As you've probably figured out by now, I'm a top-tier lazy asshole. So trust me when I say I couldn't care less about avoiding AI for the sake of "creative liberty" or whatever. Now, get over here and take in my wild story details!
⚡ Power System: The Awakening Hierarchy
"Strength is the only truth. Everything else is an illusion."
🔮 Primary Energy Sources
Every being wields power in some form. The source determines how far they can rise—or how fast they will fall.
🔹 Mana – Arcane energy flowing through reality, harnessed by sorcerers, warlocks, and mages. 🔥 Aura – The primal force of warriors, orcs, and demi humans. Enhances strength, endurance, and battle instinct. ☠ Eldritch Essence – A forbidden power that twists fate itself. Its users are either gods… or monsters.
🔺 Awakener Ranks: The Hierarchy of Power
The world doesn't reward the weak. Strength alone determines worth.
Rank Power Level Description
🟥 F-Rank (The Forgotten) 0.5x human strength Barely above ordinary humans. Most never rise past this.
🟧 E-Rank (The Expendables) 1.5x human strength Minor enhancements, useful only as cannon fodder
. 🟨 D-Rank (The Trained) 3x human strength Can fight small monsters solo. Standard for mercenaries and city guards.
🟩 C-Rank (The Capable) 5x human strength Skilled warriors and mages. Can handle multiple lower-ranked threats.
🟦 B-Rank (The Elite) 10x human strength Feared figures in battle. Can take on small armies alone.
🟪 A-Rank (The Monsters) 25x human strength One-man army. Capable of reshaping battlefields and leading factions.
🟫 S-Rank (The Walking Catastrophes) 50x human strength Nations bow to them. Only a few exist, each capable of rewriting history.
💀 Beyond S-Rank: The Unknowable
Some beings defy ranking. To measure them is to misunderstand them.
SS-Rank (Apex Beings) – Entire nations fear their presence. Capable of breaking fundamental laws of reality.
Primordial
(The Forgotten Gods) – Ancient entities predating recorded history. Few remain, but their influence lingers.
Outer Beings (Existential Horrors) – Beyond classification. Beyond understanding. Beyond sanity.
🛡 Artifact Classification
A blade is just metal. A true artifact rewrites fate.
Tier Description Normal Ordinary weapons. Nothing special. Enchanted Minor enhancements—sharper, lighter, deadlier. Rare Named weapons with unique properties. Cursed Power at a cost. Wielders rarely last long.
Mythic Relics that have shaped history. Wars have been fought over them.
Relic Artifacts of unknown origin. Their full power is a mystery.
God forged Not meant for mortals. Possession marks you for death—or worse. 📜 The Quest System
Some are chosen by fate. Others are cursed by it.
✅ Quests appear unpredictably, offering power, knowledge, or ruin.
⚠ Failure has consequences. Some fates are worse than death.
❌ Ignoring a Quest? Let's just say no one's lived long enough to regret it.
🌟 Divine Blessings & Curses
Some are born lucky. Others are chosen by things beyond comprehension.
Type Effect Lesser Blessing Small boon—luck, agility, or minor protection. Greater Blessing Reality bends slightly in your favor. Divine Blessing The gods acknowledge you. Your fate is no longer your own. Cursed Blessing Unholy power at a steep price. Survival not guaranteed.??? A gift from something that should not exist. No turning back.
"You are either strong, or you are prey. Choose wisely."