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What Time Is Ghosts On Tonight

What Is A Realistic MMORPG Isekai?!

Arsol (Username: Hakkun) is your average eighteen-year-old tech nerd; he reads cliche light novels, plays video games (way too many), studies for exams, and he programs! Does he have friends? A social life, maybe? Nah, he’s an anti-social whose inner monologues revolve around how humans suck. He’s the type who blames the world for his problems: edgy, angsty, emo— thinks he’s smarter than everyone and has answers for the world’s crisis. Gotta give it to him, though, he a young talent at whatever he does. His skills for programming, gaming (FPS) as well as studying makes up for the fact that he’s an arse. So much so, that he stops going to school altogether and locks himself in his room, he’d rather be with his computer. Because Arsol is on a mission! He’s been collaborating with online strangers who are all equally gamers and computer nerds, who understand him, and who all have this idea to make this steampunk/dieselpunk game called ‘Hero of Emberstein.’ Now, Arsol won’t lie, he’s obsessed. Being one of the co-creators, he finds himself adding features and details he’d want in an MMORPG. The only thing he dislikes is the customizable character features; he never understands such a personalized activity. He prefers Gacha. After 3 years, the game is finally available for beta testing, his 7 online co-creators are all ready to click the play button. But little does Arsol know, he would for real be in the game, like in person, like ISEKAI-ed, like he could die, for real for real. What's worse is, everyone who clicked the play button for the beta test, has also been Isekaied. So like, maybe over a thousand or more? Arsol thinks it’s his fault innocent players are getting transmigrated into HIS game, because he remembers that he removed the 'EXIT' button as a harmless malfunctioning prank-- turned deadly?! Oops. Journey along with Arsol as he hides his identity as the creator, the culprit, and the administrator. And that time he finds out his 6 online friends are all here as well, but where?! Who?! UGH, THIS IS WHY HE HATES CUSTOMIZABLE CHARACTERS! ( I DO, IN FACT, OWN THE COVER )
rDec123 · 4.2K Views

The Ghost of Portugal

its the year 2014 14 Year old João Félix is a prodigious young talent playing in FC Porto's youth academy. Though physically undersized, he demonstrates exceptional spatial intelligence, technique, and tactical awareness. His teammates call him “O Mago” (The Magician) for the way he creates opportunities from impossible angles. His family is supportive but modest—his father a teacher, his brother Hugo a fellow academy player. But João’s rise halts abruptly when he is cut from the FC Porto youth system, with the reason cited as “developmental concerns” (a euphemism for being too small and not physically developed enough). The decision devastates him. Suddenly, the player everyone was talking about disappears from the football world. Teammates stop replying to his messages. His name fades from league records. No clubs call. João becomes invisible. He returns to Viseu, haunted by shame and self-doubt. He refuses to train. Watches old match footage in silence. The once-prodigy now battles depression and isolation. Then, during a solo jog, João notices a man watching him from afar. This man, Tiago, introduces himself as a former analyst from Porto. He presents João with a notebook—filled with diagrams and data focused solely on João’s off-the-ball movements. Tiago offers him something no one else has: belief and a new system of training. He calls it “Jogo Sem Bola”—the game without the ball. João accepts. He will train in secret. No spotlight. No club. No recognition. Just the work.
GOAT7 · 19K Views
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