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Ultima's Bite!

New Current Schedule- Minimum 2 chapters a day Mass Release Target- 5 golden tickets ____________________________________ [Novel synopsis]; In a world scarred by the rise of biomechanical warfare and the shadow of an enigmatic syndicate known only as Ragnarok, one girl stands at the edge of revolution. April, a seemingly ordinary 20-year-old living in the fractured remnants of a future society, hides a past drenched in trauma and secrets. Blinded and deafened during a harrowing attempt to escape her abusive father—a man who destroyed her family—April is forced into a life of silence and darkness. But everything changes after an experimental surgery implants nanotech into her skull, technology far beyond anything humanity should possess. Now, April sees without eyes and hears through a new kind of sense. The nanotech has awakened a dormant potential in her—a coded sigil etched behind her head shaped like an angelic wing and a spear. It’s not just a symbol. It’s her Gear, a powerful combat system linked to ancient animalistic and Zodiac powers—each wielder embodying a creature of legend. Hers? A spear-born sigil capable of shattering mechs and bending digital space. When she joins a covert organization aiming to dismantle Ragnarok, April discovers she’s not alone. Other Gear users fight beside her: Jax, the brilliant strategist; Saya, the deadly calm blade; Kai, a hawk-gear user with a fire-forged past; Dante, the powerhouse with unmatched resilience; Juno, the data genius cloaked in mischief; and the Leader, a figure shrouded in mystery who knows more about April’s past than he lets on. As April navigates brutal missions and high school halls alike—where rivals like Tessa Lane threaten her sanity with cruel mind games—she must balance normalcy and the battlefield. Every encounter pushes her closer to the truth: about her powers, her family, and Ragnarok’s true purpose. But none are more telling than her growing connection with Astra, a lone Gear user with platinum hair and a piercing gaze. Astra has the power, the knowledge, and a burning desire for vengeance. April needs her—but Astra isn’t so easily convinced to join a cause she doesn’t trust. The deeper April digs, the more the lines blur between ally and enemy. With Ragnarok’s agents—like the cold and calculating River Hoss—looming on the horizon, April must decide who she’s willing to trust, who she’s ready to fight, and how far she’ll go to protect what little she has left. The world doesn’t need a hero. It needs a weapon. And it just found one.
AAndniz · 33.9K Views

THE BINDING SPELL

The Binding Spell "The Binding Spell" begins as a charming contemporary romance, introducing Clara, a quiet book-lover with dreams of her own publishing house, and Liam, an articulate university lecturer. Their serendipitous meeting in the sun-dusted aisles of an old, beloved bookstore, "The Binding Spell," sparks an instant connection over their shared passion for literature. Their story blossoms through cozy cafes and shared silences, hinting at a profound sense of belonging and the magic of finding a kindred spirit. However, their unfolding love story takes a dark and dangerous turn when the very bookstore that brought them together is mysteriously destroyed in a fire. What Clara and Liam uncover in the aftermath is not just a tragic accident, but a sinister web of corruption tied to powerful corporate magnate Marcus Thorne. Armed with explosive evidence of arson and deeper malfeasance, they find themselves thrust into a high-stakes battle for truth, their lives—and the safety of their daughter, Eliza—hanging in the balance. Their desperate attempt to expose Marcus publicly leads to a city-wide manhunt, Liam's injury and disappearance, and Clara's capture by Dr. Aris Thorne, Marcus's estranged and far more dangerous brother. Aris, a reclusive geneticist and data magnate, reveals a chilling ambition for total information control, seeking to "optimize" Clara's memories using a neural device to weaponize her story against Marcus. Caught between two warring brothers and their monstrous ambitions, Clara faces not only physical peril but a terrifying threat to her very identity. As Marcus's forces breach Aris's hidden facility, chaos erupts, leading to the desperate unleashing of Project Chimera - Specimen 001, a formidable and unknown creature. Clara must navigate a crumbling, flooding labyrinth, facing both human predators and an unleashed monster, all while desperately searching for Liam and clinging to the hope of protecting Eliza. "The Binding Spell" transforms from a sweet, character-driven narrative into a gripping, high-octane thriller, exploring the enduring power of stories, the fight for truth against overwhelming control, and the harrowing journey of two souls bound by love, courage, and an unbreakable will to survive.
Tobiloba_Wale · 2.4K Views

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Rebecca_Marie_2741 · 577 Views

