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Letras Jota Quest

Hero Quest: I Have the Power of a Villain, but I Want to Be a Hero

In a world where nearly everyone is born with a guin, extraordinary power that grants unique abilities, only a select few are chosen to become a 'hero'. Through intense training and arduous challenges, these individuals are forged into protectors, standing as humanity's hope against all kind of evil. Takumi Kurata was born with a cruel and terrifying guin. His power allowed him to instantly kill any living being by pulling its neck from its head, a lethal ability that made even the most fearsome villains pale in comparison. Yet, despite its terrifying nature, the power could be reversed, bringing the victim back to life if the body was properly reframed. Bullied for his dangerous guin, Takumi initially fought back, rising to dominance and establishing a reign of terror that made even his middle school peers cower in fear. Deep down, however, he struggled with his power, believing that the very thing that could protect the weak made him unworthy of being a hero. His dream of becoming a hero crumbled as he succumbed to a life of bitterness and despair. In a society where only some individuals can undergo the rigorous training to become a hero, Takumi’s path seemed lost. That is, until he met his idol, Mr. White—a hero who reminded him that power, in all its forms, can be wielded for both good and evil. Encouraged by Mr. White’s words, Takumi found new resolve, determined to use his terrifying guin for the greater good. This is the story of Takumi Kurata, a kind-hearted yet twisted boy, torn between his dark gift and his desire to protect others, as he strives to become a true hero in a world that fears him.
Takumi_Kurata · 66 Views

Jungle Quest

Alex, a high school student with poor grades and an all-consuming love for video games, gets trapped inside a newly released game called Jungle Quest. His disappearance baffles everyone except his determined sister, Natasha. Desperate to save her brother, Natasha takes a job at NeoGaming Corp, the company behind Jungle Quest. As she navigates the corporate world, she uncovers a horrifying secret: a bug in the game traps players inside until they die. Armed with evidence, she confronts Alison, the company's CEO, and strikes a deal to keep the bug a secret in exchange for Alison’s help to save her brother. With NeoGaming Corp teetering on the brink of bankruptcy, Alison agrees. Natasha learns that the only way to rescue Alex is to venture into the perilous game world herself. Alison, knowing the future of his company hangs in the balance, joins her on this dangerous quest. Together, they must navigate the treacherous jungle, solve intricate puzzles, and battle deadly foes, all while racing against time to save Alex and bring him back to reality. In this high-stakes adventure, Natasha and Alison discover that the game’s true challenge is not just survival, but the strength of their resolve and the courage to face their deepest fears. Will Natasha and Alison succeed in rescuing Alex and saving NeoGaming Corp, or will they become permanent captives of Jungle Quest? Dive into this thrilling novel where the lines between reality and virtual reality blur, and the only way out is through.
Tomisin_Osarz · 33.7K Views
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