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Kenichi Mightiest

Kronos: Levelling In The World Of Magic

In the pulsating realm of Gaia, where mana flowed through every being like a sweet, enchanting river, Arthur Cumore stood out as the lone exception. In a world ruled by magicians and wizards, he lived freely despite lacking the mystical touch of magic. Cast away by his parents, Arthur embraced a life that forced him into the role of an orphan, a reality he couldn't escape. Devoid of the ability to wield mana, Arthur found himself worth less than the carcass of the lowliest beast, its remains fetching a higher price than his mere existence. Yet, in the face of adversity, his struggles only fueled his determination. As he navigated the twists and turns that could break even the mightiest, Arthur refused to succumb to the lowest point of his life. Unyielding, he pursued the one thing that brought him solace – knowledge of the continent, Agrazeel. In the dynamic tapestry of Agrazeel, a continent drowning in pride, wars, and hierarchies, Arthur defied expectations. He became the first of the homeless, an exceptional status that couldn't be savored for long. Life led him to a temple, a fateful encounter awaiting him with an entity shrouded in mystery: Kronosia, a being above the very Gods and Goddesses of Agrazeel. Thus begins the odyssey of a perceived "trash" that would make even the divine weep tears of blood. In a world of wizards, emperors, and knights, Arthur Cumore's journey unfolds – a journey where he rises from the depths, conquering all, and bringing the mighty to their knees. Amidst the seven wizard towers ruled by the Wizard Kings of the time and seven orders devoted to the seven gods, the Agrazeel continent of Gaia will serve as the stage for Arthur's electrifying conquest. This is not just the story of a man; this is the epic saga of Arthur Cumore, a tale that defies destiny and shakes the very foundations of Gaia.
The_Fake_God · 83.4K Views

The Iron Falcon

In the heart of Central Asia, where empires rise and fall like the shifting sands, a warrior emerges who will shape history with his sword, his strategy, and his unwavering faith. Sultan Mahmud of Ghazni—a name that would echo across centuries as both a conqueror and a patron of culture—sets out on a relentless campaign to expand his empire, challenge the mightiest rulers, and carve his place among history’s greatest kings. Mahmud, the eldest son of Sabuktigin, inherits not just his father’s kingdom but also his unyielding ambition. Born into the rugged lands of Ghazni, he learns early that power is not given; it is seized through blood, battle, and sheer will. But with great power comes great enemies—both within his court and beyond the frontiers of his realm. The story of The Iron Falcon is one of war, betrayal, loyalty, and a vision greater than one man’s thirst for conquest. The Rise of a Conqueror From the moment Mahmud ascends the throne, he faces opposition from his own family. His brother, Ismail, backed by courtly conspirators, attempts to claim the crown, igniting a bitter power struggle. But Mahmud is no ordinary ruler—his mind is as sharp as his sword. Through clever alliances and ruthless military tactics, he secures his place as the unchallenged Sultan of the Ghaznavid Empire. Yet, this victory is merely the beginning. Determined to extend his dominion, Mahmud sets his eyes on the rich lands of India, where the Hindu Shahi kings rule with immense wealth and influence. His ambition is not just territorial; he believes he has a divine mission—to spread the glory of his empire, establish Islamic governance, and secure untold treasures to strengthen his rule. The Battles That Shaped an Empire With his most trusted general, Malik Ayaz, at his side, Mahmud launches a series of daring military campaigns. His army, a formidable force of cavalry, archers, and fearless warriors, storms the strongholds of Northern India, clashing with the legendary Raja Jayapala in the Battle of Peshawar (1001 AD). The fierce resistance of the Hindu Shahi kings tests Mahmud’s strength, but his brilliant tactics and relentless pursuit of victory prove overwhelming. Yet, conquest is never simple. As Mahmud advances deeper into the subcontinent, he encounters the resilience of Raja Anandapala, who unites rival kings in a desperate bid to repel the Ghaznavid forces. The ensuing battles are fierce, with betrayals, shifting alliances, and moments of brutal warfare that define the era. Through it all, Mahmud remains steadfast—an iron falcon soaring above the battlefield, always striking with precision and power. Betrayal, Glory, and the Clash of Civilizations While Mahmud’s sword carves empires, his mind thirsts for knowledge. Unlike mere warlords, he is a patron of scholars, poets, and architects. He invites the brilliant Al-Biruni, a polymath whose wisdom transcends borders, to document the vast lands and cultures Mahmud encounters. The Persian poet Firdawsi, author of the Shahnameh, also graces his court, though their relationship takes a dark turn when Mahmud, consumed by his ambitions, fails to appreciate the poet’s genius. But amidst the grandeur of conquest and culture, danger lurks within Mahmud’s own court. His trusted advisors whisper of betrayals, his allies waver, and the political games of viziers and rival warlords threaten to destabilize his empire. Even those closest to him—loyal generals and royal confidants—begin to question the weight of his relentless campaigns. One of the most defining moments of Mahmud’s reign comes with the legendary attack on Somnath (1025 AD). The opulent temple, known for its immense wealth and religious significance, becomes the ultimate prize. To some, Mahmud is a liberator; to others, he is a plunderer. The battle for Somnath becomes not just a military conquest but a clash of civilizations, where faith, power, and destiny collide. The Legacy of the Iron Falcon
Emad_Sadiq · 1.9K Views

