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Metal Archives Overkill

The Last Broadcast

In the remote, fog-shrouded town of Millhaven, superstition holds sway, and silence is salvation. Embarrassed radio DJ Jack Mercer is back in his hometown in one final attempt at salvaging his career, going live on a Halloween broadcast to reveal the town's darkest tale: the Revenant, a ghost said to take one soul every decade. But Millhaven's inhabitants—tightly lipped and haunted by centuries of guilt—won't talk about the curse, forcing Jack to rummage through decaying archives and deserted buildings for clues. When he discovers a decades-old diary of Evelyn Carter, a woman who disappeared while searching for the Revenant, Jack learns a chilling truth: the villagers' forebears summoned the creature, sacrificing lives for temporary peace. Jack knows the Revenant is no legend as his broadcast plans come apart—equipment breaking down, figures haunting the abandoned town hall. It's alive. And it's hungry. Halloween night, Jack's live broadcast, and the town's suppressed transgressions boil over. The listeners are overwhelmed by shrieked voices through static images of their worst regrets. Cornered in the hall with the Revenant's claws around his throat, Jack is presented with a terrible decision: die to shatter the cycle or escape, dooming Millhaven to perpetual suffering. But the Revenant has an endless hunger, and Jack's broadcast—a twisted, repeating scream—could have released the curse into the world. A terrifying investigation of guilt, complicity, and the price of truth, The Last Broadcast poses the question: What if the things we bury never die? And what if the horror we dread most is the horror we've already become?
MSarA · 2.4K Views

OP Absorption

Later that day, Fin was out on his usual scrap run. The safe zone’s edge was a mess of twisted metal and broken concrete, leftovers from when the first Gates opened. He lugged a heavy bag over his shoulder, his boots crunching on gravel. The air smelled like rust and something faintly sour—probably a dead rat or worse. “Yo, Fin! Hurry it up!” his boss, Greg, yelled from the truck parked a hundred yards away. Greg was a squat, sweaty guy who acted like he was king of the scrap heap. “We ain’t got all day!” “Yeah, yeah,” Fin muttered under his breath. He bent down to grab a jagged piece of rebar, his fingers brushing the cold metal. His power kicked in—useless as ever. He could feel every nick and dent in the steel, like it was whispering its boring life story to him. 'Wow, so thrilling,' he thought sarcastically. That’s when he heard it—a low, guttural growl. He froze. His head snapped up, eyes darting around. The safe zone wasn’t *supposed* to have monsters. That’s why it was called safe. But the sound came again, closer this time, from behind a pile of rubble. “Greg?” He called, his voice shaky. “You hear that?” No answer. The truck’s engine roared to life—Greg was bailing. “Fin, move your ass!” the man shouted before peeling out, dust kicking up behind him. “Seriously?!” Fin dropped the rebar and bolted. He wasn’t a runner, but fear made his legs move faster than he thought possible. The growling turned into a snarl, and he risked a glance back. Something big and scaly was charging after him—green skin, claws like kitchen knives, and a mouth full of teeth that didn’t fit right. A monster. A freaking monster.
luthizo · 992 Views

Resonance Archive

#ACTION #ADVENTURE #BETRAYAL #TRAGEDY #WAR#ANGST ______________________ In a world fractured by storm and prowling with monsters, survival is both an art and a curse. Governed by elemental resonance, where individuals known as Resonarchs wield the forces of nature, Ezra, a young scavenger with a sharp tongue, finds himself entangled in a dangerous web of secrets and ancient powers. Life on the outskirts has always been harsh, but when a terrifying encounter with a terrifying beast awakens a mysterious light within him, his life takes a dangerous turn. As Ezra begins to uncover hidden truths about resonance, his abilities, and the world beyond, a dormant ancient force threatens to unravel the delicate balance of the elements. With the fate of the world hanging by a thread, Ezra is thrust into a battle against time, alongside a group of fractured allies, each harboring their own dark pasts. As he ventures deeper into the heart of the fractured world, the line between man and monster blurs, and Ezra is forced to confront the darker aspects of his own existence. But one ally harbors a secret so devastating, it could doom them all. As Ezra’s powers grow, so do the stakes. Will he unlock the mysteries of resonance in time to save the world—or will he be forced to watch everything he loves fall to ruin? One thing is certain: the world will never be the same. And not everyone will survive. As enemies close in and the echoes grow stronger, Ezra must decide: will he remain human, or embrace the monstrous truth that might destroy everything he’s ever known?
W_2 · 32.8K Views

The Exiled Strategist Who United a Broken World (Iron Spell)

