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Evil Apples Game

Eden's Bad Apples

The Hollowing came like a thief in the dead of the night - silent, merciless, and absolute. It was an event that permanently scarred humanity’s history, stealing along all of the possibility, wonder and hope that this world once had - for it was the year that the spark of wonder had been wretched from existence, the year that magic had died. But many soon came to realise that the Hollowing was not the end but the beginning. Cracks opened around the world, bringing about the descent of the Dark fog, and along with it, a dread unbound by mortal thought which devoured the weak and hunted those who still clung too closely to the memory of magic. Year 3999. 1800 years after the Hollowing, humanity has been pushed to live inside the walls of Domes: monolithic walls, encasing gargantuan swaths of land protected by an ancient being from the era of magic, the Acacia. Yet, the peace that it brought was like a festering wound, throbbing with unresolved mysteries and bringing about feelings of hatred and fear, of that day 1800 years ago when one decided to break an oath. As tensions beneath the surface simmer and an unknown group threatens to sink humanity down once and for all, a meeting that would change the fate of a young boy - one that had the potential to shake both sides, one that would bring about change to the whole continent of Paradoxia - was about to take place. The meeting of disciple and master. It was at that moment that the goddess of fate began to spin her wheel to weave tales for this forgotten world once more.
GrimApple · 4K Views
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