Chereads / Chronicles of Eldoria: Dawn of the First Age / Chapter 11 - Chapter 10: The Untamed Wilds – Great Beasts and Creatures of Myth and Magic

Chapter 11 - Chapter 10: The Untamed Wilds – Great Beasts and Creatures of Myth and Magic

Beyond the kingdoms of men, past the mountain strongholds of dwarves and the enchanted forests of elves, there lies a realm untouched by civilization—the Untamed Wilds.

These lands are neither ruled nor tamed. They belong not to the gods nor the titans but to beasts of unfathomable power, creatures of myth and legend that have existed since the dawn of Eldoria.

Some are guardians, ancient and wise. Others are monstrosities, driven by hunger and rage. But all are forces of nature, beyond the understanding of mortal races.

To venture into the Untamed Wilds is to step into a world where men are no longer kings, where even the mightiest warriors become prey.

The Regions of the Untamed Wilds

The Untamed Wilds are vast and ever-changing, spanning mountains, forests, swamps, and forgotten ruins. Each region is home to creatures both wondrous and deadly.

1. The Eldenwood – Realm of Ancient Beasts

A massive, mystical forest where the trees whisper secrets and the rivers shimmer with magic.

• The Worldroot Guardian – A colossus of bark and stone, said to be the first tree given life by the gods. It moves only once a century, reshaping the forest with its steps.

• The Celestial Stags – Radiant creatures whose antlers glow with starlight. To see one is said to be an omen of great fortune—or great disaster.

• The Thornbeast – A monstrous predator covered in brambles and vines, its breath a toxic cloud that causes instant paralysis.

2. The Ashen Peaks – The Domain of Titans

Volcanic mountains where fire and stone shape the land, home to creatures as ancient as the world itself.

• The Infernal Wyrm – A dragon-like serpent that swims through lava, feeding on the heat of the earth's core.

• Gor'Zhul, the Fireborn Titan – A towering elemental of molten rock, worshipped by primitive cults as a god of destruction.

• The Emberwing Roc – A colossal bird with wings of flame, whose flight can scorch the sky itself.

3. The Black Marshes – Land of Shadows

A labyrinth of swamps where the waters are as dark as the night, and unseen horrors lurk beneath the surface.

• The Mire Leviathan – A serpent so massive that its body forms islands, its eyes glowing like lanterns in the mist.

• The Whispering Wraiths – Spectral beings that lure travelers into the marsh with haunting voices, only to steal their souls.

• The Dreadroots – Living vines that drag victims into the depths, feeding on their life force for centuries.

4. The Howling Wastes – Where Giants Still Roam

A vast desert where the echoes of ancient battles still linger in the winds.

• The Sand Colossus – A living mountain of shifting sands, said to be the remains of a fallen titan.

• The Stormborn Behemoth – A sky-walking creature that creates thunderstorms with its presence, feared by all who sail the desert's sea of dunes.

• The Bone Gnashers – Packs of massive hyena-like beasts, their laughter carrying for miles as they hunt anything foolish enough to cross their path.

5. The Frostlands of Varnheim – Icebound Terrors

A frozen wasteland where even the gods dare not tread, where eternal winter reigns and only the strongest survive.

• The Frostmaw Wyvern – A dragon of ice and storm, its breath turning the air into frozen death.

• The White Stalkers – Silent predators with skin as pale as snow, their eyes glowing blue in the darkness.

• The Slumbering One – A god-like beast buried beneath the ice, its breathing alone shaping the blizzards of the north.

The Guardians of the Wilds

Not all creatures of the Untamed Wilds are mindless predators. Some are ancient beings that protect the balance of the world, neither good nor evil, but beyond mortal understanding.

The Silvermane King – Lord of Beasts

A great wolf with silver fur that glows under the moonlight. Said to be older than time itself, it chooses no master but has been known to aid those worthy of its respect.

The Tide Serpent – Keeper of the Deep

A sea creature so vast that sailors mistake its body for islands. It slumbers beneath the ocean, rising only when the balance of nature is threatened.

The Stonelord of the Hollow Peaks

A massive golem of living stone, watching over the mountains where no civilization dares to settle. It does not speak, nor does it move unless the land itself is in danger.

The Cursed Beasts

Not all creatures of the Wilds were born naturally—some were twisted by dark magic, their existence a curse upon the land.

The Shadow Stalker

A beast that exists in both light and darkness, able to phase between the physical and the ethereal. No one has ever seen its true form—only the bodies it leaves behind.

The Blood Hydra

Once an ordinary serpent, corrupted by ancient blood magic. Each time it is slain, it rises stronger than before, feeding on the lifeblood of those who dare challenge it.

The Nightmare Wraith

A creature made of shadow and fear itself, appearing only in the nightmares of those who have committed great sins. When it is seen in the waking world, it is already too late.

The Call of the Wilds

Though the Untamed Wilds are feared, they are also a place of legend, opportunity, and danger.

• Many seek glory by slaying the beasts that dwell within.

• Some come searching for knowledge, hoping to uncover secrets lost to time.

• Others are drawn by fate, called by powers older than the gods themselves.

But few who enter ever return.

For the Untamed Wilds do not belong to men, elves, or dwarves.

They belong to the great beasts, the creatures of myth and magic, whose rule will never be challenged.

And in the heart of the wilds, where no map dares to reach, the greatest secret of all remains hidden.

A beast not yet awakened, whose power could shake the very foundations of Eldoria.

And when it rises, the world will tremble.