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Sovereign Vein

Project Sovereign

Max Hall's life is a collection of missing pieces. His parents, vanished. His girlfriend, gone without a word. His own future, a casualty of mediocrity and grief. He's not living; he's just waiting for the end credits. The story changes on a day like any other. A glitch in his vision. A shimmering, holographic interface materializes, offering an absurd proposition: skills, talents, genius... for cash. It's the kind of thing you'd see in a bad video game, an insultingly simple solution to a life of complex pain. On a desperate whim, he cashes in his last few dollars for a shot. A beginner's talent in financial analysis. Suddenly, the chaotic noise of the stock market becomes a symphony he can conduct. A few dollars become a fortune. A fortune becomes an empire. In a rush of stolen knowledge, he masters sciences, arts, and industries overnight. The world sees a titan, a phantom prodigy rewriting the rules of success. But Max sees only a means to an end. The wealth isn't for a life of luxury. It's for an investigation on a scale no government could sanction, a private war against the silence that swallowed his life. He's pulling at the threads of a simple missing persons case, but what begins to unravel is a conspiracy that defies logic. The clues lead him away from cold cases and towards impossible artifacts. They hint at forgotten histories and fringe sciences that shouldn't work, but do. He realizes he isn't just looking for a kidnapper. He's on a collision course with a truth that will not only explain what happened to his family, but will rewrite the rules of reality itself. And the System, his ticket out of mediocrity, might just be the most terrifying clue of all.
GourdMan · 5.8K Views

Veins of Alcraya

With Earth on the brink of destruction, humanity launched a desperate mission to colonize a distant, habitable world. It took ten generations adrift in space before the survivors finally arrived on Alcraya, a planet that offered life, but not without mystery. Soon after settling, something unimaginable began to happen. Every newborn child manifested a strange phenomenon: within days of birth, an unknown energy would coalesce near the infant and crystallize into a card etched with glowing runes. Each card bore one of five inscriptions. Light, Dark, Summoner, Morpher, or Elemental marking the child's latent affinity for powers humanity did not yet understand. Despite their best efforts, the early settlers could not decode the origin or purpose of the cards. But one thing was clear: they held immense power. Over time, society rebuilt around this phenomenon blending magic-like forces with advanced technology far beyond anything Earth ever knew. Alcraya's civilization flourished, evolving into a hyper-techno society where card affinity shaped destiny. In the midst of this new world is Aleister, a fourteen-year-old boy from a struggling family, born with a card unlike any other. A blank one. Marked as an outcast and dismissed as powerless, Aleister faces ridicule and rejection in a society obsessed with power and classification. But the truth is far more dangerous than anyone imagines. A dormant card, waiting. And when it awakens, it will challenge the foundation of everything the people of Alcraya believe. Aleister doesn’t just hold a card. He holds the darkest morpher the world has ever seen.
Saturnring · 40.2K Views
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