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Cthulhu Deities

The Ashvattha Tournament

In the heart of modern India, a legendary underground tournament is held once a decade—The Ashvattha Tournament. It is no ordinary competition; fighters enter the arena not just with martial prowess but with Divine Marks, supernatural abilities granted by forming contracts with ancient gods, legendary warriors, or forgotten spirits. Aarav Sen, a rebellious street fighter, enters the tournament with one goal: to find his missing sister, who vanished after the last tournament. But as he fights his way through brutal rounds against warriors wielding the power of deities, he discovers the tournament is a front for something far older and more sinister. The tournament is controlled by The Keepers, a shadowy organization that claims to maintain balance between gods, humans, and the unseen forces that shape history. However, factions within the tournament—rogue demigods, vengeful emperors, and forgotten deities—are vying for control, each with their own vision for the world. As Aarav delves deeper, he learns that the tournament’s winner does not just claim glory—they decide the fate of the world. With each fight, he uncovers the hidden war brewing between gods, emperors, and celestial forces beyond mortal comprehension. Torn between vengeance, love, and the weight of destiny, Aarav must face the ultimate question: Will he become a champion of fate, or will he shatter the cycle of divine rule? Themes & Elements Indian Mythology & History: Gods, legendary warriors, and emperors from history return through supernatural contracts. Martial Arts & Supernatural Abilities: Fighters use a mix of hand-to-hand combat and divine techniques granted by their Divine Marks. High-Stakes Tournament: Intense one-on-one battles, betrayals, and shifting alliances. Hidden War Between Gods & Emperors: The tournament hides a deeper conflict between those who once ruled and those who seek to rise. Mystery & Adventure: Aarav’s journey leads him through ancient temples, lost cities, and secret societies tied to India’s past. Romance & Tragedy: Forbidden love, rivalries, and the emotional cost of power.
Elsar1975 · 962 Views

Serpent’s Wrath: The Age of Chaos

Oliver and the rest of his classmates were chosen by the system and thrust into a chaotic world where everyone would transform into nascent gods. Alongside countless indigenous deities of this primal realm, they would fight, kill, and grow. This was the dawn of the universe, the birthplace of all myths, an era before the creator god Aether had even begun to mold the world. The sky, the sea, the land, ordinary life? None of it existed yet. Zeus, Odin, Eve—all the gods you’ve ever heard of—were still infants, or not even born. But this place was far from safe. Aether’s act of creation, the twilight of the gods, the war between Titans and dragons—these cataclysms would claim the lives of ninety-nine percent of all deities. Oliver and his peers had no intention of being part of that doomed majority. To survive, they had to become stronger! While the other students received starting items graded merely A or B, Oliver—thanks to a glitch in the system—obtained an SSS-tier artifact: The Book of the Chaos Era! With it, he would devour everything, ascend to unimaginable heights, and forge his own destiny. His legend would begin with countless transformations, yet through them all, his presence would remain unshakable. Some would come to call him the world-creating serpent—his eyes opening to summon day, closing to usher in night. At the end of the world, those who glimpsed him would revere him as the serpent that encircles the universe—Jörmungandr. From the depths of hell, others would gaze upon him and name him Satan. He was the spark that ignited the Golden Dynasty, a terror to mortals and gods alike, a herald of chaos, and the harbinger of eternity.
address_x · 2.3K Views
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