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Dungeon Meshi Box Set

Setting souls

The two men couldn't have looked more out of place on the cold afternoon streets of New Hadepee. The first was a scrawny fellow, no taller than five foot eight, wearing a white shirt marred with ugly reddish-brown stains and a pair of plain tan pants. His companion, by contrast, carried himself with an air of quiet authority—a regal-looking man with a neatly trimmed black beard, wrapped in a great black coat with a red scarf pulled snug around his neck. "I heard the man himself has come back," the one in the stained shirt said, carefully balancing on the curb with his arms outstretched. "Oh? And where did you hear that?" his companion asked, turning his head with amusement to watch the precarious balancing act. "Welp, the sergeant major told me to go down to Olker, so I figured that could only mean he's back," the man in the white shirt replied. "Vistor has close cultural and political ties with the kingdom of Olker. Don't you think it's just a protection job?" the older man in black inquired, a hint of humor in his voice. "Oh, come on, Mang, you know they'd never give someone like me a protection job," the man in the white shirt scoffed, jumping off the curb and spinning around a lamppost. The older man—now known as Mang—came to a halt, reaching into his coat and pulling out an envelope. "Well, Tai, I suppose you're wrong." Mang handed the envelope to him. Tai peeled open the envelope, sliding out the letter and studying it carefully. "Oh wow, so Marlin is marrying the queen of those people?" he asked with a shrug. "She is not a queen. Don't let anyone call her that," Mang snapped. "And if her people weren't so damn difficult, we would have annexed them already." "So we let them succeed but not Gascon? Whose idea was that? They're more like us than those humans are," Tai said, frowning. "Gascon was willing to sell to the Emperor for a small chunk of change," Mang quipped. "The Noctrous family was not." "Ok so what's that matter, all we need is a little persuasion to change their minds? We killed the chief of Gnomandale and sent his stuffed head back to them, then they sold Gnomendale to us. All we need to do to get Olker is beat the hell out of Sylvie and she will sell." Tai folds the letter and places it back into the envelope. "Tai, the people of Vistor don't have the heart to see us beat up the Eladrin people like we did the Gnomes, and plus their Chief tramp Silvye is much too pretty for us to put her head on a stick."  "Welp, it's our loss," Tai muttered, spitting onto the sidewalk. "No, it's not. Not if Chester is back…" Tai frowned. "What's Chester gonna do?" "Last I recall, his fallout with Sylvie wasn't just a petty disagreement. Before he died, he built a fleet of ships and hid them in a cove somewhere. If he wanted revenge, all he'd need is an army." "And who the hell would fight for him?" "The same people who fight for us—the poor." This is a prequel to Then Maker, another story of mine. The writing may feel somewhat outdated compared to my more recent work, but it consists of a series of scenes that occur before the main events of the novel. The description is one of my most recent pieces, which is why it differs in style from the rest of the book.
Thornton_Chase · 934 Views

Dogmatic Dungeon Dominion

In a world where the supernatural collides with the ordinary, dungeons—dangerous rifts to other realms—begin appearing across the city, threatening humanity. The Hunter Association, tasked with sealing these rifts, relies on Guides who are psychically linked to Hunters with extraordinary powers. A former soldier, becomes a newly awakened Guide at 27, struggling to adapt to his role. Paired with an S-ranked Hunter, a reckless veteran esper, he faces the daunting challenge of navigating deadly dungeons filled with nightmarish creatures. Their partnership is strained—A disciplined and methodical solider, and an esper who's impulsive and dismissive of rules. As dungeons appear more frequently, each mission tests their limits and teamwork. While the Guide adjusts to his new life and role, the esper wrestles with his haunted past and growing responsibilities. Together, they uncover a disturbing pattern behind the dungeon outbreaks, suggesting a larger, sinister plot at play. Amid the chaos, the guide grapples with losing his former life and his growing attachment to his esper, while the looming danger threatens to push them—and their fragile trust—apart. Every decision they make could determine the city's fate, or possibly the entire world. NOTE: This is a slow-burn light-romance BL. It means there are no mature or sexual themes, and it focuses on action, plot, character growth, and relationships between characters and their adversaries. Cover Art: V.R. Wilde (IG: its.forevermonday)
SchuylerLisette · 43.2K Views

