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How Does Spie And Wolf End

The wolf and the gnome

Theron and Kael have been inseparable since childhood—a clever, sarcastic gnome and a confident, troublemaking werewolf prince. Together, they’ve terrorized their teachers, stolen cookies from the palace kitchens, and declared themselves “brothers for life.” But when Theron accidentally discovers he’s Kael’s fated mate, he knows the universe must have made a mistake. Why? Because Kael has spent years describing his dream mate in nauseating detail: “Big-breasted, long-haired, and so hot they’d melt snow just by walking into a room.” Theron stares at his reflection. Flat chest? Check. Short hair? Double check. Definitely not hot enough to melt snow. The Moon Goddess must be having a bad day. His solution? Pretend he doesn’t know. Ignorance is bliss, right? Hide, Gnomes were best at hiding. Except Kael eventually finds out. And chaos ensues. “You’re my mate?” “Uh… no, I’m not. You’ve got the wrong gnome. Goodbye!” Theron yells, making a break for it. Kael isn’t having it. He chases him down like a wolf on a hunt. “You think you can outrun me? You’re like, three .” “Four feet!” Theron snaps, before getting tackled. Now, Theron is stuck with a mate who won’t take no for an answer. “You said you like big-breasted girls! Look at me—I’m a twig!” Kael shrugs, grinning. “I’ve decided I like twigs.” “What about long hair?” “Yours is short, but it’s cute.” Theron throws up his hands. “I’m not sexy!” Kael smirks. “Not yet. But give me some time.”
Maya_J02 · 22.6K Views

Duskfall : The Wolf and the Blade

As the human world crumbles, replaced by the dominance of supernatural creatures-werewolves, vampires, and demons-only a few cities survive as humanity's last refuge. Lycandor, the powerhouse of the werewolves, is the symbol of the new unshakable power, led by Fenrir Bloodfang, a feared and revered alpha. The city of werewolves is led by Fenrir Bloodfang, the legendary alpha who rules the land with power and fear. Within the black walls of Lycandor, humans are mere pawns, subject to a power game they never understood. Sigrid realizes that revenge is no longer her only game. The dark secrets hidden within Lycandor begin to unfold, shaking not only Sigrid, but also the power of the alpha. Sigrid realizes that revenge is not all she needs to do, because humans cannot fight, so she does something, namely controlling the alpha in an effort to destroy humanity's enemies. The breaking point occurs when the alpha, Fenrir, has a deep connection with Sigrid, so she needs to decide whether she should be with him for life or she needs to avenge him. Many conflicts occur until the battle between creatures occurs, human enemies namely Werewolves, Vampires, Demons and other creatures provide power for humans. These creatures become ferocious with humans and create such suffering. In a world where men are prey and power is determined by blood, Sigrid must fight monsters outside-and within-her own skin. But how to fight fate when she finds herself a part of it herself? “Duskfall : The Wolf and the Blade” is a story of power, vengeance, and betrayal in a world colored by blood and the moon. Is Sigrid's vengeance strong enough to destroy Fenrir-or is it the turning point of her destiny?
Dilaga20 · 3.8K Views

The Hero Does not want to be a Hero

Kail, a 23-year-old customer support agent, found himself in an unexpected predicament – he was somehow transported into the world of his beloved RPG game, "Stopping Ragnarok." To his astonishment, he wasn't alone in this bizarre adventure. Eight other players, supposedly the chosen ones destined to rescue the world within the game, joined him on this quest. Their mission? To thwart the sinister forces threatening to eradicate humanity in Terra Mercuria. It all sounded quite epic, at least in theory. However, as they delved into their adventure, reality quickly dispelled any grandiose expectations. The warrior turned out to be rather, well, twinkish, not exactly the imposing figure Kail had imagined. The mage had an odd fascination with dark magic, which was more intriguing than practical. The healer, a girl, had an unexpected twist – she possessed an anatomical surprise that defied convention. The Rogue, meant to be stealthy and ruthless, was far too polite and kind-hearted to fit the bill. The Ranger, whose title suggested environmental awareness, displayed a conspicuous disregard for nature's well-being. The Paladin, expected to be virtuous and noble, seemed more interested in flirting than righteousness. The Necromancer, a master of the undead, harbored a comical fear of his own creations. And then there was the Hero, the one designated to lead this motley crew. To Kail's surprise, the Hero vehemently rejected his role and instead clung to Kail, the Bard, as if he were a lifeline in this absurd world. So, while their mission to save Terra Mercuria remained a noble pursuit in theory, the reality of their adventure was shaping up to be quite the comedic spectacle.
Cheene_Basa · 3.7K Views
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