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Mandara Defeat

A Detective and a Middle School Student Work Together to Defeat Lupin

Arez Redzel, a middle school student known for his laziness, secretly possesses a hidden talent for solving mysteries with his sharp intellect. One afternoon, on his way home from school, he inadvertently crossed paths with a female detective named Rose Claret. Unexpectedly, Rose suddenly asked for Arez's help in finding a house key. Arez, initially reluctant, was abruptly drawn into the situation when three members of the Lupin gang unexpectedly snatched his backpack. Forced by circumstances, Arez had no choice but to collaborate with Rose to retrieve his bag. The Lupin gang informed them that Arez's bag was in an old warehouse. This revelation left both Arez and Rose bewildered about the true motive behind the Lupin gang's actions. However, upon arriving at the location, they were confronted not by the gang, but by a series of deadly riddles that they had to solve. Could they solve these intricate riddles? How would they find the solutions to each challenging obstacle in their path? These questions naturally arise. Yet, their success in unraveling the puzzles was far from the end of their ordeal. Rose persistently urged Arez to join her as a detective, ceaselessly involving him in her ongoing struggles with the Lupin gang. Without realizing it, Arez found himself swept away by the current, slowly beginning to embrace his role as a detective. What further twists await their story? What other riddles will they face, and how will Arez and Rose manage to solve them?
AzureKnowledge · 153 Views

I Can Easily Defeat SSS Ranks... This World Is Already Mine

Birth rates are decreasing. Hope is vanishing. The world has gone gray. Humanity, drifting in quiet collapse, receives an email. Every person on Earth. Simultaneously. The Aegis Mandate. Disguised as a cosmic aptitude test, it triggers The Incident of Separation—a global psychic cataclysm that erases identities, wipes memories, and divides all survivors into three factions: Law, Neutral, and Chaos. Overnight, cities become battlegrounds. Apartments become dungeons. Ordinary people become monsters—or the ones who hunt them. Ragnar Vhagar was just a loner university student. Now, thanks to a system he didn’t ask for, he’s a newly minted Demon King, locked in a crumbling apartment with goblins under his sofa and a glowing soul crystal next to his frozen peas. His new job? Build a deadly domain, defend it from invading “Heroes,” and somehow level up fast enough to not die. Alongside him is Isabelle Thorne, a razor-sharp warrior of few words and one very sharp sword. Their reluctant alliance, born in blood and snark, evolves into trust—and maybe something dangerously close to affection—as they rise together through the layers of the game-like world they’re trapped in. With each conquered domain and defeated boss, Ragnar realizes the truth: the dungeons aren’t meant to crown a winner. They’re meant to break the players. The Law faction wants control. The Chaos faction craves destruction. But Ragnar? He wants something they’re all too afraid to say out loud: Freedom. In the ruins of Kanta’s ogre stronghold, Ragnar and his misfit warband take their biggest step yet—claiming a kingdom, unifying a fractured system, and preparing for what comes next. The Heroes are watching. The gods are stirring. The world is watching a war. And somewhere deep beneath it all... Ragnar is rewriting the rules.
Knight_Plot · 36.4K Views
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