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Anglais Might

Our Future : Might for Revenge

Lily Renave, a young girl of American descent living in Medan, Indonesia, finds herself living under the shadow of her family's dark past. Her father, James G. Renave, is a former government agent who once exposed a major criminal operation led by Bruno Genovese, the boss of the Genovese crime family, one of the Five Mafia Families of New York. It all began with an online relationship between James and Stacy Spark, a British woman, whose life was turned upside down when Bruno, infatuated with Stacy's photos, ordered her kidnapping. When James could not reach Stacy, he uncovered through Interpol that she had been abducted by Genovese’s men, and the crime was caught on CCTV. James tracked her across international borders, discovering she was in Mexico, heading toward the U.S. Armed with information from satellite surveillance, James managed to track Stacy’s whereabouts and intercept her, saving her from Bruno’s grip. This led to the dismantling of a large narcotics operation tied to Genovese and ultimately resulted in Bruno's imprisonment. However, the takedown angered the mafia kingpin, and in retaliation, Bruno's associates sent James death threats. Fearing for his family's safety, James was forced to flee to Indonesia, where he hoped to disappear and start anew. Eight years later, Bruno was unexpectedly released from prison and, using his connections, tracked down the Renave family to Indonesia. Lily witnesses a brutal murder carried out by Bruno's men. Fleeing for her life, she is pursued by the mafia. Just as she is about to be captured, Lily is rescued by a mysterious stranger and falls unconscious from exhaustion. Caught between her father's past and the danger that now threatens her own life, Lily must navigate a treacherous path, uncovering dark secrets and fighting for survival. With each step, she gets closer to the truth, and to confronting Bruno and his criminal empire once and for all. This is just fiction and does not really exist. The similarity to people's names may not be intentional. Some stories use inspiration from real cases that have occurred throughout the world. However, the location of the place, as well as parties, agencies or organizations are not to denigrate or create a conspiracy. Artnorthlife Cover by AI
Artnorthlife · 11.8K Views

The Tales of Theltorra

In the folds between realities, where the laws of nature bend and break, lies a realm that defies mortal understanding. Theltorra - an endless plain where five suns paint the sky and thirteen moons weave their silver threads through the cosmic tapestry. Here, day and night are not mere passages of time, but territories carved into the very fabric of existence. Stand in the Twilight Lands, where most dare to build their lives, and you might see it all - the perpetual radiance of the Eternal Day bleeding into the horizon on one side, its searing light a prison for those who dared to hide their crimes in shadow. Turn to the other horizon, and the endless night awaits, a darkness so complete it serves as judgment for those who sinned beneath open skies. But do not mistake Theltorra for a simple realm of justice and punishment. This is a world where magic and machine have danced so long they no longer remember which partner led first. Watch as a traditional dragon soars past, its scales shimmering with elemental might, while its mechanical cousin thunders alongside, its breath transmuting matter through the very laws of chemistry. Ancient unicorns gallop through twilight meadows, their horns glowing with healing magic, as their cybernetic counterparts race beside them, dispensing nanites that knit flesh and mend bone. Here, a hobbit might rise to challenge gods, while a demon's AI construct ponders the nature of digital souls. Elven bio-engineers work alongside dwarven cyber-miners, their differences set aside in the eternal competition for resources - at least for today. Tomorrow, they might be at each other's throats, for the law of the jungle rules all, from the humblest goblin tinker to the mightiest wandering god. Speaking of gods - look to the spaces between spaces, and you might glimpse them. The wandering ones, hundreds from each species, beings who transcended their mortal forms through power, immortality, and mysteries yet untold. Some were once Wardens, those eternal guardians of Day and Night who watched over their realms until they ascended beyond even that duty. Others found their own paths to divinity, their legends whispering hope to those who dream of following in their footsteps. But take care as you travel these lands. The bridges spanning prison zones might seem secure, the blockades impenetrable, but Theltorra brooks no complacency. In the Eternal Day, prisoners harvest resources under never-ending light, while in the Eternal Night, their counterparts toil in perpetual darkness. Even free citizens brave these zones, testing their might against the realm's harshest conditions for the chance at gathering precious materials. This is Theltorra - where human cyborgs wage war against demon-sourced AI, where hobbit and goblin carry on an age-old rivalry with both blade and binary code, where every being from the smallest nanite collective to the greatest mechanical dragon might one day rise to godhood. A realm of endless plains and endless possibilities, where light and shadow do not mark time's passage, but territory's boundaries, and where the next wandering god might arise from the most unexpected place. Welcome to the eternal plains, traveler. Mind the dragons - both flesh and metal - and remember: in Theltorra, destiny knows no species, only potential.
A_Gardner_Writez · 564 Views
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