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Meeting The Alpha

Defy The Alpha(s)

Two centuries after the Great War, peace between humans and werewolves was finally achieved, or so everyone believes. Werewolves reign like gods, and humans remain blissfully unaware of their true place in the new world order. To maintain this fragile balance, each year, a handful of "lucky" humans are selected from various districts to attend Lunaris Academy, a prestigious institution that promises glory, status, and a chance to mingle with the elite. Those chosen are hailed as the lucky few, destined to marry powerful alphas and rise as luna. This year, Violet Purple is among the chosen, much to everyone's surprise. For an orphaned girl adopted by a disgraced prostitute, this is a golden ticket to a better life or so she's told. But Lunaris Academy isn’t the paradise it’s painted to be. Everything Violet and her fellow humans have been taught is a lie. Humans are far from equal; they're pawns in a much larger game. The academy is nothing but a gilded cage, and the students are lambs led to slaughter, playthings for the alphas to toy with in their ruthless games. To make matters worse, Violet catches the attention of the most dangerous players in this game, the Terror Four: the Alpha of the North, Alpha of the South, Alpha of the East, and Alpha of the West. Each one is more dangerous, more twisted, and more powerful than the last. But even among themselves, the alphas are divided, each with their own deadly ambitions. Yet, they all have their eyes on her. They expect Violet to play along, to fall in line like the others who worship at their feet, to break under their games. But Violet isn’t like the others. She refuses to bow. She’ll defy them all.
Glimmy · 3.6M Views

PROJECT ALPHA

In a world devastated by the Great War, where governments have collapsed and nations fight for dominance, the Novare Organization rises to govern the fractured lands. Tasked with maintaining order until a leader is chosen to ascend the legendary Mighty Chair, Novare holds the fragile balance of power in its hands. Yoto, a brilliant but physically weaker member of Commander Hataki’s elite squad, dreams of protecting his teammates, who have become his only family since his orphaned childhood. However, his resolve is shattered when his powers fail to awaken during the squad’s Awakening Ceremony, leaving him to grapple with despair and self-doubt. Everything changes when Yoto unexpectedly unlocks a mysterious and otherworldly power that defies human understanding. This development catches the attention of President Genta, the enigmatic and calculating leader of Novare, who seems to have an unsettling interest in Yoto’s potential. Unbeknownst to Yoto, a masked figure, an ally of Commander Hataki, has been silently protecting him from the shadows. As Yoto struggles to control his newfound abilities, he is drawn into a web of secrets surrounding the true cause of the Great War, the purpose of the Mighty Chair, and Genta’s ultimate ambitions. With forces beyond human comprehension in play, Yoto must confront his doubts, uncover the truth, and determine if Genta is a savior or a threat. As the line between mortals and gods blurs, Yoto’s awakening may hold the key to humanity’s survival—or its destruction.
AKATTSUKU · 55.9K Views
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