The Zyres' Lore
Long before the world as we know it, before humans ruled the land, there were the Primordial's—the first beings of great power. Among them was a centaur unlike any other, a creature of wisdom and strength who gave birth to five extraordinary children. Each of these children would become the ancestors of the supernatural races that walk the earth today.
The four sons of the centaur each inherited unique traits that shaped their destinies. One became the first of the Zyres, beings of unparalleled speed and power, who would later evolve beyond mortal comprehension. Another gave rise to the Wair Cats, fearsome shapeshifters capable of taking on the forms of great wild cats. The third son became the progenitor of the Werewolves, creatures of instinct and raw ferocity, forever tied to the cycles of the moon. The fourth birthed the first Vampires, cursed with an unending thirst but gifted with immortality and cunning.
The centaur's only daughter, however, was different. She possessed knowledge beyond the others, a mind that sought to shape the very essence of life. Through forbidden arts, she unlocked the secret of immortality, ensuring that her bloodline would live on as the Witches—beings of immense magical power, capable of bending time and space itself.
Among these supernatural races, the Zyres stand apart. Born human but transforming upon their eighteenth birthday, they choose their own appearance and embrace their new strength. Unlike Vampires or Werewolves, they do not require blood or life essence to survive; they thrive on their own energy. Their abilities grow through spiritual ascension, evolving into new forms that grant them greater mastery over the forces of the universe.
Their power is legendary, but so too are their enemies. The Wair Cats, their eternal rivals, have waged war against them for generations, their battles shaping the hidden history of the world. Though they possess immense speed and strength, the Zyres have one great weakness—Aether Disruptors, powerful relics capable of severing their connection to their energy and rendering them vulnerable.
As civilization expanded, the supernatural beings faded into myth, blending into human society to survive. But the ancient conflicts have never truly ended. Shadows move in secret, and an old war threatens to awaken once more.
This is the world Raiven is born into, the legacy he never asked for. And as his power begins to stir, so too does the destiny that has been waiting for him all along.
Note
Zyre' s
They Look fully human but can choose their appearance when they turn 18.
They are stronger, faster, and more durable than vampires. Their speed is near-instantaneous.
They Eat normal human food, no need for life energy or blood.
Zyres can ascend through spiritual realms, unlocking new abilities like:
- Aetherium Zyres – Gain control over sight and energy absorption. This is the weakest ability and mostly the young Zyres possess this ability
- Elythos Zyres – This set can Manipulate spiritual energy around them.
- Nyxus Zyres – They have Mastery over shadows and dimensions, allowing them to shift between realms. This set of Zyres normally lead the prime of Zyres
- Umbralis Zyres – Almost god-like in power. they are the strongest set of Zyres and pretty scarce and hard to upgrade to.
- Weaknesses _ Vulnerable to
Aether Disruptors
but not silver or celestial-infused materials.
Zyres Strongest enemies are the Wair Cats . Many Zyres live among humans worldwide, especially in cities. Zyres are known for their intense self-discipline, intelligence, and adaptability. They can be highly strategic, often preferring to assess a situation before acting. While some are noble protectors, others can be ruthless when necessary.
Wair Cats
They have human forms and in their human form, they appear normal. In beast form, they fully transform into large wild cats (lions, tigers, leopards, panthers, etc.).Their eyes retain a unique glow based on their rank.
TheY can shift Instantly shifting with no pain.Higher-ranked Wair Cats can partially transform (e.g., claws, fangs)
They are stronger than vampires but slower than Zyres.
They are silent, precise hunters with telepathic communication in beast form.
They are Highly territorial and pack-oriented.
Ranks & Upgrades:
1. Feral Wair – Can only shift into one cat form.
2. Preda Wair – Can shift into two different big cat forms.
3. Elder Wair – Commanders with multiple feline forms, glowing golden eyes.
4. Primor Wair – "Alpha" Wair Cats, capable of shifting into any feline species with enhanced regeneration and dominance.
Weaknesses
- Silver slows them but doesn't kill them.
- Fear fire and avoid it at all costs.
- Aether Disruptors may prevent low ranking wair cats from shifting.
-They live in clans led by Primor Wair with Elders as second-in-command.
- Highly territorial; crossing into another clan's land can trigger war.
- Few Wair cats live in the wild, others blend into human society.
Relationships:
- Zyres: Greatest rivals, with a long history of war.
- Vampires: Neutral—distrustful but not hostile.
- Humans: Some Wair Cats see them as weak, others manipulate them, Many others see them as no threat.
Wair cats are fiercely loyal to their clan, Wair Cats are cunning, strategic, and prideful. They value strength and honor but are known to be ruthless when defending their territory or loved ones.
Werewolves
- Enemies with vampires but neutral with Zyres.
- Allied with Wair Cats, as they share some similarities.
They can heal from all injuries, but fatal wounds take longer to regenerate.
Ranks:
-Sentinels: and they are a very powerful set of Were Wolves.They can ascend to Alpha status over time.
- Primordial Wolf: A unique being—possibly an ancient legendary figure, a hidden bloodline as a rare mutation among werewolves, and a powerful transformation that an Alpha can ascend to.
Species
Werewolves come in different species based on fur color, including white, black, brown, red, and other unique colours, with each colour having special traits.
Werewolves are highly protective of their packs, driven by deep instincts and an unbreakable bond with their kin. They are passionate, headstrong, and at times unpredictable.
Vampires
They look fully human until they turn.
Blood Lords:
They are the most powerful vampires
Vampire's view humans as food, leading to their natural conflict with werewolves. Vampires are calculating, charming, and highly manipulative. They use intelligence and seduction as weapons, often preferring psychological battles over direct confrontation. They can turn humans into savage monsters when they bite and infect them with their venom.
Witches
They look completely human but often have an aura of mystery. Some have glowing tattoos or magical symbols embedded in their skin.
Abilities:
-Sorcery,
-Time travel (forward and backward),
-And future sight.
- Levels & Upgrades:
1. Adept Witch – They have basic mastery over simple spells and rituals.
2. Arcane Witch – They have ability to influence minds and create complex illusions.
3. Eldritch Witch – They can manipulate time and foresee the future in glimpses.
4. Sorceress Supreme – The pinnacle of their kind, capable of rewriting reality itself.
Witches are often wise, enigmatic, and independent. They rarely take sides in conflicts unless necessary, acting as keepers of balance. Some are benevolent guides, while others prefer to wield power for their own goals.
Zyres & Wair Cats Shared Abilities
-Mind-Link: Both species have a mental connection, allowing them to communicate telepathically within their kind.