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Your Turn To Die Death Game By Majority Manga

Wandering Knight Too Angry to Die

In the shadowy depths of an ancient forest in Heian Japan, a nameless European knight finds himself inexplicably transported from his homeland to a realm unknown, hundreds of kilometers away from the familiar landscapes of Europe. Lost and bewildered, he stands amidst the towering trees of a foreign land, his armor gleaming like a beacon in this distant time period. As the knight grapples with the enigma of his sudden displacement, he soon discovers that this world is teeming with malevolent forces, demons, and spirits drawn from the rich tapestry of Japanese folklore. They torment him, as if toying with the interloper who has unwittingly stumbled into their domain. Each encounter with these supernatural entities becomes a harrowing battle, his sword clashing against the eerie, otherworldly forms that emerge from the shadows. Yet amidst the chaos and danger, a ray of hope emerges in the form of a mysterious shrine maiden. She becomes his guide in this realm, her gentle presence a lifeline in a sea of unfamiliar customs and an impenetrable language barrier. Together, they embark on a quest, not only to confront the demons that have ensnared him but also to decipher the ancient mysteries of Heian Japan. Their journey takes them through a world of vividly painted landscapes, from the bustling streets of Heian-era Kyoto to the serene tranquility of remote mountain shrines. Along the way, the knight gains a deep appreciation for the life of the common folk in this ancient East Asian society, as he witnesses the delicate interplay between Shinto and Buddhist practices and becomes entwined in the cultural tapestry of the time. As the battles against the malevolent spirits intensify, the knight's quest for a way back to his European homeland becomes deeply personal. The demons have not only transported him across time and space but have also tampered with his very existence. Determined to reclaim his lost identity and return home, he must muster every ounce of courage and determination, forging an unbreakable bond with the shrine maiden.
Clocktower_Lucil · 57.7K Views

THE GAME OF DEATH

The Game of Death is a modern fantasy-action manga that blends virtual reality gaming with ancient mythology, intense battles, and deep character growth. Set in a world where players are trapped inside a deadly VR game, the story follows Lukashi Forono, a powerful yet outcast warrior, along with his friends Anturo Sakinama and Aiko Tsukino, as they fight their way through 140 perilous levels to escape and uncover the dark secrets behind the game. Created by the devil scientist Lord Lemra, The Game of Death is more than just a game—it is a battlefield where the weak perish, and only the strongest survive. The trio must face dangerous monsters, elite warriors, and the sinister Abyssal Legion, a villainous group that seeks to control the game’s hidden powers. Along the way, Lukashi discovers his true potential and his mysterious connection to the game's origins. How to Cross the Levels In The Game of Death, each level is a brutal test of survival. To advance to the next level, players must: Defeat the First Boss Monster – A powerful guardian that protects the path forward. Defeat the Leader Boss Monster – The true ruler of the level, far stronger than the first boss. Only by defeating the leader boss can players move to the next level. Each level presents new challenges, from powerful mythical creatures to skilled warriors, forcing players to strategize, adapt, and grow stronger. With high-stakes combat, deep friendships, and a mix of modern and ancient elements, The Game of Death explores themes of power, survival, and the meaning of destiny in a world where death is just a step away.
Adnan_Khan_4767 · 2.7K Views

The Villain Who Refuses to Die

Aizen Blackthorne, once a powerful and ambitious individual, finds himself reincarnated in a world he created—a world where he is the villain doomed to perish at the hands of the hero. Stripped of his former power and bound by the **Curse of Creation**, Aizen is forced to navigate a web of fate and manipulation, determined to survive against the forces that conspire to bring about his destruction. In this new world, Aizen's only ally is his own intelligence. With his ruthlessness and cunning, he begins to manipulate those around him, using his knowledge of the future to bend fate itself to his will. But as he moves deeper into the political chaos of the kingdom, makes secret deals with dark mages, and learns the truth about the **Loom**—a cosmic force controlling all reality—Aizen discovers that survival is far more complicated than simply outsmarting a hero. The stakes rise as Aizen realizes that to escape his role as the villain, he must confront not only the **hero**—Leoric, whom he secretly manipulates—but also the very fabric of existence itself. As he delves into forbidden magic, battles powerful foes, and faces ancient cosmic entities, Aizen's path to survival becomes a brutal, high-stakes war against fate, morality, and his own soul. With the **Reapers**—agents of the Loom—hunting him, and the cosmic rules of reality beginning to break down, Aizen's choices will reshape the fate of worlds. Will he rise to power and rewrite the very nature of existence, or will his defiance against fate lead to his own undoing? In a world where betrayal is a tool and power is the only truth, Aizen will stop at nothing to ensure that he is the one who survives—no matter the cost. ***The Villain Who Refuses to Die*** is a dark fantasy epic filled with twists, betrayal, high-stakes battles, and a protagonist whose only goal is to survive—by any means necessary.
kai_ryuu · 464 Views

Major Project: Tartarus

Tartarus, The world sculpted by celestial hands, the angels descended from the far reaches of the cosmos, bearing the edicts of the Creator. They came as guardians, bringing order to the boundless depths of Tartarus. Yet, beneath the veneer of divine law, deception festers—an Evil unseen, a whisper in the dark that even the great entities fails to perceive. From the flow of time itself, a man is sent—a mortal from Earth, chosen by the Angels of Time. His purpose? To stand against the encroaching catastrophe that lurks unseen, waiting to consume Tartarus. But he does not seek the mantle of a hero. Shackled by scars of the past, he rejects the fate thrust upon him. Yet fate is relentless, and the tide of destiny drags him forth, forcing him into the role he so despises. To be a hero in Tartarus is not to wield a sword against mere foes, but to unravel a truth buried beneath epochs of lies. The histories recorded in sacred tomes are but illusions, their words spun to shroud an unspeakable secret. And as he walks the path of revelation, he glimpses the echoes of worlds long lost, of ages that the gods have conspired to erase. But knowledge is a double-edged blade. The deeper he delves, the clearer it becomes—this is no mere deception of a single world, but a tapestry of falsehood woven into the fabric of the cosmos itself. What lies beyond the veil is not simply the truth of Tartarus, but the truth of existence. He will bring light to the darkness. But the darkness is endless. May Theo rest peacefully. Join discord for more discussion! https://discord.gg/K5FNjare
Myriad_Velvet · 2.5K Views
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