God’s Pawn: The Villain’s Journey
He doesn’t understand his own emotions—he feels too much, yet comprehends too little. Pity weighs on his soul like an iron chain, binding him to a world he despises. He sympathizes with everyone, even those who wrong him, yet he hates himself most of all. Love? That’s a concept far beyond his grasp, an illusion he has never been able to understand.
Then, one day, his ordinary walk home is interrupted by an act of divine will. The road vanishes, replaced by an endless hall that radiates an overwhelming presence. A celestial being of unimaginable beauty greets him, claiming that he has been "chosen." But not as a hero, not as a savior—he is to become the villain of another world. His only objective? Survive. If he does, he will gain the right to participate in the Gods' Game, a challenge that could grant him anything—even omnipotence itself.
But how can one play the role of a villain when their heart refuses to be cruel? When pity overrides logic, when self-hatred clouds judgment, and when love remains an enigma? As he navigates a world that sees him as an enemy, he must decide—will he embrace the darkness assigned to him, or will he defy fate itself?
In a game watched by gods, every choice is entertainment. And in the end, even a villain can rewrite their story.