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Immersive Wenches

mediators story

Ten years ago, the world was captivated by a groundbreaking VR MMORPG, a fully immersive experience that allowed players to step into the shoes of legendary heroes in a realm of magic and wonder. For a decade, they built their lives, forged their identities, and left their marks on what they thought was just a game. But when the servers shut down, the truth shattered everything. The game world wasn’t just a virtual reality, it was a fabricated timeline, a fragile imitation of the true Magic world . And now, the countdown has begun. The players, ripped from their lives on Earth and the simulation, find themselves in the Magic World, ten years younger but burdened with all the memories of the game and their old lives. Their in-game personas, once vibrant and driven by purpose, are now hollow shells, unable to act on their own. Even worse, Earth’s timeline fragile and unprotected has been paused, and its collapse is inevitable. To prevent disaster, the 10 Originals, the most renowned players of the game, must rise once more. But this time, there are no systems to guide them, no respawns, and no safety nets. The high realm is real, its dangers far deadlier than any raid boss. And as the countdown ticks away, inconsistencies between the worlds begin to unravel reality itself. Thrown into a world they don’t fully understand, hunted by their own past mistakes, and racing against time to stop the collapse of Earth’s timeline, the Originals must uncover the secrets of the game’s creation and find a way to stabilize the Magic World. The clock is ticking, and the fate of three worlds rests on their shoulders. Will the Originals be able to fix the chaos they caused, or will everything they fought for crumble into nothingness?
me_me_emi · 8.1K Views

The Bastard’s Inferno

In the fractured kingdom of Veridion, where thrones are built on lies and loyalty is measured in blood, Kael Varynth—the unacknowledged bastard son of a crumbling noble house—carves his path through a world of smoke and shadow. Denied his birthright and raised in the gutters of Eldervale, Kael masters the art of survival: seduction, subterfuge, and the cold calculus of power. But when his legitimate half-brother dies under mysterious circumstances, Kael seizes the chaos to claw his way into the viper’s nest of Veridion’s aristocracy. The Hollow King rots on his obsidian throne, and three factions vie to control the dying realm: The Dawn Pact, zealots who preach purity while hoarding secrets. The Shadow Magnates, merchant lords who trade gold for souls. The Bloodsworn, fanatics resurrecting an ancient prophecy of “purifying flame.” Kael plays all sides, exploiting their greed and dogma. He manipulates his drunken father, Lord Cedran, into becoming a pawn; seduces Mira, a razor-tongued tavern wench with ties to rival House Kaelthar; and bargains with Seraphine, a Dawn Pact operative whose faith masks a thirst for vengeance. But his greatest weapon is his mind—a talent for turning enemies against one another, leaving them to bleed out while he claims their spoils. When Kael uncovers a plot to control the Iron Pass, the kingdom’s lifeline of trade and secrets, he ignites a proxy war between the Bloodsworn and House Kaelthar. Yet shadows from his past resurface: a hooded woman with a dagger’s smile, a childhood scar that burns in the presence of flame, and whispers that the Bloodsworn’s new prophet knows his true name. As alliances fracture and cities burn, Kael must decide whether to crown himself king of the ashes or be consumed by the inferno he’s unleashed. But in Veridion, trust is a currency no one can afford—not even the Bastard of Varynth. Themes: Ambition vs. Identity, The Corruption of Power, The Cost of Survival Tone: Gritty, suspenseful, morally gray, with visceral political machinations and simmering tension. Series Arc: A sprawling saga of betrayal, war, and twisted desire, where every victory demands a sacrifice, and the line between hero and villain is written in ash. Let me know if you’d like to adjust the tone, focus, or key plot points!
NomadicNarrator · 450 Views

Online Game: Ascending With My SSS Monarch Class

In a world where the lines between reality and virtual games blur, Lucas Drayton, a struggling gamer on the brink of losing everything, sees Ethereal Nexus Online, the latest VR game, as his final opportunity to escape a life of poverty. With his sister’s health declining and mounting medical bills, Lucas enters the game, hoping to earn enough in-game currency to change their fate. The game promises a completely immersive experience where players can earn real-world money by completing missions, defeating monsters, and exchanging in-game rewards. However, there’s a hidden danger: Ethereal Nexus Online is far more than just a game — it’s a deadly competition where only the strongest and smartest can survive. Upon logging in, Lucas unknowingly unlocks a rare, hidden class — Monarch, an incredibly powerful and mysterious role that grants him control over NPCs and the ability to manipulate certain game mechanics. With his new abilities, Lucas quickly finds himself able to dominate combat, gain influence, and secure allies — though no one knows the full extent of his powers. As he progresses through the game, Lucas attracts the attention of powerful players and factions, all seeking to exploit his talents. But Lucas keeps his class a secret, knowing that revealing it would make him a target. His journey becomes a careful balancing act: navigating dangerous alliances, outsmarting rivals, and rising through the ranks of the game's ever-changing world. Unbeknownst to him, a shadowy organization is watching from the background, intrigued by his potential. As he ascends through the game’s brutal challenges, Lucas must uncover the mysteries of Ethereal Nexus while securing the safety of his sister in the real world. In a game where manipulation, strategy, and power are the only currencies, the path to victory may come at the cost of his own humanity. ---- 50 Power stones = 1 Extra Chapter!
CliffSage · 21.3K Views

I Can Only Cultivate In A Game

In a world transformed by the arrival of mana, Earth is no longer the domain of humanity alone. Magical beasts and three powerful humanoid species have claimed vast territories, forcing humanity into fortified cities protected by mana-infused barriers. The hope for survival lies with the awakened—those blessed with magical classes and the ability to wield mana. Victor Revenant, a hilarious and self-deprecating 16-year-old, has spent his life dreaming of joining their ranks. But on the day of his Awakening Test, his dreams are shattered. Like countless others, he fails to awaken, destined to remain ordinary in a world where mediocrity means irrelevance. Just as Victor hits rock bottom, his father gifts him a VRMMORPG game, Ascendant Realms: Cultivation Chronicles, as a consolation prize. The game promises an immersive cultivation experience, complete with mystical techniques, powerful bloodlines, and the journey to ascend to godhood. But when Victor logs in as his in-game persona, Fang Chen, he discovers something incredible: the cultivation techniques he learns in the game begin to manifest in the real world. Armed with the Primordial Chaos Constitution and the legendary Void Emperor Bloodline, Victor embarks on a dual journey—mastering the game’s cultivation system while using his newfound abilities to change his fate in the real world. What begins as an escape from his failures turns into a chance to rewrite his destiny. But Victor quickly learns that his unique ability may make him more than just an anomaly—it may make him a target...
TimVic · 23.3K Views
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