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Clary Fray Height

The Celestial Defect

In a multiverse woven from Cosmic Threads—primordial strands of existence that bind reality, time, space, and consciousness—Kael Veyra, a young Celestial Threadforger, discovers he is anything but ordinary. Born in the rigid, order-obsessed Celestial Dominion, Kael has spent his life training to master Celestial threads, the purest form of energy tied to light and stasis. But when his Loom Core begins to manifest Umbral resonance—a chaotic, entropic force forbidden in the Dominion—his life unravels. After a catastrophic battle exposes his dual resonance, Kael is branded a threat by the Dominion’s leaders, including his mentor, High Luminarch Sariel, who reveals a horrifying project to weaponize Weavers like him. Betrayed and hunted, Kael is rescued by Lira, a rogue Aetheric Shardwalker with a knack for bending the rules of reality. She drags him into the chaotic Netherspire, a dimension ruled by Umbral warlords and teeming with danger. As Kael struggles to control his newfound powers, he learns that his unique Loom Core—capable of wielding multiple resonances—makes him a target for factions across the multiverse. The Conclave of Threads, the supposed guardians of the Grand Loom, see him as a threat to their carefully maintained balance. The Umbral Cabal, a secret society of chaos-worshipers, wants to exploit his power to collapse the multiverse into entropy. And the Unraveled, twisted beings born from frayed Loom Cores, whisper cryptic warnings about the Loom’s sentience and Kael’s role in its fate. Guided by Lira, Kael begins to unravel the truth about his abilities and the multiverse itself. The threads that hold reality together are fraying, and Kael’s unique resonance may be the key to saving—or destroying—everything.
Angry_Person · 556 Views

OBSIDIAN RIFT

In a city called Dunmore, where a weakened dome stands between its people and bloodthirsty demons, Aric, a young, defiant fighter who believes in equality, is part of its Vanguard: fearless soldiers that keep the demons at bay. When the crystal holding their dome—a remnant of the goddess Ilona—suddenly fails and throws the city into chaos, he’s among the brave ones sent beyond the walls to chase a shard of the Aetherion, a sentient energy that could save or destroy them, pulling him into a treacherous wasteland where survival is always beyond reach. The flawed gods resurface, their inevitable end drawing near, scheming and weaving promises to manipulate oblivious mortals into their power plays. But gods and men don't mix easy, and alliances tend to fray, turning friends to foe in a heartbeat as blood of both mortals and divine beings are spilled. Out there, Aric finds the enemies closer than anticipated, truths in his blood he never wanted, and each ally he makes, becoming casualties of enemies he can’t outrun. And as the realms are on the brink of annihilation, Aric must face the truth: sometimes, the greatest threats comes from those who have sworn to protect. Loss after loss builds Aric, altering his perception of the world, as he loses his moral tether, transforming from a man to something else. When an Obsidian Rift is about to release an ancient evil from their earthly prison, gods and mortals rally to make one last stand. Will Aric save the realms—or will he be the fire that consumes it all?
Echo_Drift · 5.5K Views
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