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Can Kratos Rage Kill Baldur

Blood of the Raging Pack

A Chinese reconnaissance soldier who perished on the southern border battlefield is miraculously reborn in an alternate dimension, unexpectedly transformed into the shamanic priest of a beastman kingdom—a once-in-a-millennium Dragon Totem Priest—while simultaneously bearing the most vicious Blood Curse of the Tainted Familiar's Sacrificial Rite. What dark secrets lie behind this ancient malediction? Alluring fox-tribe beauties, a mermaid princess from the Abyssal Kingdom, enigmatic pearl maidens of the Eastern realms, and angelic swan-winged warrior maidens gradually gravitate toward him. Mysterious Eastern Panda Knights of the Pantaloon Clan, indomitable Giant Elephant Warriors of the Orefin Tribe, invincible Whale Knights of the Benelu Clan who dominate the seas, and champions from the War God's Sanctum join forces to follow the protagonist across the grand theater of war, forging their own legends of glory. Witness how Jing Guan, the rising literary virtuoso of 2005, masterfully weaves this extravagant tapestry of fantastical adventures brimming with romantic entanglements, chronicling the hero's journey to embrace his newfound identity. Through thunderous beastman war hymns, he challenges humanity's formidable arcane arts and undefeated legions, shattering dragon knights’ supremacy as the Dual-Dragon Totem Priest. Leading the Behemoth warriors—once luminous heroes now fading into twilight—he etches a death-defying chronicle of valor in their clash against the invading alien forces, crafting an unparalleled legend of zero casualties across the bloodstained battlefields.
DaoistBnj1RG · 6.7K Views

Thou Shall Kill

In the gleaming city of Tevnim, where futuristic technology meets the echoes of lost kingdoms, four friends make a discovery that will alter their lives forever. Buried beneath centuries of rubble lies an ancient artifact, its dormant power humming with the secrets of a bygone era. When the friends awaken its slumbering magic, they are catapulted 150 years into the past—landing just ten years before the Great War, the conflict that will redefine the fate of magic itself. Awakening in the bodies of the Four Knights of the Elements, the friends are thrust into the troubled Kingdom of Crniu, standing on the brink of conflict. They must navigate this world as: Gigi, a brilliant artifact researcher, now inhabits the body of the enigmatic Knight, Lady Morgana Valtoris. Borton, a master sharpshooter, becomes the stoic Knight of Ice, Sir Caelan Frostfall. Devena, an innovative chemist, awakens as the fiery Knight of Flames, Lady Seraphina Ignis. Spike, a battle-hardened soldier, assumes the role of the ferocious Knight of Earth, Sir Fenir Wilborne. But all is not as it seems. The knights they’ve become are seen as cursed failures—outcasts believed to be the downfall of Crniu’s noble order. Branded with the mark of “Thou Shall Kill,” the friends are trapped in a prophecy that foretells betrayal and bloodshed, knowing they have just ten years before the war erupts. With each day that passes, they struggle to wield powers they barely comprehend and decide how far they’re willing to go to prevent the tragedy they know is coming. In a world where every choice can alter history, one question haunts them: Will they rewrite the fate of magic and become the heroes history never knew, or will they seal their new hosts' legacies as the failures that doomed an entire era?
Pixiom · 9.1K Views
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