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Harry Styles Angry

Wandering Knight Too Angry to Die

In the shadowy depths of an ancient forest in Heian Japan, a nameless European knight finds himself inexplicably transported from his homeland to a realm unknown, hundreds of kilometers away from the familiar landscapes of Europe. Lost and bewildered, he stands amidst the towering trees of a foreign land, his armor gleaming like a beacon in this distant time period. As the knight grapples with the enigma of his sudden displacement, he soon discovers that this world is teeming with malevolent forces, demons, and spirits drawn from the rich tapestry of Japanese folklore. They torment him, as if toying with the interloper who has unwittingly stumbled into their domain. Each encounter with these supernatural entities becomes a harrowing battle, his sword clashing against the eerie, otherworldly forms that emerge from the shadows. Yet amidst the chaos and danger, a ray of hope emerges in the form of a mysterious shrine maiden. She becomes his guide in this realm, her gentle presence a lifeline in a sea of unfamiliar customs and an impenetrable language barrier. Together, they embark on a quest, not only to confront the demons that have ensnared him but also to decipher the ancient mysteries of Heian Japan. Their journey takes them through a world of vividly painted landscapes, from the bustling streets of Heian-era Kyoto to the serene tranquility of remote mountain shrines. Along the way, the knight gains a deep appreciation for the life of the common folk in this ancient East Asian society, as he witnesses the delicate interplay between Shinto and Buddhist practices and becomes entwined in the cultural tapestry of the time. As the battles against the malevolent spirits intensify, the knight's quest for a way back to his European homeland becomes deeply personal. The demons have not only transported him across time and space but have also tampered with his very existence. Determined to reclaim his lost identity and return home, he must muster every ounce of courage and determination, forging an unbreakable bond with the shrine maiden.
Clocktower_Lucil · 51.6K Views

Son Of The Void [LitRPG in DarkSouls Style]

Lucan is a young man from Earth whose life is changed when his Inner God awakens. Now, he must complete the Initiation to claim his God's power and gain access to magic and the Oblique World, a place where much of humanity migrated centuries ago. In the Oblique World, people live in a magical medieval era. Upon accessing the Teleportation Bonfire, Lucan unfortunately ends up in the worst possible location in the Oblique World—a ‘Corrupted Region’. In this place, the monsters are crazier and more powerful. He must find others who were also caught in this teleportation error to make his way back to civilization. By defeating enemies, Lucan can receive Magic Cards containing equipment such as Swords, Shields, Spears, and even Helper Creatures. Lucan must defeat monsters and acquire these cards if he wants to survive and become strong enough to return to Earth or find the human civilization living in the medieval era. ----------- What to expect: - An MC who progresses from weak to strong as he learns about his Element. - A constantly expanding world blending medieval concepts with LitRPG elements. - Fun moments and a touch of romance as he discovers how people feel about him. - When he learns the truth about his powers... it will change the world. - Secrets and mysteries regarding the Inner God (You'll learn about this divinity alongside him). - A captivating mystery every time he sleeps and dreams (TRUST ME! You'll be eager for his dreams).
aturato · 56.9K Views
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