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Equestria Dax

Revenant, The Age of Ash & Rebirth

World Synopsis: The Age of Ash and Rebirth Over a thousand years ago, the world as humanity knew it came to an end. The Cataclysm—an apocalyptic event of unknown origin—fractured the Earth, reshaping continents and awakening forces long thought to be myths. From the depths of the broken world, monstrous creatures, ancient demons, and eldritch beings emerged, threatening to wipe out what remained of civilization. Faced with extinction, humanity was forced to adapt. Some say it was evolution; others believe it was divine intervention or a cosmic curse. Regardless, humans began to manifest extraordinary abilities, wielding fire, lightning, ice, and even stranger forces. These individuals, called Revenants, became the last line of defense against the chaos, using their powers to push back the horrors that had overrun their lands. The Revenants were not born; they were chosen by the very forces that had shattered the world, and their abilities often came at great personal cost. Some gained extraordinary strength or elemental powers, while others were cursed with uncontrollable and dangerous abilities. But all were bound by the same fate: survival in a world that demanded sacrifice. Battles raged for centuries, and through blood, sweat, and sheer will, humanity survived. The Revenants, once revered as saviors, became legends, both feared and admired. Over time, civilization rebuilt itself, no longer the same as before. The shattered lands became sprawling city-continents, massive territories that now serve as hubs of power. Each city is governed not only by political leaders but also by those who wield supernatural abilities, some enforcing order while others pursue their own ambitions. The New Age: Order and Chaos With the monsters and demons driven into the uncharted lands, the world entered an uneasy peace. However, power breeds conflict. Not all who wield abilities fight for justice—some use their strength for personal gain, domination, or revenge. Warring factions, mercenary groups, and crime syndicates emerged, each vying for control in the shadows of civilization. Among these groups, the Revenants are both feared and revered—some see them as protectors, others as agents of chaos. At the heart of this fragile balance, groups like the Beasts of Prey roam the world, operating outside the law, caught between the forces of order and chaos. Some see them as outlaws, others as necessary evils. But in this world, survival depends not just on strength—but on the choices one makes. As the Revenants grow in power, rumors spread of an ancient force stirring beneath the surface. The Cycle of Ash—the world’s endless cycle of destruction and rebirth—may not yet be over. Those who possess the rarest and most dangerous abilities, like Dax, are beginning to experience strange visions, leading them to question whether the Revenants' powers are truly their gift or a curse that binds them to the world's fate.
Donavan_Low · 643 Views

SHADOWS AMONG THE LIGHT

In the floating city of Aether, where metal towers dance with ancient magic and steam engines, lies a secret capable of tearing reality apart. Rael, a young man with a dark past and forbidden blood, is thrust into the eye of the storm when a mysterious power within him awakens—a force that merges human genes with those of the Arkanis, interdimensional entities long considered eternal enemies. After a sudden attack by the radical Lumen Faction, which seeks ancient power, Rael learns that his father, Kael Veygar, was a legendary technomagus who sealed the Aetheris Gate—a portal to the heart of all dimensions—within himself. The seal wasn’t meant to protect Rael, but to save the world from destruction. Hunted as both key and weapon, Rael must face: Lyra, a Lumen Faction agent corrupted by illegal technology, burdened by vengeance and regret. Dax, a genius technomancer obsessed with knowledge, trapped in a game of power. Jyn, a bounty hunter android with a dark past, selling loyalty for freedom. Nexus, an ancient dimension where his mother—the Arkanis queen—is trapped, and where the secret of Kael’s death lies. From the black markets of the Lower District to a Cursed Island surrounded by magnetic seas, Rael risks his life to uncover the truth: that he is a symbol of sacrifice, forced to choose between opening the Aetheris Gate to save his mother or destroying it and losing his humanity. But the Lumen Faction won’t stop there. Armed with dimension-shattering weapons and hybrid soldiers, they force Rael to become a pawn in a war that will decide the fate of all beings—humans, Arkanis, and those in between. Amid betrayals, illusions, and epic battles across dimensions, Rael must answer one question: Does being a hero mean becoming a shadow buried in the dark, or daring to be the light that burns everything away? "Shadows Among the Light" is a dark fantasy tale blending steampunk, multidimensional magic, and philosophical questions about the price of peace. Here, true heroes aren’t unblemished—they’re the ones brave enough to stand at the edge of the abyss, between light and shadow.
Hansuke0110 · 4.4K Views

RISE OF FORSAKEN LUNA

Zaia Toussaint felt she was meant for brilliance. Luna of the strong Crescent Moon Pack was supposed to have an unbroken relationship with Alpha Sebastian, a connection created by the Moon Goddess herself. But Zaia is tossed out—betrayed, humiliated, bereft of everything she loved—when her mate ruthlessly rejects her for another before the whole pack. Now an outcast, Zaia must negotiate the perilous rogue territory with just her determination to survive and a deadly secret: she carries the Alpha's heir. Zaia discovers she is not like any other Luna when rumours of an ancient prophesy get to her ears. Her fate is interwoven with an ancient power that might either doom all the split werewolf tribes or unify them. But there is danger on her way to her actual calling. Haunted by the ruins of a shattered mate bond, stalked by rivals, and chased by those who would use her for their own benefit, Zaia must create improbable alliances to survive. Dax, a renegade Alpha with a dark past and personal secrets, is chief among them. Every battle fought side by side strengthens their bond, yet as trust deepens the risk of treachery increases. The stakes are higher when Zaia gets a note from the Moon Goddess personally. A darkness festers in the centre of the Crescent Moon Pack; the tie with her mate has been poisoned. Zaia has to travel to where the moon meets the sea—a site of myth and lethal secrets—to find the truth. With the destiny of the packs hanging in the balance, Zaia has to choose: will she recover her proper place as Luna, or rise above the roles others have put upon her to become something far greater—the Forsaken Luna?
AnnVale · 4K Views

Starship commander trapped in a fantasy world

After crash landing in what turns out to be a fantasy world, the orbital marine Dax will have to fight the powers that occupy the world to reclaim the technology that got stranded along with him and eventually repair his crashed ship to return to his own world. On the way he discovers the rule breaking power of mana, a special particle that seems naive to the world he now is a part of. Feeling seriously outgunned Dax places a priority on regaining his lost weaponry that is scattered throughout the world, ranging in size and effectiveness from electromagnetically powered assault rifles, powered exoskeletons and autonomous drones from the size of a spying UAV to heavy assault ships. But the marine is not alone in his search those weapons, the powers of the world he now finds himself a part of is quickly realizing that something outside their realm of understanding has graced the planet and that those artefacts trapped inside large floating black sphere’s hold vast strategic value. Dax is then faced with a complex problem, he must secure the technology that he needs to leave while at the same time make sure the tools of war from his world is not misused at the cost of being made a target by powers he fails to fully understand. On his way Dax will have run ins with various powers, some of them hostile, some of them a bit more amenable to persuasion and mutual cooperation. After all, what is a knight, king, angel, demon or grand wizard to a railgun or even a tactical class high energy laser in orbit? They’re soft targets. For the record, English is not my first language, so there might be some spelling/grammar mistakes here and there. I’ve been getting better at writing over the last year or so, and have plans to go back and edit my old chapters, but it’s really hard to find the time. Also, check out my discord server if anyone of you wants to trash talk me with a faster response time~ https://discord.gg/n9Xbn7k
Gamma420 · 1.8M Views
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