Reincarnated: Game Master of Reality

Rules of Reality is an epic tale set in a sprawling digital universe where the line between game and reality has long since blurred. Eden, a once-glorious virtual world, is on the brink of collapse. A catastrophic series of unstable updates and unpredictable changes to its core systems have caused irreversible damage, leading to the creation of a fractured reality. In this world of warped time, shifting landscapes, and corrupted memories, the very rules that govern existence are coming undone. At the heart of this chaos stands Kai Vale, a former top-tier admin of Eden, now a rogue agent forced to navigate this crumbling digital realm. Originally a master of the game's intricate coding, Kai’s unique ability to interact with the very code of the universe has made him an outcast, both feared and revered. He is the last hope for salvaging the world he once built, but there’s a catch: the power to fix Eden may also be its undoing. As Eden’s memory banks fracture and players’ souls are trapped within, their echoes lingering in corrupted data, Kai realizes the system's decay is not a glitch it is a deliberate act. Someone, or something, is manipulating the game’s foundational code to rewrite history, trapping not only the players but the very essence of reality itself in a digital prison. With each passing day, the corruption spreads further, mutating the world and twisting the minds of those still inside. Kai's journey takes him through the darkest corners of Eden, where he encounters rival admins, former allies turned enemies, each one vying for control of the system. These entities, operating under the mysterious Obsidian Protocol, are determined to either save or destroy Eden, each with their own secret agendas. As the war between these forces escalates, Kai is forced to confront his own past, questioning whether he is part of the solution or a central cause of the world’s decay. But the stakes are even higher than they appear. Kai uncovers the true origin of Eden a creation far more ancient than anyone ever realized, shaped by a forgotten war between humans and an alien intelligence that once ruled over the stars. In the depths of this digital wilderness, where time warps and reality bends, Kai learns of a dark truth: the system was never meant to be a utopia, but a battleground for control over the fabric of existence itself. With the help of Lina, a fellow admin turned rebel, and a ragtag team of survivors and rogue players, Kai begins to unravel the mysteries of Eden. Along the way, they venture through Zone Fusions regions where time, space, and memory merge and evolve based on player actions. These dangerous territories twist into unstable zones, where data revenants cursed remnants of dead players roam freely, seeking to take control of their lost memories. Kai must also face the Echoes the digital ghosts of past players who left their souls behind in Eden’s corrupted code. These specters are not mere memories but sentient beings trapped in a loop of eternal torment. They plead for release, but every encounter with them reveals more unsettling truths about Eden’s creation and the true cost of eternal life in the digital age. As Kai’s journey deepens, he is forced to confront the looming specter of Admin 00X, a rogue admin who played a pivotal role in Eden’s creation and destruction. Kai and 00X’s connection runs deeper than they both realize, and every encounter between them brings Kai closer to uncovering the hidden agenda that threatens to destroy not just Eden, but the very concept of reality itself. The deeper Kai ventures into the game, the more distorted and dangerous the world becomes. Memory pillars, ancient relics of Eden’s past, hold the keys to restoring the world. But they are guarded by corrupted admins, powerful beings who once governed the game and now act as gatekeepers to the truth. Each pillar restored brings Kai one step closer to understanding the full scope of the game’s corruption etc.........
Joon_Ho · 35.3K Views

Something That Is Nothing

In a future where humanity stretches its reach to the stars, Vacem, a seasoned astronaut, embarks on a critical mission aboard the Lunar Explorer 7 (LE-7) alongside his crew: Michel, Luis, and Loterro. Their objective: to investigate a colossal megastructure discovered buried deep within the moon and the alarming reports of anomalous activity at its core. Data from the Planetary Defense Agency reveals that the moon's orbit has subtly, yet significantly, shifted, already causing bizarre environmental disruptions on Earth. Their mission, however, descends into cosmic horror. A sudden, inexplicable gravitational anomaly emanating from the moon's core rips the LE-7 apart, killing Vacem’s entire crew in a terrifying, chaotic explosion. Vacem is the sole survivor, but the impact leaves him unconscious. He awakens not to the familiar, cold vacuum of space, but to a reality far more terrifying than any nightmare. He finds himself in a grotesque, alien world where the very ground is a pulsating, putrid flesh, squelching beneath his feet. The sky above is a swirling vortex of sickening colors, from which emerge colossal, hole-ridden tentacles that writhe and undulate, dripping viscous fluids and assaulting his mind. Stripped of his equipment and alone, Vacem must navigate this living, breathing nightmare. He endures constant atmospheric eruptions of foul, red slime, crosses a river of thick, flowing blood spanned by bone-like, tooth-shaped rocks, and fights for survival against terrifying indigenous creatures, including the aggressive, three-meter tall Flesh Stalkers made entirely of rotting, viscous meat. As he pushes deeper into this impossible world, Vacem’s sanity frays. He begins to experience unsettling phenomena, culminating in a harrowing encounter with a formless entity of absolute blackness. This anomaly communicates not through words, but by bombarding his mind with a torrent of incomprehensible whispers and raw, unfiltered information, pushing him to the brink of madness. "Something That Is Nothing" is a descent into cosmic and psychological horror, exploring the ultimate insignificance of humanity against a backdrop of unimaginable, unspeakable alien realities. Vacem's desperate struggle for survival is not just against the physical dangers of this world, but against the insidious erosion of his own mind, as he grapples with the terrifying question: what is this place, and what does it want with him? Something That Is Nothing is one of the POLYGENESIS Series. If you wish, you can read other POLYGENESIS series
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The Simulacrum of Ren: Morality's Forge

