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The Lengend Of The Star Sea

THE GANG STAR

In the city of New Haven, where the streets were ruled by gangs and violence was a way of life, a young man named Axel rose to become a legend. Axel was just a teenager when he was forced to join the notorious gang, the "Red Vipers." He was small and scrawny, but he had a fierce determination to survive and thrive in the harsh world of gang life. As Axel navigated the treacherous landscape of gang politics and violence, he discovered that he had a natural talent for leadership. He quickly rose through the ranks of the Red Vipers, earning the respect and admiration of his fellow gang members. But Axel's success came at a cost. He was constantly at odds with the rival gang, the "Black Dragons," and their ruthless leader, Victor. The two gangs had been at war for years, and Axel's rise to power only fueled the flames of conflict. As the violence between the Red Vipers and the Black Dragons escalated, Axel found himself at the center of a maelstrom of gang warfare. He was forced to fight for his life on a daily basis, using his wits and his fists to survive. But despite the dangers and challenges of his life, Axel refused to give up. He was driven by a fierce determination to succeed, and to make a name for himself in the world of gang life. And then, one day, everything changed. Axel received a mysterious message from an unknown sender, offering him a chance to join a secret organization known only as "The Syndicate." The Syndicate was a mysterious and powerful group that operated in the shadows, pulling the strings of power in New Haven. They were rumored to be involved in everything from extortion and bribery to murder and mayhem. Axel was both intrigued and intimidated by the offer. He knew that joining The Syndicate would mean giving up his independence and his freedom, but he also knew that it could be the key to unlocking his true potential. As Axel weighed his options, he was confronted by Victor, the leader of the Black Dragons. Victor was determined to destroy Axel and the Red Vipers, and he would stop at nothing to achieve his goal. Axel knew that he had to make a decision, and fast. He could join The Syndicate and gain the power and protection he needed to take down Victor and the Black Dragons, or he could refuse the offer and risk everything to maintain his independence. In the end, Axel made the decision that would change his life forever. He accepted the offer from The Syndicate, and joined their ranks. As a member of The Syndicate, Axel was given access to resources and power that he never could have imagined. He was trained in the art of combat and strategy, and he was given the tools he needed to take down his enemies. But as Axel rose through the ranks of The Syndicate, he began to realize that there was more to the organization than met the eye. He discovered that The Syndicate was involved in a complex web of corruption and deceit, and that their true goals were far more sinister than he had ever imagined. Axel was torn between his loyalty to The Syndicate and his growing sense of unease. He knew that he had to make a choice, but he was unsure of what the consequences would be. As the stakes grew higher, Axel found himself at the center of a deadly game of cat and mouse. He was forced to use all of his skills and resources to stay one step ahead of his enemies, and to uncover the truth about The Syndicate. In the end, Axel's journey would take him to the very top of The Syndicate, where he would face off against the organization's ruthless leader. It would be a battle for control, and only one person could emerge victorious. Would Axel be able to overcome the odds and achieve his goals, or would he become the latest casualty of The Syndicate's deadly game? Only time would tell.
DaoistOScz7N · 1.8K Views

ASHES OF THE SUNDERED STAR

In the fractured kingdoms of Eldyra, where deserts bleed molten ore and fungal forests whisper forgotten names, three outcasts are bound by a lie older than the stars. Kael, a guilt-ridden blacksmith, wields a hammer that burns with the soul of a traitorous knight. Lira, an outcast herbalist, dreams of a goddess’s death—and wakes with bloody hands. Tyrus, a thief with no past, carries daggers that devour his memories to feed a love he can’t recall. When Voidspawn—shapeshifting demons born from a murdered goddess’s rage—swarm their homes, the trio is branded as heretics and forced to flee. Their only hope lies in the Celestial Anchors, ancient relics said to halt the apocalyptic Dusk Eclipse. But as they uncover the truth, they realize the anchors are not tools of salvation… but locks. A thousand years ago, the goddess Nyrisia sacrificed herself to trap a cosmic parasite that feeds on mortal suffering. The “curse” she left behind was a shield, not a punishment. Now, her reincarnation (Lira) is unraveling, Tyrus’s lost love is the parasite’s avatar, and Kael’s hammer demands he kill the only friend he’s ever had. As kingdoms burn and allies betray them, the three must choose: reignite Nyrisia’s war and doom the world to eternal hunger, or shatter the anchors and unleash the parasite’s full wrath. But the greatest threat lies within—Lira’s goddess is waking, Tyrus’s dagger is a key, and Kael’s hammer remembers how to kill a god.
EerieGhost · 3K Views

