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Bone Graphic Novel Age Range

Tree Growing Bones: Birth of a Necromancer

When young Auriel tragically meets his end, he awakens to a bizarre reality on the distant planet of Warkinels. Reincarnated as a necromancer tree, he finds himself immersed in a world governed by a real-life game system, where every creature is relentlessly striving to level up and gain strength. Unfazed by his peculiar transformation, Auriel embraces his new identity and sets out on a singular quest: to ascend the ranks and become the most powerful being in the Warkinels. With each encounter, he absorbs the life force of fallen creatures, enhancing his own abilities and expanding his necromantic influence. As Auriel delves deeper into the intricacies of Warkinel’s game system, he discovers hidden mechanics and exploits that allow him to accelerate his progression. Along the way, he forms alliances with fellow adventurers and clashes with rival factions, all vying for dominance in the ever-shifting landscape of Warkinels. Driven by an insatiable thirst for power, Auriel navigates treacherous dungeons, battles formidable foes, and unearths ancient artifacts that augment his necromantic prowess. But with each victory comes greater challenges, as rival players and malevolent forces seek to thwart his ascent. As Auriel rises through the ranks of Warkinel’s hierarchy, he becomes a force to be reckoned with, feared and respected by all who dare to oppose him. Yet, amidst his quest for supremacy, he must grapple with the moral implications of his actions and confront the darkness that lurks within his own heart. Arboreal Ascendance is a riveting tale of ambition, sacrifice, and the pursuit of power, as one boy's journey from death to rebirth leads him on an epic quest to conquer the game of life itself.
IZZKOR_ · 87.6K Views

The Intelligence Age

In the hyper-connected world of 2075, where Artificial General Intelligence hums beneath the surface of society and meta-humans, gifted with extraordinary abilities, walk among us, power is the only currency that truly matters. Ren, a student at Japan's elite meta-human academy, understands this better than most. His ability, Localized Chronokinesis, the subtle manipulation of time in a confined space, is often dismissed as support-class, but beneath the surface lies a mind of cold calculation and ruthless ambition. Unlike the heroes lauded in history books, Ren harbors no grand ideals of justice. He sees the academy's rigorous training, the cutthroat competition of Magi Duels, and the strategic complexities of Cognitive Wargames as mere stepping stones. He is a predator in a world of evolving apex predators, and his unique control over time is a tool to be honed, exploited, and weaponized for his own ascent. His sisters, the powerfully impulsive Akari and the brilliantly analytical Hikari, are not just family; they are assets to be managed in his grand design. The looming shadow of global power blocs, the simmering tensions between nations, and the intricate web of clan politics within Japan are not threats to be overcome, but opportunities to be seized. Ren's path is not that of a savior, but of a manipulator. He will exploit every advantage, forge alliances with calculated precision, and dismantle his rivals with chilling efficiency. He sees the world not as it should be, but as it is – a game of power, and he intends to win, no matter the cost. Witness the rise of a calculating mind in The Intelligence Age, where the quietest power can be the deadliest, and the line between genius and villain is razor thin.
coolwriter · 600 Views
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