Warhammer: Tales of the Mordaxian Empire
A ruler crowned, yet doomed to fall,
Bound by faith, yet heeds no call.
He seeks to break the tyrant’s chains,
But can one man defy the reign?
If war he wins, the war’s not done,
For Chaos waits—no soul outruns.
To free the lost, he tempts the tide,
But can he stand where gods have died?
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In a galaxy ruled by faith and fire, Luthor Bastion awakens to a fate already sealed—condemned by doctrine, bound by duty, and marked for death.
As the Imperial Governor of Mordaxis, a world drowning in war and decay, he sees what others refuse to: the Imperium does not protect—it consumes.
Yet rebellion is suicide. To defy the God-Emperor’s will is to invite purge, war, and damnation. But Bastion is not a man who bows to fate.
Through wit, will, and a power even he does not understand, he carves a path between faith and heresy, forging an empire where none should exist.
But survival is not victory. The war against the Imperium is only the beginning.
The true enemy lurks beyond—a force that cannot be killed, reasoned with, or escaped.
The souls of his people are bound to its hunger, and no throne of steel or army of flesh can sever its grip.
To win, Bastion must do the impossible. He must break the cycle.
But can one man stand where even gods have fallen?
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