Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Thwart The Final Shape Quest

THE FINAL LIGHT OF HOPE (Remake)

This planet is home not only to humans but also to countless other races: beasts, elves, vampires, dwarves, and many more. Beyond these sentient beings, there are animals that have undergone mutations—creatures known as monsters or mutants. When these monsters are killed, they vanish without a trace, leaving behind no bodies, no corpses, and no lingering scent. This mysterious world is called Cronos . At the heart of this tale is a young man named Lucferre Caelum , who dreams of bringing peace to Cronos—a world where monsters no longer terrorize humanity, where people can travel freely without fear, and where life unfolds in harmony. Unlike most, Lucferre possesses an extraordinary ability: he can see the dark mist enveloping the monsters. However, when he tries to share this truth, no one believes him—not even his childhood friend, who outright denies his claims. By the age of sixteen, Lucferre had already joined the military. By twenty-three, he rose to become a first-class squadron leader—an elite soldier with the rank of Major. His journey takes a dramatic turn when he is tasked with escorting the Prime Minister to the city of Nubesturrim . What was supposed to be a simple mission quickly spirals into disaster when a colossal dragon-like creature appears, throwing everything into chaos. Lucferre loses consciousness during the ordeal and awakens in a wooden hut deep within an uncharted forest. It is here that Lucferre learns the horrifying truth: all of this destruction is the work of Demons . Determined to restore balance, he resolves to eliminate the Demons plaguing various regions, weakening their influence before confronting the strongest Demon of them all. Along the way, Lucferre meets new allies who reignite his hope, proving that his dream of peace is no longer just a distant fantasy. “I will help you,” one ally declares. “I will stand by your side until the end of our days.” Throughout his journey, Lucferre receives guidance from Goddesses and Angels alike. Even his childhood friend joins him as a trusted comrade, shouting, “Count me in—I’m fighting alongside you!” There is also someone who has waited for him for centuries: “Since the day you were born, I have been by your side. From afar, I watched you grow day by day, week by week, year by year… until the moment you fell from the skies…” But Lucferre’s path is far from easy. As he battles the forces of darkness, he faces betrayal from unexpected quarters. A false deity accuses the real Goddesses, sneering, “She is nothing but a Demon, just like the man standing before you. Why risk your lives for her? Kill her before it’s too late.” When Lucferre demands to know who this voice belongs to, it answers with chilling pride: “…I am God.” Among the challenges Lucferre must face is a monstrous foe he encounters early in his journey—a creature so powerful that he knows he will have to confront it again in the future. Betrayal cuts deep, shaking Lucferre to his core. “…Why did you succumb to the darkness?” he cries out. “Why didn’t you fight back before it was too late?” Yet, despite the betrayals and hardships, Lucferre refuses to give up. He presses forward, driven by his unwavering determination to achieve his dream. The future, once foreseen by the Goddesses, has now become unpredictable. Lucferre must forge his own path, guided by his instincts and the prophecy that whispers of what he might accomplish if he succeeds. His ultimate goal remains unchanged: to create a peaceful world, free from the shadow of Demons.
Zhang_Awei · 8.7K Views

Batyr of the Final Gate

In the rugged landscapes of Bashkortostan, a land steeped in ancient myths and untamed nature, mysterious "Gates" begin to tear open reality. From these portals emerge monstrous beings—twisted versions of Bashkir folklore creatures like Shurale, Azraka, and Ubyr—threatening to overrun the world. Amid the chaos, an unlikely hero emerges: Aydar Salavatov, a lowly courier from Sterlitamak with no grand ambitions. Chosen by a cryptic "System," Aydar gains the powers of a batyr, a legendary warrior of Bashkir epics, starting with the humble "Voice of the Urals." Weak but determined, he must level up his abilities, confront the horrors spilling from the Gates, and uncover the dark force behind them. In a journey across Bashkortostan’s mountains, rivers, and cities, Aydar will rise from obscurity to become the batyr the world needs—if he can survive. *** Notes for English Readers: Bashkortostan: A republic in Russia, located in the Ural Mountains region, known for its rich history, diverse landscapes, and unique Bashkir culture. Think of it as a land where ancient traditions meet modern life. Batyr: A heroic figure from Bashkir folklore, akin to a knight or warrior of epic tales, often blessed with extraordinary strength or wisdom. Shurale: A forest spirit in Bashkir and Tatar mythology, typically a trickster with long claws who lures people to their doom. Here, it’s a towering, menacing monster. Azraka: A mythical dragon-like creature tied to the Ural Mountains, guarding treasures or secrets. Ubyr: A malevolent spirit or vampire-like entity that feeds on life force, sometimes possessing humans. System: Inspired by "Solo Leveling," a game-like interface that grants powers, levels, and quests to chosen individuals.
Fuzhi · 676 Views

