Reborn as a Merchant: Summoning Heroes System
He was a merchant in a war-torn world where deception was currency, brutality was law, and betrayal was inevitable.
A master of trade and trickery, he lived by four things—power, status, wealth, and his mother’s words.
But even the sharpest minds can be outplayed. His most trusted man set a trap, and in an instant, he lost everything.
Now, he awakens in another body, in another world—a land of magic, dungeons, and bloodstained arenas. But this time, he has an edge: the Summoning Hero System.
By day, he is a merchant, weaving through power plays and amassing influence.
By night, he is a bounty hunter, navigating the underbelly of society where he must hunt—or be hunted.
In the grand arenas, he crushes opponents, carving his way through brutal tournaments.
And deep within the world’s labyrinths, he conquers dungeons, seizing relics that could change history.
With monarchs watching, assassins lurking, and war on the horizon, his path is clear—rise higher than ever before or fall once again.
This time, he refuses to lose.
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Tags:
#Cunning Protagonist #Anti-Hero #Scheming MC #Merchant MC #Summoning System
#Bounty Hunter #Tournament Arc #Dungeon Conqueror #Wealth & Power #Political Intrigue
#Kingdoms & Empires #Trade & Economy #Assassins & Betrayal #Warfare & Strategy
#Guilds & Factions #Monsters & Dungeons #Crime Underworld #Leveling System
#Hidden Identity #Overpowered MC (Gradually)