In Concordia, a man’s fate is decided before he is even born. Rank, profession, future… everything is predetermined in a prosperous and orderly society where magic is a tool of control, and freedom is an illusion. But when Bastien’s world collapses, he realizes that nothing is set in stone—least of all his destiny. Thrown into a world where only the cunning survive, he discovers a magical affinity no one should possess. Now, he must outthink before being outplayed, strike before being struck, facing enemies who can bend reality with a mere gesture. Deceptive illusions, devastating enchantments, battles where raw energy becomes a weapon—every fight is a deadly dance where the smallest mistake could mean death. But the more he fights, the more he realizes that magic itself seems to respond to his presence, as if something—or someone—has been waiting for his awakening. By pushing past every limit, he may soon reach a point of no return… and when that happens, nothing will be able to stop the fall. How far can one go before they destroy the world? What to Expect in The Iron SpellDystopian Fantasy World – A society where magic is controlled and questioning authority is a crime.Weak-to-Strong Protagonist – From an obedient student to a hunted fugitive seeking the truth.Techno-Magic System – A fusion of ancient magic and high-tech machinery.Political Intrigue & Rebellion – Secrets hidden within the archives, and a regime built on lies.Mystery & Forbidden Knowledge – The truth about the Holy War that erased a kingdom from history.Psychological Depth – Mind games, indoctrination, and the cost of free will.Explosive Combat – Tactical magic duels, techno-enhanced warfare, and illusions versus brute force.A Web of Manipulation – Who is truly an ally, and who is just another pawn of the system? Youtube Chanel: https://www.youtube.com/@FantasyWebnovel
Mohammed_Ngom · 5K Views

Relic Reign: The Archive of Kings

“Inherit the relic. Rewrite the rules. Reign or be erased.” Once every century, the Archive awakens—a tower that pierces the sky, filled with shifting dungeons and forgotten relics left behind by ancient kings, tyrants, and warlords. These relics are not just weapons. They're legacies—powerful, sentient, and cursed by memory. To enter the Archive is to be chosen as a Writ-Bearer, someone capable of bonding with relics and wielding their power. For most, it's a path to fame, glory, and power. But for Kael Renn, a seventeen-year-old orphaned scribe from the outer slums, it's a death sentence. He was never supposed to be chosen. Yet, when a sealed relic buried in the tower’s forbidden floor calls to him—a relic known only as The Crown of the Nameless King—Kael becomes the first bearer of a Lost Writ that even the Archive itself cannot classify. Now hunted by relic guilds, kingspawn, and corrupted Writ-Bearers, Kael must survive deadly trials, manipulate ancient laws, and resist the growing voice of the relic within him. Because the Crown is remembering who it was. And it wants its throne back. MC: Kael Renn Age: 17 Background: Orphaned slum-born scribe, worked as a record keeper and relic cataloger in the outer zones. Never trained, never ranked. Visual Design: Hair: Ash-black, ragged at the ends, slightly covering his left eye Eyes: Pale gold—seem dull at first, but glow faintly when he invokes Writs Markings: Black ink-like veins spread from the back of his neck downward when relic power activates Clothing: Faded cloak stitched with old kingdom scripts, layered with relic sigils he draws himself Weapon: None at first—uses Writ-based combat, then later reforges an ancient relic blade with a forgotten command
Janewrites · 163 Views

Ancient Legends: I Got Tired of Waiting, So I Wrote My Own Reality

The Multiverse is a boundless tapestry of stories, each reality shaped by unseen hands—those of the Authors. At the heart of all existence lies the Grand Archive, a sanctuary where the most powerful wielders of the Pen of Eternity write and rewrite reality itself. But where there is creation, there is also destruction. From the shadows emerge the Erasers, entities dedicated to the systematic unmaking of existence. They seek to erase flawed worlds, tearing apart reality to reshape the Multiverse as they see fit. Standing between them and annihilation is a war fought not with weapons, but with words—where sentences shape destinies, and paragraphs decide the fate of worlds. Orion Vale was just another dreamer, a writer lost in his own imagination, until the day he uncovered the Pen of Eternity within the forbidden depths of the Grand Archive. Chosen—or perhaps cursed—by fate, Orion must navigate the perilous world of Authors, learning to wield his newfound power before his story is cut short. Guided by the enigmatic elder Authors, Orion embarks on a journey of creation and conflict, mastering the craft of narrative warfare to create his own story. Along the way, he faces foes capable of rewriting reality itself, including the malevolent Editor, a force beyond even the Erasers, seeking to decide which stories deserve to exist. From the Abyss of Forgotten Tales, where lost stories linger in darkness, to the Assembly of Authors, where legends decide the fate of the Prime Narrative, Orion must fight for his right to tell his own story. But as he grows stronger, he begins to unravel a truth greater than he ever imagined—one that could change the very foundation of the Multiverse itself. With creation and destruction locked in eternal conflict, Orion’s choices will decide the fate of all existence. Will he rise as a Guardian of Creation, preserving the delicate balance of stories, or will he embrace the path of the Unwritten, daring to challenge the laws of the Multiverse itself? In a world where ink holds power and every word shapes reality, Orion’s journey is only beginning. Ancient Legends: I Got tired of Waiting, so I Wrote my Own Reality is a tale of limitless imagination, reality-bending battles, and the eternal struggle between authorship and erasure. For in the end, only one truth remains: A story is only as powerful as the one who writes it
LayzalAlaric · 3.5K Views