Jungle Quest

Alex, a high school student with poor grades and an all-consuming love for video games, gets trapped inside a newly released game called Jungle Quest. His disappearance baffles everyone except his determined sister, Natasha. Desperate to save her brother, Natasha takes a job at NeoGaming Corp, the company behind Jungle Quest. As she navigates the corporate world, she uncovers a horrifying secret: a bug in the game traps players inside until they die. Armed with evidence, she confronts Alison, the company's CEO, and strikes a deal to keep the bug a secret in exchange for Alison’s help to save her brother. With NeoGaming Corp teetering on the brink of bankruptcy, Alison agrees. Natasha learns that the only way to rescue Alex is to venture into the perilous game world herself. Alison, knowing the future of his company hangs in the balance, joins her on this dangerous quest. Together, they must navigate the treacherous jungle, solve intricate puzzles, and battle deadly foes, all while racing against time to save Alex and bring him back to reality. In this high-stakes adventure, Natasha and Alison discover that the game’s true challenge is not just survival, but the strength of their resolve and the courage to face their deepest fears. Will Natasha and Alison succeed in rescuing Alex and saving NeoGaming Corp, or will they become permanent captives of Jungle Quest? Dive into this thrilling novel where the lines between reality and virtual reality blur, and the only way out is through.
Tomisin_Osarz · 49.4K Views

Quest Terakhir Sang Legenda

Raka, seorang gamer yang bosan dengan permainan modern, tanpa sengaja menemukan game lama bernama Eternal Legends Online, yang seharusnya sudah ditutup lima tahun lalu. Penasaran, ia menginstal game tersebut dan mencoba masuk. Namun, yang terjadi justru di luar dugaan—ia tidak bisa keluar. Terperangkap di dalam dunia virtual bernama Gilded Realm, Raka segera menyadari bahwa ia bukan pemain biasa. Karakternya memiliki status tak terbatas dan tidak bisa mati. Saat mencoba mencari jalan keluar, ia menemukan sebuah surat misterius yang mengarahkannya pada Quest Terakhir, misi tersembunyi yang belum pernah diselesaikan oleh siapa pun. Seiring perjalanannya, Raka mulai menemukan keanehan dalam game ini—NPC yang memiliki kesadaran sendiri, pemain lain yang menghilang tanpa jejak, serta kode rahasia yang mengarah pada pencipta game. Semakin dalam ia menjelajah, semakin jelas bahwa Eternal Legends Online bukan sekadar permainan, melainkan dunia digital yang menyimpan rahasia berbahaya. Dalam pencariannya, Raka bertemu dengan sosok misterius yang menuntunnya untuk memahami tujuan sebenarnya dari dunia ini. Namun, ia juga diburu oleh makhluk-makhluk yang tidak seharusnya ada dalam game, termasuk Boss yang Tak Bisa Dikalahkan. Saat batas antara dunia nyata dan digital semakin kabur, Raka dihadapkan pada pilihan sulit—menyelesaikan Quest Terakhir dan mengungkap kebenaran di balik game ini, atau tetap terperangkap selamanya sebagai bagian dari legenda yang terlupakan. Namun, ada satu pertanyaan yang terus menghantuinya: Jika ini hanya sebuah game, mengapa semuanya terasa begitu nyata? ---
Sentuhan_Sastra · 214 Views
Related Topics
More