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Cloud Strife Aerith

The Black Cloud Sword Chronicles: The Rise of Do-Hyun

“Kangho refers to the world of martial artists, akin to the ‘jianghu’ in Chinese wuxia literature.” “The Martial World doesn’t belong to the strong—it belongs to those who endure until the end.” Lee Do-Hyun, an ordinary office worker. Trapped in a monotonous routine, he stumbles upon a mysterious book that changes his life forever. When he opens his eyes, he finds himself in a new world—the Martial World (Kangho)—reborn as the weakest of the weak. With no power to rely on, Do-Hyun is saved by Chun-Hyang at the Pungwolru, a house of pleasure that’s much more than it seems. There, he learns the ways of survival from women who have mastered the art of turning weakness into strength. Quick footwork, exploiting openings, and the psychology of battle—skills not meant for the strong, but for those determined to survive. Then, fate intervenes. Do-Hyun discovers a legendary blade—the Ego’s Sword—a weapon that chooses its own master. The blade whispers, “I will test your will.” With this cursed gift, Do-Hyun rises from obscurity, becoming a beacon of hope for the oppressed. His name spreads through the Martial World, and the once-mocked women of Pungwolru stand proud alongside him. But the Martial World doesn’t change so easily. • Rising prodigies who believe in the supremacy of raw strength • A corrupt leadership within the so-called “just” Beggar’s Sect • And secret powers scheming to revive the legacy of fallen gods… At the heart of these battles, Do-Hyun makes his stand: “I’ll shatter the rules of Kangho. I’ll show them the true meaning of strength.” Will he become the master of the sword—or will the sword master him? The story of a man who became the hope of the weak begins now. #MartialArts #Isekai #Swordmaster #UnderdogRising #ReformingTheMartialWorld
haebark · 6K Views

Game Design : Step one, heal the players

*Note: I am not the author, merely a humble translator. Crab OG author : 喝一杯红酒 OG title : 游戏制作:从治愈玩家开始 Chen Xu travelled to a parallel world and was surprised to find that many classic and excellent games from his previous life were missing. I had a plan, but why did I get an 'emotion collection system', and the emotions such as happiness, sadness, excitement, fear, anger and other emotions provided by players who have played the games I made can make me stronger? But why is it so much easier to get anger than happiness? Looking at his score, Chen Xu expressed his confusion. As a result, Chen Xu's career as a game designer gradually took a turn for the worse. In Undertale, countless players pounded the table and screamed: I was cheated by this game! In Outlast, countless players screamed, my cabinet moved and I stopped playing. In Dark Souls, when countless players entered the game smiling, "Go away, please go away, leave the Firekeeper behind and go out with your flame, we don't want to link the fire! Soap, Alex and Ghost were sacrificed in Call of Duty; Zack and Aerith were killed in Final Fantasy 7; Arthur and John were betrayed in Red Dead Redemption; Countless players went berserk: "You bastards! Can't we be kinder to the protagonists? Q: How do you feel about the players' anger towards you? Facing the reporter's question, Chen Xu smiled slightly: This isn’t criticism, this is encouragement from players around the world to me, this is love! Thank you all, I will keep up the good work!
Pepper_Crab · 105.2K Views
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