The one hundred player dungeon was undoubtedly the largest scale dungeon type in the game. Naturally, the dungeon's difficulty would be higher than smaller scale dungeons. There was even a difference in difficulty between hundred player dungeons. For example, Tomb in the Sky, the dungeon Happy Sheep's group was planning on running, could only be considered moderate when with other one hundred player dungeons. Although it wasn't too difficult, Happy Sheep's group had yet to complete it. They were still figuring out how to take down the dungeon.