, reborn as an ancient serpent amidst chaos—complete with a system interface that leveled him up like a game. In this primordial era, the gods had not yet been born, humanity was but a distant possibility, the war between dragons and titans loomed on the horizon, and the twilight of the gods was an unspoken prophecy. The golden empire of Rome was still an unimaginable dream. It was in this vast, untamed world that Oliver discovered the truth—if he did not grow stronger, his fate was sealed. The Creator’s myths, the clash of dragons and titans, and the apocalypse of Ragnarok would inevitably lead to his destruction. Faced with such a grim reality, Oliver made a fateful decision: he would devour everything, ascend to unimaginable heights, and carve his own destiny. His legend begins with countless transformations, yet his presence endures through them all. ... At the end of the world, there were those who saw him and revered him as the serpent that encircles the world—Jörmungandr. From the depths of hell, others gazed upon him and called him Satan. Even the gods themselves worshiped him, recognizing him as the ancestor of titans and dragons—Drakthor. He was the catalyst for the Golden Dynasty, the terror of mortals and gods alike, a harbinger of chaos and the bringer of eternity.
enthusiasts_X · 2.8K Views

Age of Empires: From Training Militia

On the global launch day of Age of Empires IX, an ordinary gamer named Arthur unexpectedly finds himself transported into a medieval-style fantasy world. Here, swords clash with schemes, and blood meets iron. No longer the player controlling the battlefield, Arthur is reduced to the lowest rung of the feudal hierarchy—a humble knight’s squire. At first, he resigns himself to his fate, ready to live a quiet, unremarkable life. But destiny has other plans. A mysterious "data interface" appears before him, offering a glimpse of hope and the possibility of rising above his station. Starting with nothing but a ragtag militia, Arthur begins to build his own army, expand his territory, and embark on an epic journey to become the ruler of an empire. But the challenges in this land are far greater than he ever imagined. Barbarian raids, pirate invasions, the curse of undead knights, and the roar of dragons—every battle is fraught with danger. Yet the most dangerous enemies aren’t on the battlefield. They lurk in the shadows of the court. Loyalty can be bought. Oaths can be broken. And the price of glory is often paid in blood. To survive, Arthur must rely on his unique abilities, sharp intellect, and unyielding ambition to overcome every obstacle in his path. From an unknown nobody to a legendary lord, Arthur must navigate the treacherous game of power, one calculated step at a time, and carve out his own legacy. A symphony of adventure, growth, and strategy at its peak. The wheels of fate have begun to turn, and Arthur Grayson’s age of empire is only just beginning…
FalconKnight · 9.4K Views
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