Midnight Dungeon

………………………… All these things would be with 18+ characters only so please don’t imagine strange things and cause me trouble. By the way, I accept suggestions but not negative comments that can spoil my mood, if you don’t like my work just leave instead of wasting my time. ……………………………… A woman suddenly woke up in a dazed state with confused eyes. “Don’t I die in the dungeon world?” (Will be another novel) “This is my room when I am at the end of high school.” She took out her phone to check the date 23/12/25. It is around 10 PM then the beta dungeon would appear at 00:00 AM in 2 hours on 24/12/25. Unfortunately it is my birthday and I turn 18. At that time all the people between the ages of 18 to 48 would wake up from their sleep or see a monster like mouth opening beside them with a staircase inside. They are attracted to enter this monster mouth and walk down the stair case entering the first floor of the dungeon. …………………………… There are 100 levels in this beta dungeon and one can only cross 1 floor in a day. The monster mouth would appear 00:00 AM at every night and there is no attraction from the second day. If they decided not to enter then they would stop entering directly with monster mouth never appearing again from the next day. The time spent in the dungeon world is only an instant and the time never moves from 00:00 AM no matter how much time you spent in the dungeon world. The death in the dungeon world is real death and the pain is more real. Anything obtained in the dungeon world cannot be brought out except for the skills or abilities that are obtained. Also they cannot be used to cause damage to the world, unless they want to be erased. The time limit for this dungeon is only 100 days. After that the real problem appeared. The world population irrespective of age was transferred to the dungeon world divided into villages throughout that world as refugees. Mohini immediately asked. “Then why are you taking this slow approach instead of letting me directly show off everything and let him fuck me directly?” The system said. “Host, the amount of lust and desire energy generated when wearing revealing clothes is many times higher than the lust and desire energy generated when showing off the naked body.” ………………………………… The midnight dungeon is the only thing I am writing here which is a 100 day on. Based on the results I will write the dungeon world story as continuation. If it did not get response then I will stop with this. ……………………………………
souryourer · 8.6K Views

Not another Dungeon Story

It did not matter who you were. A noble’s blood, a scholar’s wisdom, a merchant’s wealth—none of it meant a damn thing inside the dungeons. Once you stepped beyond those gates, past the threshold where light faded and the unknown swallowed all, there was only one truth that mattered. The strong ruled. The weak perished. It did not matter if you were a prince or a beggar, a decorated warrior or a nameless fool. The dungeon did not care. It did not discriminate. It only tested, again and again, until your bones lay among the countless others who had thought themselves worthy. For most, dungeon diving was not a choice—it was survival. In this city of towering walls and endless ambition, men and women bled for the chance to carve their names into history. They fought for coin, for glory, for the slim chance of rising above their station. They fought because, in Dragnir, power was the only thing that truly mattered. Some dove for wealth, their eyes glimmering with the promise of fortune buried in the depths. Others sought fame, desperate for their names to be whispered in awe, their deeds recorded in legend. And then there were those who fought for power—not for riches, not for glory, but for strength itself. Because in the end, power was the only thing that meant anything. And so, they fought. Again and again, against monsters that never died, in dungeons that never emptied. They struggled, they endured, they bled, and still, the dungeons called for more. For some, the call was a curse. For others, a promise. But no matter the reason, no matter their fate—once they stepped inside, they belonged to the dungeon. And the dungeons… never let go. Right Dungeons, because it's not only one but Three of them with different kinds of hell to offer, will you dive?.
57Hertz · 10.6K Views

Dungeon of Niflheim

In the grand world of Nova, many different races exist such as elves, humans, dwarves and beastmen and through years of war, strife and competition the world has grown, becoming home to great empires and countries throughout the oceans and five continents. However, to the great creators the world has become stagnant and boring, ever since the calamity that was the Church of Light and their Holy White empire. Now the Dark God has created a new race after years upon years of dedicated effort. A species that is like none other and his hope for Nova’s future….Dungeon cores, beings that have the ability to reshape the very world itself, entering the domain of the gods. Join Frost a newly born first generation Dungeon core as he embarks upon his journey within Nova and carves out his place in the world. How will the world’s current denizens react to his birth? Will they be friends or foes? And most of all how the Light God react to this new addition to the world, will he accept them or seek to destroy them? This novel incorporates dungeon building and management but most of that won't fully take off until the later volumes when Frost has much more floors and money to play around with. This is not a solely dungeon story as the MC Frost will have to explore and interact with the world of Nova much like how an adventurer would and forewarning the story is slow. There's a lot of details and avenues which the story goes into, not simply battles, wars and action, it follows all aspects of Frost's life, his growth and interactions with Nova not only as a Dungeon core but also as a person.
Sword_immortal1 · 1.8M Views
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