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Basa Basi In English

WiraCandraTirtha Sang Akalamis(SUB ENGLISH)

Summary: Getting to Know WiraCandraTirtha, The Akalamis "WiraCandraTirtha Sang Akalamis" is an epic story set in ancient Nusantara, during a time when powerful kingdoms and mysterious sects vied for control over power and knowledge. The story follows the journey of a young man named WiraCandraTirtha, born into the noble family of the Wicaksana Sect, an ancient sect famous for its teachings of balance between physical strength, spirituality, and healing. From a young age, Wira was trained by his master, Empu Tirta, to become an expert in martial arts, herbal medicine, and spirituality. Wira showed extraordinary talent in combining martial arts with healing using plants and herbs, as well as spiritual healing passed down by his ancestors. However, despite having all the qualities needed to become a ruler, Wira felt that there was something greater, something yet to be revealed in his life. The peace of the Wicaksana Sect was shattered when their rival, the Langit Jagat Sect, known for its dark powers and ambition to dominate mystical knowledge, attacked them. In a brutal assault that nearly destroyed the entire sect, Wira was forced to flee to protect an ancient artifact that had been passed down through generations. This artifact is believed to possess power capable of changing the world's destiny. Wira's escape was far from ordinary. He not only had to evade the Langit Jagat Sect's pursuit, but also travel through a vast and dangerous world to uncover the deepest secrets of his own being. Wira would discover that to defeat his enemies and restore peace, he must unite the powers of various elements—including his healing abilities, martial arts skills, and most importantly, the spiritual power contained within the ancient artifact. Wira's journey will take him through various kingdoms, meeting allies and enemies, and confronting dark forces threatening the balance of the universe. More importantly, this journey will become a quest to discover his true self, his real power, and the destiny that awaits him. Chapter 3: The First Steps Toward Mount Agni
Abdul_Aziz_4647 · 2.2K Views

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.6K Views
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