The Shadow Born Legacy

Shadowborne Estate is set among the remote heights of Mount Umbra. Its residents are the most feared family of assassins across the globe, and they are known by only one name: the Shadowborne. The mention of their name strikes fear on the lips of kingdoms, and death knocks quietly on the doors with unfailing accuracy. Trained from childhood, each an exceptionalist in their own right as shaped by the harshest of absolutist abuse and untamed loyalty to the family's dynasty. But the youngest successor, Kael, who begins to question the morality of the family’s line of work, becomes the catalyst that causes cracks in the family’s otherwise ironclad code. Kael, driven by curiosity and a desire to break free, seeks out the truth hidden in the Shadowborne archives: truths about where they come from, the curse that binds their bloodline, and the cost of wielding the magic that can ultimately consume them. Kael’s contentious actions set off a cascade of events that will find him at odds with his merciless siblings, who will do whatever it takes to protect the Shadowborne legacy. As alliances change and betrayals pile up, Kael must make a choice: Will he destroy the legacy he was born into or adopt it to protect those he loves? Twilight of the Shadowborne Legacy is that of loyalty to family and respect for blood, tangled as it is with dark legacy, the struggle for a generation between adoration of our lineage and defiance against our hearts.
iandino_dinoian · 5.2K Views

A Throne For Sister: Rise Of The Dragon

Eirik Boris was never the type to accept a deal nor offer quickly, but with the girl in front of him, the riot that’s currently going on in the kingdom, and the rumor of the old king's bloodline, there are just too many things at stake. He looked at her with his eyes full of doubts, knowing very well that not only his life was at stake, but his region, too. But at the same time, if the girl in front of him is who she claimed to be, then a new beginning shall begin in the kingdom. It will be a new dawn of glory, a new turn—around, especially for the commoners. With a sharp blade in her hand, unlike anything Eirick had ever seen, which had a crystal that had a glinting red onyx at its end, the girl stepped into the long, narrow bridge, ready to prove that she was from the bloodline of the old king. “If you fail, I’ll surely deliver you to the king myself.” Eirik made it sound like a warning, and like he was not interested in her at the same time. But deep down, Eirick cared. If this girl turns out to be carrying the blood of the old king, then things will turn around for great. And if not, then he’d gladly deliver her to the king. At least, by doing that, he’d still have to keep his head, his family, and his region. And maybe, just maybe, the king will give him a limited punishment, but not a death sentence. “I won't fail,” Eirick heard her replying without turning, her voice full of uncertainty, though. Eirik held his daughter's hand, leading her back slowly, his armor bearer following, and then the nobles, a hundred of them who had come to watch the so-called girl who claimed to be carrying the blood of the old king venturing to the narrow bridge where she would recover what was left behind by the Old king himself. Before the old king vanished, he had said that only his true bloodline could cross the narrow bridge and retrieve what he had hidden there. Many people had come to attempt it, all of them claiming to be the son or daughter of the old king, and all of them had failed. This girl won't be an exception, at least, that's what they thought, not until the unexpected happened. As usual, the ghost guardian of the bridge, a being forged from magic with extraordinary abilities, emerged from the chasm of the bridge, standing tall and proud in front of the girl with a rapier in his hand. He didn't give the girl a chance to blink; he charged, the sound of metal against metal filling the air, sparkles flying out, and groaning of the two filled the atmosphere, too. And then, when everyone thought the girl would fail like the rest, they noticed her body shimmering, a great aura coming out of her body like a mist, her hair flaring in flame like a ghost rider, but she was not. And then, the blade radiated extra light, before the girl took full transformation herself. She easily bypassed the ghost as he presented his attack, moving with the grace of a leaf dancing in the wind, but in a blur that everyone hardly saw her moving. Before the ghost could wheel to face her, the girl struck him hard at the temple with the hilt of her blade, followed by a kick in the chest, which sent the ghost tumbling down the bridge. Normally, a ghost shouldn't feel attacked or get hit since he's partially invincible, but the girl was not ordinary either. She’s from the lineage of King Saul, making her the rightful heir to the kingdom of Agapanthus, and she just proved that to everyone by defeating an undefeatable foe.
Memento_01 · 2.1K Views
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