Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Angry Video Game Nerd Season

Wandering Knight Too Angry to Die

In the shadowy depths of an ancient forest in Heian Japan, a nameless European knight finds himself inexplicably transported from his homeland to a realm unknown, hundreds of kilometers away from the familiar landscapes of Europe. Lost and bewildered, he stands amidst the towering trees of a foreign land, his armor gleaming like a beacon in this distant time period. As the knight grapples with the enigma of his sudden displacement, he soon discovers that this world is teeming with malevolent forces, demons, and spirits drawn from the rich tapestry of Japanese folklore. They torment him, as if toying with the interloper who has unwittingly stumbled into their domain. Each encounter with these supernatural entities becomes a harrowing battle, his sword clashing against the eerie, otherworldly forms that emerge from the shadows. Yet amidst the chaos and danger, a ray of hope emerges in the form of a mysterious shrine maiden. She becomes his guide in this realm, her gentle presence a lifeline in a sea of unfamiliar customs and an impenetrable language barrier. Together, they embark on a quest, not only to confront the demons that have ensnared him but also to decipher the ancient mysteries of Heian Japan. Their journey takes them through a world of vividly painted landscapes, from the bustling streets of Heian-era Kyoto to the serene tranquility of remote mountain shrines. Along the way, the knight gains a deep appreciation for the life of the common folk in this ancient East Asian society, as he witnesses the delicate interplay between Shinto and Buddhist practices and becomes entwined in the cultural tapestry of the time. As the battles against the malevolent spirits intensify, the knight's quest for a way back to his European homeland becomes deeply personal. The demons have not only transported him across time and space but have also tampered with his very existence. Determined to reclaim his lost identity and return home, he must muster every ounce of courage and determination, forging an unbreakable bond with the shrine maiden.
Clocktower_Lucil · 59.5K Views

I woke up inside my friend's video game

Amid a joyous Christmas celebration, friends Jayson and Nikolai along with their workmates, find themselves in the middle of a storm. Jayson woke up inside his friend's video game, which he soon found out was with him in a cell next to his. They were rescued by Malik, and joined the Imperial Legion, reuniting them with familiar faces, their co-workers and boss: Francis, Nica, and Oscar. Together, they find out that they shared the same last memory, and discover they've been transported to Skyrim in different times. Under the guidance of Oscar and Francis, Jayson and Nikolai venture on exhilarating adventures led by Malik. The Civil War looms, testing Malik's loyalty when Olly, a friend of Malik, and a Dragonborn, enters the scene. A tragic confrontation ensues, resulting in Malik and Oscar's demise and Olly's sudden departure after succeeding in eliminating General Tullius. In the cold landscape of Winterhold. Porcia sends Glenn, Maricar, and Erica on a quest to Pyeath Shadowthorn, unveiling Olly's emotional turmoil. Meanwhile, the mischievous Sheogorath weaves chaos for his amusement. A new vampire lord emerges, thanks to Sheogorath. Sheogorath unites Miraak and the vampire lord. The group of Jayson, Pyeath, and Olly himself embarks on a quest to unravel the truth, guided by the Elder Scroll of Ethereal Harmony. At the iconic 7,000 steps, tensions escalate between Olly and the groups of Pyeath and Jayson. Sheogorath soon reveals his orchestrations, warning of an imminent uprising by Miraak and the new Vampire Lord. In response, the "Frost Fall Alliance" is born, uniting the group against the looming war in Skyrim. They face challenges, mysteries, and internal conflicts, striving to maintain harmony amidst the chaos.
BlueEnigmaaa · 38K Views
Related Topics
More