The World Beyond the Eye

In a world where the threads of myth and reality intervene, 17-year old Ezekiel Rhea finds himself thrust into an unknown land after a catastrophic event. The result of an ancient war between powerful mythologies from the Outer Realm, this catastrophe has reshaped the very fabric of the worlds, tearing apart the boundaries between realms and sending Ezekiel into a new world teeming with magic, divine beings, and strange powers. However, Ezekiel is no ordinary soul. With no innate power of his own, he is an anomaly in a land where everyone awakens unique abilities through a strict, level-based system. Yet, Ezekiel possesses a strange, powerful gift: the ability to mimic any skill, power, or ability he encounters if he knows its origin. This enigmatic gift, manifested through a single, otherworldly eye, allows him to copy powers, skills, and knowledge, but at a cost. As Ezekiel struggle to survive in this unfamiliar world, he enrolled in a academy called Aetherfall Academy, a prestigious academy for the gifted. Here, he is introduced to a society governed by the strong, those who represents the world's mightiest factions. Among these factions are the pillars, seven individuals who embody the greatest strength in the world. Caught in a web of factional politics, divine machinations, and the clash of ancient mythologies, Ezekiel's journey is one of discovery, power, and inner turmoil. As he navigates alliances, rivalries, and the complexities of his newfound abilities, Ezekiel must confront the reality of his unique gift: it may hold the key to either the destruction or salvation of this fractured world. The question is, will he remain the boy who came from the end of one world, or become the harbinger of a new beginning for all? In a world on the brink of rebirth, Ezekiel Rhea will have to decide whether to fight for humanity's future or become the very force that brings it to an end,.
3nC · 2.5K Views

Omnific Tesseract

------------------------------------------------ ------------------------------------------------ In the enigmatic realm of Alvard, the age-old art of Daemon summoning has always held a sacred and formidable allure. Daemons, mystical beings of diverse forms - humanoids, beasts, and even objects - are called upon to serve as guardians, defending cities and forming unbreakable bonds with their chosen hosts known as Ewers. Each battle strengthens this connection, forging them into an unyielding force. Amidst this mystical tapestry, a young and gifted Ewer named Cain harbors an insatiable ambition. His dreams reach for the pinnacle of Daemon mastery, the title of "The Dunatos," reserved for Alvard's mightiest summoners. One fateful night, destiny leads him down a shadowy alley where he encounters an enigmatic and injured woman. She entrusts him with a cryptic artifact: the Omnific Tesseract. As its ethereal glow bathes him, a newfound surge of power courses through his veins. The cube's secrets unveil a hitherto unknown realm of Daemon summoning - one that empowers him to command a legion of Daemons, melding them into unholy unions, and granting birth to formidable hybrid Daemons in their ultimate forms. Guided by Eve, an enigmatic A.I. entity dwelling within the Omnific Tesseract, Cain embarks on a journey to claim the coveted mantle of the mightiest Ewer in all of Alvard. Together, they assemble an awe-inspiring army of Daemons, each more awe-inspiring and terrifying than the last. With flames that scorch the heavens and ice that freezes souls, with shadows that conceal the darkest of secrets and light that unveils the truth, they heed his beck and call, bound by the mystical power of the Tesseract. Yet, as Cain treads this uncharted path, a haunting question lingers in the depths of his soul: What other enigmatic secrets lie dormant within this mystical artifact, waiting to be unearthed in the shadowy corners of his impending adventure? ----------------------------------------- My very first book. If you are interested in summoning beings to fight battle and are not limited to any form in which they appear then you have met the right book. And if you like my book please add them to your collection and vote with power stones ...
KingBomblaze · 487.3K Views