To Sleep In The Sea Of Time

This is a story of a guy who loses everything, and then gets it back. Same old new world story, just a different kind of story teller. *** They took away our hunter tags. They had us grow our hair. They gave us a new brand, when we were over there. They staged us out of Dragur, East of the Olim Horn. I guess they call us Slaves, but no one calls us much anymore. There is no fun in killing. I don't want to do it anymore. Karn brought Sorrow. Pookie brought Fear. Milk brought the fly boys. They did work in Undia. I worked mostly clandestine. Some Legends I should not say. We played with better wands. I could use the extra pay. Did Mara give the order? Did venom pay the way? They said we were slaying demons, but it was kind of hard to tell. There is no fun in killing. I don't want to do it anymore. This was before HALO, and Codex was king. Hej atop the rider, he never felt a thing. When our rider caught a spell, and both the mages killed. It pitched us over sideways on some cold Sylph hill. My back felt like it was broken, my legs I could not feel. I kept on slaying demons, but it was kind of hard to tell. There is no fun in killing. I don't want to do it anymore. I never did heal up right from injuries sustained Officially in Torin, unofficially we train. I remember all their faces. They dream about me still. I guess I'm slaying demons, but it's kind of hard to tell. There no fun in killing. I don't want to do it anymore. I speak the cold logistic, that old boys speak so well. Veni, Vedi, Vici. I'll see you in Hel. Maybe it's bravado, or an unspeakable guilt. That village, they were demons, but it was kind of hard to tell. There is no fun in killing. I don't wanna to do it anymore. I've done plenty. What is one more? -Corb Lund *** Come guess me this riddle. What beats shire leaves and fiddle? What is hotter than pleasures touch, and whiter than cream? What best wets his whistle? What is clearer than crystal? What is sweeter than honey and stronger than steam? What will make the lame walk? What will make the dumb talk? What is the elixir of life and philosopher's stone? And what helped Pookie-Baba dig up a tunnel, that runs from Shalamanda to West-Torin? When you are digging a crater, It is the best thing in nature, for sinking your sorrows and raising your joys. Sometimes I wonder, if lightning and thunder, is made out of the plunder, of the reddest hiski and oils. *** If you can keep your head when all about you, are losing theirs and blaming it on you. If you can trust yourself when all men doubt you, but make allowance for their doubting too. If you can wait and not be tired by waiting, or being lied about, don’t deal in lies, or being hated, don’t give way to hating, And yet don’t look too good, nor talk too wise. If you can dream, and not make dreams your master. If you can think, and not make thoughts your aim. If you can meet with Triumph and Disaster, and treat those two impostors just the same. If you can bear to hear the truth you’ve spoken, twisted by knaves to make a trap for fools, or watch the things you gave your life to, broken, and stoop and build them up with worn-out tools. If you can make one heap of all your winnings, and risk it on one turn of pitch-and-toss and lose, and start again at your beginnings, and never breathe a word about your loss. If you can force your heart and nerve and sinew, to serve your turn long after they are gone, and so hold on when there is nothing in you; Except the Will which says to them ‘Hold on!’ If you can talk with crowds and keep your virtue, nor walk with Kings, nor lose the common touch. If neither foes nor loving friends can hurt you. If all men count with you, but none too much. If you can fill the unforgiving minute, with sixty seconds worth of distance, run. Yours is the World and everything that’s in it, and which is more you’ll be a Man, my son. - Rudyard Kipling
man_of_culture3030 · 699.8K Views
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