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Quadrants Homestuck

Iron Ding Dominance

Engineer Lin Tianyu transmigrated to the Great Liang Dynasty and was reduced to a corvée laborer building the deadly dam. Using a bamboo pole to calculate the risk of dam failure, he leveraged geometry to set the gears of fate in motion. From improving looms and coking ovens to casting flintlock muskets, he transformed equations into power—crushing the monopoly of the powerful, taking charge of the royal workshop, and even using the salt production method as bait to lure and kill the Empress Dowager's partisans in the court. When the Di Rong iron cavalry breached the border, he drove a torrent of steel north to defend the emperor: water-powered forging hammers cast cannons that tore through cavalry, and standardized parts were assembled into mobile fortresses on the front lines. After being granted land and enfeoffment, the roar of the steam engine echoed through the new capital, and railways stretched like blood vessels towards enemy countries. The old nobles regarded him as the "Iron-Casting Sorcerer," but impoverished scholars followed him to establish schools of natural philosophy, engraving gunpowder recipes into the textbooks of schoolchildren. And the emperor on the dragon throne, who bestowed the marriage, never imagined that the gunner's quadrant personally calibrated by the orphaned girl Su Yingxue would ultimately measure the weight of the Nine Tripod Cauldrons. This industrial revolution, using carbon as its pen and the metallurgical furnace as its inkstone, is forging Great Liang into a giant cauldron spewing steam—and the one who controls the furnace will eventually hear the echo of steel striking the yellow bell.
yu_zhang_0902 · 1.6K Views

The Prides of Pangaea

In the vast expanse of Pangaea, a supercontinent divided into four distinct geographic Quadrants - the Plains, Forests, Mountains, and Tundras - the lion prides have established territories within smaller, interconnected Sections, each with their own unique identities. Kopa, a young lion born into the Savannah Section of the Plains Quadrant, has always yearned to explore beyond the borders of his familiar home. As he comes of age, Kopa's curiosity leads him to forge connections with prides in the neighboring Woodland and Foothills Sections, uncovering the complex web of alliances and rivalries that link the lion kingdoms across Pangaea. But when a devastating war erupts within the Plains Quadrant, pitting the Savannah pride against their neighbors in the Grasslands and Scrublands Sections, Kopa finds himself at the heart of a conflict that threatens to destabilize the delicate balance of power across all four Quadrants. With the future of the lion way of life hanging in the balance, Kopa must navigate a treacherous political landscape and uncover the truth behind the origins of the war in order to unite the divided prides. Spanning three volumes, "The Prides of Pangaea" is an epic saga of discovery, loyalty, and the power of legacy in a world where the only limits are the boundaries that lions themselves have created. Through Kopa's journey, this sweeping narrative explores themes of identity, community, and the indomitable spirit that drives lions to forge their own destiny, no matter the cost.
random_person11 · 3.8K Views

Galactic Power

Centuries after the Humans of Old Earth were liberated from the control of a foreign power, they now thrive hand in hand with the Eran Federation. After being exploited for all of its resources by the invading power, Old Earth has long been designated as one of the several waste dumps within the Galactic Quadrant ruled by the Federation. Long disposed of by those meant to look after him, August Field, a descendent of Old Earth, is sent back to his origins where survival is dependent on luck and fate, and water is just as scarce as the presence of life. Surrounded by what is the remnants of what was once a thriving planet, all of August's present academic understanding is limited by Old Earth's lacking development. August's entire world view is upturned when he encounters a liquid metal artifact that had landed and settled on the abandoned planet. When the artifact assimilates with August, technological information that appears to be eons more developed than that of Old Earth, and from the few memories he has of his life before the wasteland, tens of millenniums further than the Eran Federation. What are the secrets behind this artifact? From where did it come? Who had the ability to create something as advanced as this artifact? And how far will will others go to get their hands on it? *** There will be several chapters in the beginning that try to give context to the world before the main character is introduced. I recommend that they be read simply for the sake of understanding the world in the novel just a little better. Hang in there and you will meet the MC soon enough! Thanks for giving this novel a hot
rudolph · 15.9K Views

Disgrace the Dragon Charmer

[Mature Content] English is not my first language. ||| My eyes travelling up to what's in front of me that's resumed in one words: steps. Steps, steps, and more steps. The pathway to get to Arkhane War College is vastly known all over the Empire of Donaar, it wouldn't be a surprise if it's just as known outside our borders either, and it's as admired as it is feared. Admired by the outsiders, feared by those who are picked to take part in the deadly test that goes on after you're chosen to take part in the damn college. If you don't die before you get there for the test, or if you don't die during the test, nor during your first day in it, neither before you can graduate after 5 years, you will become part of the strongest quadrant of Donaar. But that's the catch: if you survive. Every year on the 1st of July, 11111 people are chosen by the tears of Belaxarim, the leader of the dragons, who is bonded to the Supreme Commander of Arkhane War College. Out of 11111, only 8888 survive the pathway up to get to where the test happens, and out of those 8888, only 888 survive the actual test to get in that takes place right after everyone gets to the top of the mountain. By the end of the first year there, only 555 of them are alive, and by the end of their 5th year, only 111 graduate. It ain't probability, it's a fact. It's something that happens every year. A survival ratio of 0.11%, hence why it's feared. 11111 are picked every year, 111 survive it all. It's as cruel as it sounds, which is why they tell the "chosen" ones not to get attached to anyone, because they will either lose everyone or die, and their deaths won't be nice. Graduating itself is a hard job, you can't get out of the college until the end, and some people get stuck in the years. You may get in it innocent, but Arkhane reaps that innocence out of you by force, forcing you to be a cold-blooded and heartless murder. A place where to survive you have to kill or get killed, a place where nobody can be trusted, not even the dragon that picks you until you solidify the bond. They say the tears of Belaxarim pick those who profoundly desire to be part of Arkhane to either provide for their family, to achieve greatness in war, to get a chance to ride a dragon, or to be on the top of the chain under the Emperor. I call that bullshit. I don't want to be here. I don't want to fight. I don't want to ride a dragon. I don't want to be an Imperial warrior. I don't want to be even more surrounded by death. I don't want this little dirty monetary "help". Fuck, I'm terrified of heights, how am I supposed to survive well in here just to get a fucking dragon? I don't want to fucking fly. I don't want to be a bloody rider. But it's not like I have a choice, my fate is now set in stone and the only way for me to get out of Arkhane War Colleges is bonding a bloody dragon and surviving five years here to become an official rider. Once you get picked to come to this dragon hell, you either leave dead or graduated, there's no in between.
NastyRaven888 · 25.1K Views
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