Nie Yan logged back into the game and checked the System upgrades. As expected from his past life, the experience needed to level up had been drastically reduced. If this had happened around level 100, when the sealed historical expansion was released, the lower-level players would gradually catch up, but it certainly wouldn't threaten the leading group. However, currently still in the beginner stage, with the experience required to level greatly reduced, it meant the level rankings were about to be reshuffled anew.
With leveling becoming easier, it would result in a significant change in disparity. Previously, when a player was attacked by another player six or seven levels lower, the damage inflicted was very limited, often resulting in a MISS, which demonstrated the suppression effect of level differences. But now, this level gap could expand to more than ten levels.