BROUGHT BY ALPHA DECLAN

She was young, happily lived with her parents, they were her joy, her strength, they made her strive to work hard. She had fiance, and they were to get married, her family supported theur union so she was glad. She was happy, as long as she had them, she was satisfied. But under the blackmoon, right in front of her eyes The haunting experience took place. Her parents were brutally murdered, right on her eyes. She could clearly remember the pain that continued to slash her chest and the way it haunted her. Their scream that full moon night, their screams of agony as they turned to ash. Who was she?? Aeris Vern. She had the beauty and everything but then the only thing she lacked was her wolf. Her wolf refused to come out. And that made her vulnerable to others. And she kept blaming that, she kept blaming her wolf for not coming out, cause she couldn't act when her parents needed her the most and that was why the Alpha of Ember Wolves did what he did. Murdered her parents. Declan Theon. Alpha of Embers Wolves was a dominant and intimidating alpha, feared by all. His aura alone commanded respect, his heart stonelike, everyone always bowed. He was feared by most of the packs in the Seven Grounds of Luna Athena. The Seven Grounds of Luna Athena housed the Seven pack of Wolves. Embers Wolves was one of them and the mightiest of them. Declan ruled them all. The rest of the six alphas were not a quarter strong as him. But then like every good living place, there must always be a villain to ruin it. And the villain of this pack.. Was Tharros. He was a god of evil, who wanted blood, he was a blood thirsty god, unlocked by.. Declan himself. In a fit to win over his deceitful and evil brother, Declan released Tharros. Tharros could only be released with a promise that you'll grant his wish. Declan had agreed and the wish of Tharros was to consume the entire Seven Grounds of Luna Athena. Declan couldn't let that happen and he wages war with the god, a war that cost the lives of most of the seven packs members. He won but he couldn't defeat Tharros, in order to avoid the loss of lore lives, he started offering the lives of virgin wolf girls to Tharros, per his wish. And now was another full moon, another dark time for the sacrifice to be conducted. He needed a girl.. A girl with a wolf. Aeris still hunted in pains from the death of her parent, decided to take revenge. She was gonna end the man who killed her parents. She was going to end Alpha Declan. Fate or was it a curse... That on the night of the full moon, when a virgin would be picked for Declan to offer as a sacrifice to the God of Nekroth.. Tharros. He saw her. She saw him. And not just that, she was chosen for the sacrifice meaning she'll have to live with him for three months. What would be the fate of Aeris. What would she do now that she had to live with the murderer of her parents, especially as she had a fiance. What would happen when after, he realized she was his mate but he rejected her. Let's find out in this intriguing book as we slowly unconver the miseries.
Star_Foxx · 1.1K Views

THE REALM OF ELDRITCH DAWN

--- **In the shadow of a cursed spire, the world of Cainoria teeters on the edge of annihilation.** The Wastelands—a land where twisted abominations prowl and eldritch whispers beckon—are spreading. The four kingdoms cling to a fragile alliance, their leaders blinded by centuries-old rivalries and bound to churches that preach salvation but hide their own heresies. Among the chaos, four teenagers, each marked by a Crest of unimaginable power, find themselves thrust into a prophecy they neither understand nor wish to fulfill. Known as the Four Hearts, their unity is said to be the key to halting the rise of the Old Ones—eldritch gods whose awakening would bring eternal madness and ruin. But unity comes at a price, and their pasts are stained with betrayal, guilt, and loss. Looming over them is the **Church of the Fallen**, a cult devoted to unleashing the mightiest of the Old Ones: the Ouroboros, the eternal serpent that devours worlds. As secrets of the gods unravel, the Four Hearts uncover a harrowing truth: the Old Ones are not separate beings, but fragments of an all-powerful entity long shattered, and the world itself is but a pawn in a cosmic game. **When loyalty wavers and darkness claws at their souls, will they rise as saviors... or fall as harbingers of destruction?** *The Realm of Eldritch Dawn* is a tale of betrayal and redemption, where heroes are forged in blood, and the line between savior and destroyer blurs with every choice. As the dawn of eldritch power looms, one question remains: will the light prevail, or will the serpent’s shadow consume all? ---
Feta_Sherif_5738 · 7K Views

