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Read Catastrophic Necromancer

SSS Class Necromancer

In a world where darkness was always a step further and the light was bleaker, "Grim Dark Online" has become a notorious VRMMORPG, drawing players into its thrilling depths. But when hackers breach the game's firewall, players—including Kenji—find themselves trapped in this virtual reality after an abrupt system shutdown. As chaos unfolds, the World Soul Barrier collapses, unleashing a horde of demon gods and their minions upon the realm. The Cult of Black Snake, the Silent Nightstalkers assassins, and the slaughter of the Immortals threaten their very fabric of existence. With the World Soul and the World Tree corrupted, Kenji must navigate this perilous landscape armed only with his last playthrough’s knowledge as a warrior. Previously, he had conquered the God of Death, a necromancer villain, and earned the title of God of Slaughter. But now, faced with the onset of devastation, he is thrown back to the beginning of this nightmare. Desperate to reclaim his former power as a warrior, Kenji discovers that fate has other plans. Instead, he is bestowed the class of Necromancer—the very embodiment of his past fears. This transformation offers him an unexpected opportunity to rise above his previous limitations. With the unique ability to summon minions that mimic his battle instincts, Kenji possesses greater firepower and tactical versatility than ever before. Now, he must embrace his newfound abilities and confront the demon lords and gods that threaten to consume his world. As a warrior trapped in the body of a necromancer, Kenji’s journey is one of survival, adaptation, and redemption in a realm where darkness reigns. Will he harness the power of his past, or will the very darkness he once fought against consume him?
Mel_Roy · 25.7K Views

Surviving Terra II: My Journey Through Catastrophes and Nobles

Terra II, a world divided into seven vast 'plates', where endless deserts and ominous black zones carve through the land. It is a place haunted by horrors from beyond existence and nightmares birthed from within. 1635 of the Common Era, an age where the very idea of happiness has been left behind. Here, no story begins with joy, and none end with peace. One mistake—a wrong word, a fleeting gesture—can seal your fate before you even realize it. At the heart of this desolate world is Seraniti Desdemona, a woman whose life has been defined by loss. Her parents, ones she knew little of, were replaced by strangers in the aftermath of tragedy—only to die again, only to be taken care of by 'Elk' leaving her adrift in a cruel and indifferent world. Each day is a test of endurance, battling the Mengaðr that wander the land she walks upon, and the 'visitors' who cross through the 'door', only to die by their own foolishness. In a world so unrelenting, where trust is a fragile illusion and loyalty is a fleeting dream, how long can one endure before breaking? Seraniti fights not because she wants to, but because there is no other choice. Every decision she makes chips away at what remains of her conscious, yet the alternative is worse: surrendering to the darkness that threatens to consume her and everything she holds dear. Terra II offers no promises, only pain—but even in the face of an inevitable end, Seraniti stands, battered and unyielding, daring to face the horrors and make her choice, if only to survive one more day. ----------------------- Don't like strong strong language and all that jazz, THIS AINT FOR YOU!
Kristen_404 · 3.2K Views
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