Download Chereads APP
Chereads App StoreGoogle Play
Chereads

Douluo: Time Worm

Gift of Worms

god is dead. Lucifer, driven mad by power after millennia of senseless slaughter, finally had enough. For ages, god had commanded, "YOU SHALL ENGAGE IN AN ENDLESS BATTLE FOR MY ENTERTAINMENT IN THE MIDDLE REALM." So they fought. And fought. And fought. But eventually, Lucifer discovered the cruel truth: while angels and demons clashed endlessly in His name, god had long since turned His gaze elsewhere. He had found something new. Humanity. Hidden away in a far-off place called Paradise, they thrived, untouched by the madness, with no rules given to them. He called it free will. While those who bled for HIM were forgotten. He was busy playing with his new creations. Lucifer saw this as betrayal. A step too far. He began to plot. Allied with the demons, he moved to overthrow god, aiming to rule the world as he saw fit. But not all hosts of Heaven and Hell shared his vision. Many stood with god, igniting a war that would last centuries. At last, Lucifer dealt the final blow, killing god and all who remained loyal. But he was not finished. Instead of ruling alongside Satan, the leader of the demons, Lucifer betrayed him, just as he had betrayed the Seven Generals of Hell, and even his own Seven Brothers of Virtue. Taking their World Stones as a price for his victory. Now, Lucifer reigns from Heaven, his eyes fixed upon the last refuge of mankind: Paradise. Destroying it and sending its inhabitants into the war-torn middle realm: Pangaea. Since the fall of Paradise, the world has plunged into chaos. The connection between the Three Realms—Heaven, Earth, and the Underworld—has been shattered. Lucifer’s puppets now walk among men, spreading deception, hunting for something. Is it power they seek? Worship? Both? Or something even greater. But all is not lost. In His final act, god left behind a last resort—a hidden hope buried deep within mankind. A chance to rise. A chance to fight back.
Victor_C_Emuchay · 13.8K Views

Ashes Of Time

In this world, the year is 999 AD, and technology has reached a post-industrial stage. Smoke rises from coal-fired factories, airships float above cities, and revolvers hang at the waists of constables. Stone-paved roads run alongside iron rail lines, and gas lamps flicker in the fog-covered streets of old cities filled with towering brick buildings, soot-covered rooftops, and horse-drawn cabs. Magic exists, but it is rare. Only a small portion of the population can use it—those people are called Yrlton, meaning "Anomaly" in the common language of Alastair. To the average person, Yrlton are as strange as they are dangerous. Many believe their powers come from a curse, divine punishment, or a secret pact. Others whisper of rituals, strange substances, and hidden bloodlines. Becoming one isn’t something you train for. It happens, often without warning. Magic here isn’t bright or spectacular. It doesn’t come in flashes of light or grand displays. It’s subtle, often tied to emotion, thought, or the elements. A Yrlton might control wind, twist shadows, or hear what others cannot. Some Saintesses throughout history were secretly Yrlton, their powers awakened after drinking forbidden liquids or being exposed to ancient relics. Despite their abilities, most Yrlton live quiet lives. Governments register them, monitor them, and sometimes use them. They’re given low-paying jobs, handed strange tasks no one else wants, and treated with suspicion.
latermilk · 11.4K Views
Related Topics
More