The first thing Zhao Youyue saw as she passed through "Two Dimensional Gate" was the title, "Tale of Wuxia 3 - Swords of the Future". [1]
Zhao Youyue was ecstatic. Finally, the "Two Dimensional Gate" was doing its job!
This was a triple-A hardcore title, and had been entirely made in China. It was not as popular as Zhao Youyue had expected. The designers just had to make it too difficult for most. [2]
As a sandbox game, players enjoyed the freedom of doing anything they wanted in the game. They could be a courteous swordsman, a despicable thief, or even a filthy rapist! Zha Feng, the producer of "Tale Of Wuxia," was widely-known throughout the industry. A lot of players cursed him for making highly tricky games. He must enjoy torturing players!
Most of the players could not finish the prequels of "Tale Of Wuxia." Beating the mini-boss of some random scumbag faction was already nigh-impossible. How do they even move on from there?