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Thomas The Train Cartoon

The Regressor’s Gambit

Thomas Morrison has spent his life playing it safe—avoiding risks, holding onto regret, and watching his dreams slip away. Now, lying on his deathbed in a dingy apartment, he is consumed by thoughts of what could have been. With his final breath, he wishes for one thing: a second chance. When Thomas wakes up in his 20-year-old body in the year 1995, he’s certain it’s a dream. But as he relives familiar moments and sees the face of his long-deceased mother, he realizes this is no illusion. Armed with the knowledge of the future, Thomas seizes the opportunity to rewrite his life. As he navigates the booming tech industry, uses his foresight to build an empire, and reconnects with people from his past, Thomas quickly discovers that changing the future isn’t as simple as he imagined. Small choices ripple into unforeseen consequences, and major historical events begin to deviate from his memories. His new life takes an unexpected turn when he encounters another time traveler—someone from his original timeline who has their own plans for the future. With a shadowy organization monitoring temporal anomalies and threatening his freedom, Thomas must grapple with the ethical implications of his actions. How far is he willing to go to protect his second chance? Amidst the chaos, Thomas faces personal struggles: the love he never pursued, friendships he couldn’t save, and the burden of knowing the future. As his choices accumulate, he must decide what truly matters—wealth, power, or the people he left behind
Mr_Raiden · 1.3K Views

Let's Train Heroine

Lucan Ironfist came from a noble family, but he wasn't the eldest son. When his brother became the head of the family and he turned 18, Lucan would become a commoner. A strange rule, but that's how it was. So Lucan began to think of a way to live a peaceful life. As he was considering this, his mother arranged for him to become a priest in another city. A priest didn't have to worry about food or housing, and all he had to do was watch over the temple and the statue. It was easy work, so he agreed and arrived at the city. One day, as he was watching over the temple and the statue, a poor-looking girl came to pray. When she prayed to God, light gathered around her body. Lucan was surprised and suddenly remembered the plot of a certain game. Originally, Lucan was from Earth and had traveled to this fantasy world. When he was on Earth, he played a game with a plot where a merchant family's illegitimate daughter, bullied by her family, awakened the power of a saint. Lucan decided to keep this secret and train the saint so that in the future, he could have an easy life and save himself from any crises. --- **Please do not rate the novel until you have read at least 20 chapters. This includes 5-star ratings. After reading 20 chapters, you are welcome to rate the novel as you see fit. However, please refrain from using any abusive language in your comments. Any comment containing abusive language will be deleted, even if it includes a 5-star rating. ** If there is something you do not like, please mention it. If it is something I can fix, I will do my best to address it. Similarly, if there is something you enjoy, please let me know. ** Feel free to ask questions, and I will do my best to answer them, provided they do not spoil the story.
_Er · 2.3M Views

Age of Empires: From Training Militia

On the global launch day of Age of Empires IX, an ordinary gamer named Arthur unexpectedly finds himself transported into a medieval-style fantasy world. Here, swords clash with schemes, and blood meets iron. No longer the player controlling the battlefield, Arthur is reduced to the lowest rung of the feudal hierarchy—a humble knight’s squire. At first, he resigns himself to his fate, ready to live a quiet, unremarkable life. But destiny has other plans. A mysterious "data interface" appears before him, offering a glimpse of hope and the possibility of rising above his station. Starting with nothing but a ragtag militia, Arthur begins to build his own army, expand his territory, and embark on an epic journey to become the ruler of an empire. But the challenges in this land are far greater than he ever imagined. Barbarian raids, pirate invasions, the curse of undead knights, and the roar of dragons—every battle is fraught with danger. Yet the most dangerous enemies aren’t on the battlefield. They lurk in the shadows of the court. Loyalty can be bought. Oaths can be broken. And the price of glory is often paid in blood. To survive, Arthur must rely on his unique abilities, sharp intellect, and unyielding ambition to overcome every obstacle in his path. From an unknown nobody to a legendary lord, Arthur must navigate the treacherous game of power, one calculated step at a time, and carve out his own legacy. A symphony of adventure, growth, and strategy at its peak. The wheels of fate have begun to turn, and Arthur Grayson’s age of empire is only just beginning…
FalconKnight · 9.2K Views
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