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Arcane Ascension: The Technomancer's Legacy

Arcane Ascension: The Technomancer’s Legacy Elias Graham was just an engineer—a university student obsessed with technology, innovation, and solving problems. But when he is suddenly summoned to a war-torn world where magic reigns and science is nothing more than a forgotten relic, he quickly realizes that survival demands more than just knowledge. Branded as an outsider, Elias struggles against a society that sees him as weak, especially when he discovers his mana reserves are nearly nonexistent. But while others cast spells and wield swords, Elias builds. Armed with nothing but his intellect and whatever scrap he can scavenge, he begins forging his own path to power—creating a war armor that fuses magic and technology. But the deeper he delves into this world, the more secrets he uncovers. The ruling Academy, which controls all knowledge of magic, fears technology—and for good reason. Beneath ancient ruins lie remnants of the Vanguard, a lost civilization that once stood at the pinnacle of both science and sorcery. And within those ruins, Elias discovers a chilling truth: he is not the first Technomancer. With war looming between the Academy and forces beyond the stars, Elias must race against time to unearth the secrets of Project Genesis, unlock the power of the legendary war armor, and fight enemies who see him as either a threat or a savior. As his inventions evolve, so too does the battlefield—pushing him from a lone engineer into a commander, and ultimately, the only one who can stand between humanity and extinction. But history has a habit of repeating itself. The last Technomancer failed. Elias refuses to. In a world where magic dominates, he will rise as the first warrior of science. The question is—will he change the world, or will the world break him first?
six_eldrago · 10.2K Views

Machina Arcanis: Two Worlds Collided

Mecha. Magic. War. And the clash of two worlds. The Osten Empire, wielders of arcane sorcery, and the Dunkelheit Empire, masters of advanced mechs and mobile suits, have been locked in a brutal war for dominance. Their conflict rages across the stars — until a forbidden spell, the Light of Punishment, shatters the balance of power, sending both empires into chaos. Jack Squire, a veteran debris collector, expected another routine job in space. Instead, he finds himself caught in the crossfire of history’s most devastating battle, forced to navigate a war where magic defies logic, machines shape destiny, and survival is anything but guaranteed. Meanwhile, Queen Charlotte of Dunkelheit launches a ruthless invasion, seeking to crush Osten once and for all. Standing in her way is Ignius Lux Draconus, an arcane force of destruction, and Rhok Wagner, an elite Armatus pilot with a personal vendetta. As alliances shift and war machines clash against sorcery, a hidden force emerges — one that could rewrite the fate of both empires. What to Expect: Mecha – Stunning mecha designs, large-scale battles, and high-speed tactical warfare. Magic – An intricate arcane system that blends history, mysticism, and devastating power. Waifu (Well, not really, but now that I have your attention) – A cast of vibrant, uniquely designed characters, both male and female, bringing depth, charisma, and conflict to the battlefield. In a universe where machines and mages battle for supremacy, one question remains: Who will forge the future? --- (For fans of Code Geass, Fate/Zero, and Aldnoah.Zero.)
Joeing_25 · 28.7K Views

BY THE EDGE OF THE SPEAR BOOK 1

BY THE EDGE OF THE SPEAR is a saga of Africa, a tale of conflict and love, unbreakable bonds, magic and the wonder of the African experience. It follows the mighty deeds of several heroes and heroines. The story is set 300 hundred years ago in East Africa where three communities are in conflict. The Maarati are pastoralists while the Anyaga are farmers. The two have had an uneasy co-existence with regular feuding for many years. Then enter the third force, the Nkolwane, who are sweeping everything in their path as they expand from the south, using both wizards (called Innaxzi) and warriors. The story follows the adventures of our hero Kiama, a youth who, though quite weak in warrior skills, is nevertheless quite strong in the arcane arts, something that he doesn’t know about until he is “awakened” by an old woman. The Maarati and Anyaga communities ascertain through their seers that there is a community from the south that is destroying all other communities in their path. They decide to unite their forces to combat this common threat. Kiama is one of the few who will have an intimate but painful knowledge of the southern enemy early on. The two communities marshal their might both arcane and force of arms to counter their enemy. We have Muniu and Runo of the Anyaga, mighty warriors with something to prove, and then there’s Lerionka, regiment commander of the Maarati and his beloved and beautiful Ntalei, their love beset by so many obstacles. There is Lengoibon, also regiment commander and a vicious rival of lerionka, there is Mukungu, a crafty, evil and cunning elder of Anyaga. Need I mention Kui, beautiful, proud, and oh so gifted lady of the Anyaga, Uloziba the stunningly beautiful Innaxzzi spy and scout of the Nkolwane, Wangari seer of Anyaga, and Samute the Oloibon of Maarati, each unique and powerful. This tale has not been told. This tale will now be told. This tale will keep you riveted to your seat. We promise you that.
Jim_Kinyanjui · 528 Views
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