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Stawhat Crew

Heavy Weapons - Sweet Venom

Part of the Heavy Weapons sci-fi universe. Arc 1 & 2 - A small Nomad colony reports that thousands of people missing and no one dares to look into it, Diego Harley decides to investigate and becomes the fascination of dark, dangerous creatures that begin to obsess over him, putting everyone around him in danger as they try to claim him for their own perverted, reckless desires... Arc 3 - As the dust settles from the clash in arc 2, the corruption spreads and catches the attention of larger players within the universe, but as the crew some come to find, someone doesn't need to be corrupted- to be thoroughly corrupt. Might meets desire as the Rewritten expand their operations and show the universe that they are here to stay whilst Diego tries to find a way out of his new situation. 18+ only - This is a very adult story from the very beginning with strong focus on futanari on male action, it does have good story elements however (so i've been told) - if that doesn't put you off, please continue. Features anthropomorphic characters, violence, corruption, aliens and an awful lot of goo. Level 1 (GREEN) - Vanilla sex scenes, likely to be male on female Level 2 (AMBER) - More diverse and "saucier" sex featuring the corrupted cast and futa biology Level 3 (RED) - Scenes involving more alien biology, more fetish based work, potential soft non-con Level 4 (BLACK) - Unusual fetishes and potentially offensive scenes with hard non-con being a possibility
BetaKrogoth · 105.6K Views

Ash Runner

In the Ashen Reach, a cursed wasteland of black dunes and ember-storms, Torv “Ash” Kren runs alone, hauling glowing ember-shards in a battered sled. Once a raider, he quit when his crew torched innocence—now he trades magic fuel for water, machete chipped, coat patched, one job from death. An ember-storm cracks his sled—shards spill—when Lysa “Ember” Vey stumbles from the haze, half-dead, clutching a red-hot Core Ember worth a fortune or a grave. Lysa’s an ash-witch—bends shards into fire-blades, hunted by warlord Krax for a 10,000-shard bounty. She offers Torv 2,000 to run her to the Free Drift, rebel camp past the Dune Wall—or leave him dry in the sand. Torv’s gut says ditch her—warlord’s hounds close—but her ember buys time, and his Ash Runner Sense wakes: kills earn miles, power grows. They trek—raiders bleed, storms burn—Torv’s machete sings (+500 miles, Dune Dash), Lysa’s fire cuts deep. Krax’s dogs tear closer—ember-teeth glint—when the Core cracks, whispering: “Free me, claim all.” Truth hits: Lysa’s bounty’s fake—Krax wants the Core that cursed the Reach. Torv’s past crew died for it—he’s bound to the ash. Miles climb (Ash Veil, 1,000)—lungs scar, Lysa’s shard burns her grip. At the Dune Wall, Krax looms—Torv carves, Lysa flares—Core shatters, Reach shakes. Warlord falls—shards rain—but Torv’s ash-coated, Lysa’s bleeding. A new ember glows west—next run calls. Grind, fire, survival—will Torv and Lysa outrun the curse, or burn in it?
Javu_Anele · 956 Views

-Hell on Earth-

In a distant future where humanity thrives in the far reaches of space, the Skeld II, a colossal research and exploration vessel, serves as a beacon of hope and progress. Manned by a diverse crew of scientists, engineers, and military personnel, the ship’s mission is to push the boundaries of human knowledge. But beneath its polished exterior lies a creeping darkness—a sinister force that threatens not only the Skeld but the fragile fabric of human civilization. When a series of gruesome murders shatters the ship’s tranquility, rookie crew member Jean finds himself thrust into a nightmare of betrayal and fear. As paranoia spreads, Captain Max must rally his dwindling team against an unseen foe. Meanwhile, Kenneth, a trusted officer, descends into madness, invoking ancient powers and summoning the Dark One, a malevolent entity from a forgotten age. As alliances crumble and the body count rises, the survivors must confront the truth: the parasite that plagues them isn’t just physical—it’s spiritual, tearing apart their minds and sowing distrust. Their mission becomes clear: unite or perish. But in the face of overwhelming darkness, sacrifice becomes inevitable, and each character must wrestle with their own humanity. Hell on Earth is a gripping tale of survival, betrayal, and redemption, blending visceral horror with intense action. In a universe where shadows linger and light feels scarce, the Skeld’s crew must fight not only for their lives but for their souls. For on this ship, even the stars can’t save you from what lurks in the void.
StudioVEGA_Novels · 12.1K Views
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