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Game John Doe

KamiSama Game

Synopsis When a mysterious crack opens in the sky, unleashing powerful monsters and catastrophic explosions, the world is thrown into chaos. The crack, known as the God's Seal, is holding back an ancient force called the Angel Born—beings so powerful that their release could end the world. Ace, a determined young man with the powers of the long-dead Dragon King, is thrust into a fight for survival when he is introduced to the Magus Corporation—a secretive organization dedicated to stopping the Angels' return. With the help of his friends—Lancelot, Kelly, Zang, Sheldon, and Troy—Ace begins his training to dismantle the Followers of Light, a dangerous cult working to weaken the God's Seal. But the mission soon takes a dark turn when Lancelot, the laid-back and enigmatic mentor, is captured by the Archangels after a reckless attack on the Heaven Realm. As their battles intensify, the group faces inner demons as well as external threats. Kelly, devastated by the apparent deaths of his friends, transforms into an anti-hero, abandoning his ideals and resorting to ruthless tactics to save the world. Troy struggles with the inner turmoil caused by the spirits of the Seven Deadly Sins that reside within him, making him a volatile but powerful ally. Meanwhile, Zang learns to control his explosive powers, Sheldon manipulates amalgamations to fight on his behalf, and Ace discovers the true potential of his Dragon King abilities. The world teeters on the brink of destruction as the God's Seal weakens, forcing the characters to face down divine enemies, political factions, and monsters from across realms. As tensions rise, Lancelot’s sacrifice becomes the ultimate test of loyalty and sacrifice. In a final war against the Angels, demons, and forces beyond their comprehension, the group is pushed to their limits. Ace and his friends must confront the true cost of heroism, and in the end, only one remains to restore the world—through self-sacrifice. As Ace uses his newfound powers to resurrect the planet, the characters learn that even in a world filled with gods and monsters, it is friendship, sacrifice, and redemption that will ultimately shape their fate.
Jaden_Sims · 2.3K Views

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.5K Views
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