14 Crowns of Humanity : Path of the Witch
*Female Lead*
“I am an Acolyte of Mune. I pledged to give sanctuary and protection to all good souls from the great evils of this world. I will not fall so easily.”
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A foreign world, few memories, a lone witch.
One day, Aki found herself transmigrated into a world vastly different to her own.
A world called Tsar'jar where transmigrators, reincarnators, and even monsters are known as "Otherworlders" appear like clockwork every 300 years in an event known as the Storm of Arrival.
To combat the dangers, radicals called the Old Guard blame all otherworlders and seek to hunt every one of them down in hopes of stopping the Storms and preventing the consequences of something known as the "Grand Narrative" born from a select few otherworlders. Called so because every Narrative has the final result be a complete reshaping of Tsar'jar, most directly by culling the population either on purpose or as collateral damage.
At least, that is all it was meant to be. Nearly a year after the Storm that brings Aki to Tsar'jar, a second Storm occurs and shakes the very foundations of the world.
In this strange world of magic, monsters, and an oddly game-like interface more dangerous than even the natives know, follow Aki to see how she survives danger, grows stronger, and becomes a hero known the world over.
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