The Tales of Theltorra

In the folds between realities, where the laws of nature bend and break, lies a realm that defies mortal understanding. Theltorra - an endless plain where five suns paint the sky and thirteen moons weave their silver threads through the cosmic tapestry. Here, day and night are not mere passages of time, but territories carved into the very fabric of existence. Stand in the Twilight Lands, where most dare to build their lives, and you might see it all - the perpetual radiance of the Eternal Day bleeding into the horizon on one side, its searing light a prison for those who dared to hide their crimes in shadow. Turn to the other horizon, and the endless night awaits, a darkness so complete it serves as judgment for those who sinned beneath open skies. But do not mistake Theltorra for a simple realm of justice and punishment. This is a world where magic and machine have danced so long they no longer remember which partner led first. Watch as a traditional dragon soars past, its scales shimmering with elemental might, while its mechanical cousin thunders alongside, its breath transmuting matter through the very laws of chemistry. Ancient unicorns gallop through twilight meadows, their horns glowing with healing magic, as their cybernetic counterparts race beside them, dispensing nanites that knit flesh and mend bone. Here, a hobbit might rise to challenge gods, while a demon's AI construct ponders the nature of digital souls. Elven bio-engineers work alongside dwarven cyber-miners, their differences set aside in the eternal competition for resources - at least for today. Tomorrow, they might be at each other's throats, for the law of the jungle rules all, from the humblest goblin tinker to the mightiest wandering god. Speaking of gods - look to the spaces between spaces, and you might glimpse them. The wandering ones, hundreds from each species, beings who transcended their mortal forms through power, immortality, and mysteries yet untold. Some were once Wardens, those eternal guardians of Day and Night who watched over their realms until they ascended beyond even that duty. Others found their own paths to divinity, their legends whispering hope to those who dream of following in their footsteps. But take care as you travel these lands. The bridges spanning prison zones might seem secure, the blockades impenetrable, but Theltorra brooks no complacency. In the Eternal Day, prisoners harvest resources under never-ending light, while in the Eternal Night, their counterparts toil in perpetual darkness. Even free citizens brave these zones, testing their might against the realm's harshest conditions for the chance at gathering precious materials. This is Theltorra - where human cyborgs wage war against demon-sourced AI, where hobbit and goblin carry on an age-old rivalry with both blade and binary code, where every being from the smallest nanite collective to the greatest mechanical dragon might one day rise to godhood. A realm of endless plains and endless possibilities, where light and shadow do not mark time's passage, but territory's boundaries, and where the next wandering god might arise from the most unexpected place. Welcome to the eternal plains, traveler. Mind the dragons - both flesh and metal - and remember: in Theltorra, destiny knows no species, only potential.
A_Gardner_Writez · 530 Views

The Almighty Saiyan of the Omniverse

(I only own my character and my made up wives of character. So don't sue me for the realitys I choose. I will be making up most the story, little research on main story's if I don't know it. I am doing my own thing though, so I'm not going to have my character go by the main story. I am fluent in English, but no other languages, I might misspell words though so correct if you want to on comments, I won't read all comments. I also won't have a set time to post my fan fic. oh if you dont like the way my fan fic is going or like it period then make suggestions, or just fuck off my fan fic if you are haters, or just leave if its not your tipe of read. Also im a new wrighter on here so help is wanted if any of you have free time or if you want to.) Most the beginning of the story Raven will be training from the beginning of the creation of dbz multivers, but in univers 7 she will be till she hits super saiyan 100 naturally non rage versain. That will take 100s of billions of yrs to trillions maby. She will be an uncaring character who will mainly focus of what she wants, not caring about what others want unless it involves her many spouses that will build over time. I will be having my character also just build a ship for the fun of it with parts that are useful from the many realities. Realities that are planned for now maby more later 1: dragon ball (I'll be making it up) 2: star wars(I'll be making it up) 3: magic and sword world/ universe(I'll breaking it up) 4: star trec 5: I might do either crazy level system world or the mightiest level system universe or just mix them together(there is not much a difference in them. Help me pick if you like the read) 6:?
kaleb_payne · 7.1K Views
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