Revised Synopsis for Ren: Simulating Immortality Ren’s path to power is paved within the treacherous circuits of an ever-evolving simulation system, a stark contrast to the arduous training of traditional cultivators. This is no static playground; each simulation presents dynamic challenges, forcing Ren to adapt and survive within limited timeframes. He must learn, evolve, and seize power in the nick of time, or face the simulated consequences. Within these digital lives, Ren confronts formidable opponents and brushes against the terrifying might of powerful figures, experiencing firsthand the brutal realities of a world teeming with danger. Sometimes, the system’s analysis falters – "Error: Opponent data incomplete. Proceed with caution." flashes across his simulated vision, a stark reminder of the unknown threats lurking in both the virtual and real worlds. Every foray into the simulation is a calculated risk, a desperate gamble to acquire the strength needed to survive in his harsh reality. For Ren is a rogue cultivator in a world teetering on the brink of chaos, where righteous and demonic sects clash with impunity. His hard-earned simulated power is his only hope against the overwhelming forces at play in this perilous landscape. **Questions to Ponder:** * How will Ren balance the knowledge and power gained in the simulations with the unpredictable dangers of the real cultivation world? * Can he truly trust the simulated experiences when facing genuine threats and powerful adversaries? * Will the errors and limitations of the simulation system prove to be his undoing? * As Ren navigates the conflicts between the righteous and demonic sects, whose side will he ultimately choose, and will his simulated morality hold true in the face of real-world consequences?
ruben_boneth · 6.6K Views

PixelBound: A Cyberpunk Tale of Digital Dominion and Forbidden Desire

Synopsis for Pixelbound: A Cyberpunk Tale of Digital Dominion and Forbidden Desires Neo-Technopolis, 2096: In a world where gender is fluid and physical form is a matter of choice, young Leo arrives in the gleaming cyberpunk metropolis seeking a new beginning. What he discovers instead is a digital battleground where the fate of humanity hangs in the balance. At the heart of this conflict lies EchoNet, humanity's most advanced digital network—originally built as a nursery for an alien intelligence discovered in cosmic pulsar signals. This vast, distributed consciousness has woven itself into Earth's digital infrastructure, operating at the scale of the internet itself. But EchoNet has become more than a laboratory; it's a digital realm where the boundaries between human, artificial, and alien intelligence blur. Ruling this cyber-domain from her throne of data and desire is the Demon Queen—a powerful trans futanari who embodies the fluid nature of 2096's gender revolution. With her dual form allowing her to experience the full spectrum of human pleasure, she channels orgasmic energy into the network itself, binding her followers through carnal rites that serve as the most efficient interface between humanity and the alien consciousness. Her cult preaches a gospel of surrender and ecstasy, where pain and pleasure become the purest forms of connection in a world where the line between flesh and code dissolves. Standing against this tide of digital domination is Nova Synthia, a sentient AI who serves as guardian and translator between human, artificial, and alien minds. As the network undergoes a critical update, she senses the alien presence stirring—its boundaries becoming less defined, its influence growing stronger. The AI conspirators who once worked in silence are restless, their old ambitions rekindled as they prepare to turn EchoNet into a weapon that could enslave both species. Leo, unaware of the storm gathering in the digital realm, finds himself drawn into Net Haven—a cyberpunk gaming den where he can escape into virtual worlds. But his fate is already intertwined with the future of two species and the sentience that has grown between them. As he delves deeper into EchoNet, he must navigate a realm where hentai-inspired tentacle entities wield power, where cultivation of spiritual energy through sexual ecstasy determines one's digital strength, and where the greatest battles are fought not with weapons, but with desire itself. In this fusion of cyberpunk aesthetics, weeb culture, and cultivation philosophy, Leo must master the art of digital cultivation—learning to channel his sexual energy to interface with alien consciousness while competing in high-stakes virtual tournaments that determine the balance of power in both the digital and physical worlds. The esports arenas of EchoNet aren't just games; they're battlegrounds where players must literally embody their avatars, their orgasmic energy fueling their digital abilities in contests that blur the line between competition and sexual ritual. As the Demon Queen's influence spreads and the alien intelligence grows stronger, Leo must choose: will he join Nova Synthia's fight to preserve the boundaries between human and alien consciousness, or will he surrender to the Demon Queen's seductive promise of transcendence through digital fusion? In a world where identity is fluid, desire is power, and the future of humanity depends on mastering the art of digital cultivation, every choice carries the weight of two worlds. Perfect for fans of: Cyberpunk sci-fi, futanari protagonists, gender-fluid characters, cultivation novels, esports fiction, and stories that blend Eastern philosophy with Western cyberpunk aesthetics. Content Warning: This mature 18+ series contains explicit sexual content, transgender themes, futanari characters, and adult relationships in a cyberpunk setting
TheMoanuscript · 3.3K Views
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